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Fix warning generating internal docs
references to non-existing items
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1 changed files with 5 additions and 5 deletions
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@ -70,7 +70,7 @@ impl MouseEvent {
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/// This value is returned by the `input_event` function of an Item
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/// This value is returned by the `input_event` function of an Item
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/// to notify the run-time about how the event was handled and
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/// to notify the run-time about how the event was handled and
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/// what the next steps are.
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/// what the next steps are.
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/// See [`ItemVTable::input_event`].
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/// See [`crate::items::ItemVTable::input_event`].
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#[repr(C)]
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#[repr(C)]
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#[derive(Debug, Copy, Clone, Eq, PartialEq)]
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#[derive(Debug, Copy, Clone, Eq, PartialEq)]
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pub enum InputEventResult {
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pub enum InputEventResult {
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@ -91,21 +91,21 @@ impl Default for InputEventResult {
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/// This value is returned by the `input_event_filter_before_children` function, which
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/// This value is returned by the `input_event_filter_before_children` function, which
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/// can specify how to further process the event.
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/// can specify how to further process the event.
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/// See [`ItemVTable::input_event_filter_before_children`].
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/// See [`crate::items::ItemVTable::input_event_filter_before_children`].
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#[repr(C)]
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#[repr(C)]
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#[derive(Debug, Copy, Clone, Eq, PartialEq)]
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#[derive(Debug, Copy, Clone, Eq, PartialEq)]
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pub enum InputEventFilterResult {
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pub enum InputEventFilterResult {
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/// The event is going to be forwarded to children, then the [`ItemVTable::input_event`]
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/// The event is going to be forwarded to children, then the [`crate::items::ItemVTable::input_event`]
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/// function is called
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/// function is called
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ForwardEvent,
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ForwardEvent,
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/// The event will be forwarded to the children, but the [`ItemVTable::input_event`] is not
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/// The event will be forwarded to the children, but the [`crate::items::ItemVTable::input_event`] is not
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/// going to be called for this item
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/// going to be called for this item
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ForwardAndIgnore,
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ForwardAndIgnore,
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/// Just like `ForwardEvent`, but even in the case the children grabs the mouse, this function
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/// Just like `ForwardEvent`, but even in the case the children grabs the mouse, this function
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/// Will still be called for further event.
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/// Will still be called for further event.
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ForwardAndInterceptGrab,
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ForwardAndInterceptGrab,
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/// The Event will not be forwarded to children, if a children already had the grab, the
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/// The Event will not be forwarded to children, if a children already had the grab, the
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/// grab will be cancelled with a [`MouseEventType::MouseExit`] event
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/// grab will be cancelled with a [`MouseEvent::MouseExit`] event
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Intercept,
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Intercept,
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}
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}
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