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Avoid using cbindgen_private in generated C++ code
Instead, pull in the types manually.
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parent
697aa61a0c
commit
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2 changed files with 4 additions and 2 deletions
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@ -39,6 +39,7 @@ extern const cbindgen_private::ItemVTable WindowVTable;
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// Bring opaque structure in scope
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using cbindgen_private::ComponentVTable;
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using cbindgen_private::ItemVTable;
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using ItemTreeNode = cbindgen_private::ItemTreeNode<uint8_t>;
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using ComponentRef = VRef<ComponentVTable>;
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using ItemVisitorRefMut = VRefMut<cbindgen_private::ItemVisitorVTable>;
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@ -47,6 +48,7 @@ using cbindgen_private::EasingCurve;
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using cbindgen_private::TextHorizontalAlignment;
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using cbindgen_private::TextVerticalAlignment;
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using cbindgen_private::Slice;
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using cbindgen_private::PropertyAnimation;
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struct ComponentWindow
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{
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@ -251,7 +251,7 @@ fn property_animation_code(
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) -> Option<String> {
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if let Some(animation) = element.property_animations.get(property_name) {
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Some(new_struct_with_bindings(
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"sixtyfps::cbindgen_private::PropertyAnimation",
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"sixtyfps::PropertyAnimation",
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&animation.borrow().bindings,
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component,
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))
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@ -658,7 +658,7 @@ fn generate_component(
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Access::Public,
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Declaration::Function(Function {
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name: "root_item".into(),
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signature: "() -> VRef<sixtyfps::cbindgen_private::ItemVTable>".into(),
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signature: "() -> VRef<sixtyfps::ItemVTable>".into(),
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statements: Some(vec![format!(
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"return {{ &sixtyfps::{vt}, &this->{id} }};",
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vt = root_elem.base_type.as_native().vtable_symbol,
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