mirror of
https://github.com/slint-ui/slint.git
synced 2025-08-03 18:29:09 +00:00
Python: Beef up the README with an API overview and a quickstart
This commit is contained in:
parent
7c1c46e622
commit
a3b7a6da50
1 changed files with 230 additions and 0 deletions
|
@ -12,6 +12,22 @@ the project is overall incomplete.
|
|||
You can track the overall progress for the Python integration in GitHub at https://github.com/slint-ui/slint/milestone/18
|
||||
as well as by looking at python-labelled issues at https://github.com/slint-ui/slint/labels/a%3Alanguage-python .
|
||||
|
||||
## Slint Language Manual
|
||||
|
||||
The [Slint Language Documentation](../slint) covers the Slint UI description language
|
||||
in detail.
|
||||
|
||||
## Prerequisites
|
||||
|
||||
* Install Rust by following the [Rust Getting Started Guide](https://www.rust-lang.org/learn/get-started). If you already
|
||||
have Rust installed, make sure that it's at least version 1.60 or newer. You can check which version you have installed
|
||||
by running `rustc --version`. Once this is done, you should have the `rustc` compiler and the `cargo` build system installed in your path. This requirement will be removed before the final release of Slint for Python.
|
||||
* [Python 3](https://python.org/)
|
||||
* [pip](https://pypi.org/project/pip/)
|
||||
* [Pipenv](https://pipenv.pypa.io/en/latest/installation.html#installing-pipenv)
|
||||
|
||||
## Try it out
|
||||
|
||||
If you want to just play with this, you can try running our Python port of the [printer demo](../../examples/printerdemo/python/README.md):
|
||||
|
||||
```bash
|
||||
|
@ -19,3 +35,217 @@ cd examples/printerdemo/python
|
|||
pipenv update
|
||||
pipenv run python main.py
|
||||
```
|
||||
|
||||
## Quick Start
|
||||
|
||||
1. Add Slint from the Git development branch to your Python project: `pipenv install "git+https://github.com/slint-ui/slint#subdirectory=api/python&egg=slint"`
|
||||
2. Create a file called `appwindow.slint`:
|
||||
|
||||
```
|
||||
import { Button, VerticalBox } from "std-widgets.slint";
|
||||
|
||||
export component AppWindow inherits Window {
|
||||
in-out property<int> counter: 42;
|
||||
callback request-increase-value();
|
||||
VerticalBox {
|
||||
Text {
|
||||
text: "Counter: \{root.counter}";
|
||||
}
|
||||
Button {
|
||||
text: "Increase value";
|
||||
clicked => {
|
||||
root.request-increase-value();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
1. Create a file called `main.py`:
|
||||
|
||||
```python
|
||||
import slint
|
||||
import appwindow_slint
|
||||
|
||||
class App(appwindow_slint.AppWindow):
|
||||
@slint.callback
|
||||
def request_increase_value(self):
|
||||
self.counter = self.counter + 1
|
||||
|
||||
app = App()
|
||||
app.run()
|
||||
```
|
||||
|
||||
4. Run it with `pipenv run python main.py`
|
||||
|
||||
## API Overview
|
||||
|
||||
### Instantiating a Component
|
||||
|
||||
The following example shows how to instantiate a Slint component in Python:
|
||||
|
||||
**`ui.slint`**
|
||||
|
||||
```
|
||||
export component MainWindow inherits Window {
|
||||
callback clicked <=> i-touch-area.clicked;
|
||||
|
||||
in property <int> counter;
|
||||
|
||||
width: 400px;
|
||||
height: 200px;
|
||||
|
||||
i-touch-area := TouchArea {}
|
||||
}
|
||||
```
|
||||
|
||||
The exported component is exposed as a Python class. To access this class, you have two
|
||||
options:
|
||||
|
||||
1. Call `slint.load_file("ui.slint")`. The returned object is a [namespace](https://docs.python.org/3/library/types.html#types.SimpleNamespace),
|
||||
that provides the `MainWindow` class:
|
||||
```python
|
||||
import slint
|
||||
components = slint.load_file("ui.slint")
|
||||
main_window = components.MainWindow()
|
||||
```
|
||||
|
||||
2. Import the `.slint` file as module by treating it like a Python module where the `.slint` extension is replaced with `_slint`:
|
||||
```python
|
||||
import slint # needs to come first
|
||||
from ui_slint import MainWindow
|
||||
main_window = MainWindow()
|
||||
```
|
||||
|
||||
### Accessing Properties
|
||||
|
||||
[Properties](../slint/src/language/syntax/properties) declared as `out` or `in-out` in `.slint` files are visible as properties on the component instance.
|
||||
|
||||
```python
|
||||
main_window.counter = 42
|
||||
print(main_window.counter)
|
||||
```
|
||||
|
||||
### Accessing Globals
|
||||
|
||||
[Global Singletons](https://slint.dev/docs/slint/src/language/syntax/globals#global-singletons) are accessible in
|
||||
Python as properties in the component instance:
|
||||
|
||||
```
|
||||
export global PrinterJobQueue {
|
||||
in-out property <int> job-count;
|
||||
}
|
||||
```
|
||||
|
||||
```python
|
||||
print("job count:", instance.PrinterJobQueue.job_count)
|
||||
```
|
||||
|
||||
### Setting and Invoking Callbacks
|
||||
|
||||
[Callbacks](src/language/syntax/callbacks) declared in `.slint` files are visible as callable properties on the component instance. Invoke them
|
||||
as function to invoke the callback, and assign Python callables to set the callback handler.
|
||||
|
||||
Callbacks in Slint can be defined using the `callback` keyword and can be connected to a callback of an other component
|
||||
using the `<=>` syntax.
|
||||
|
||||
**`my-component.slint`**
|
||||
|
||||
```slint
|
||||
export component MyComponent inherits Window {
|
||||
callback clicked <=> i-touch-area.clicked;
|
||||
|
||||
width: 400px;
|
||||
height: 200px;
|
||||
|
||||
i-touch-area := TouchArea {}
|
||||
}
|
||||
```
|
||||
|
||||
The callbacks in Slint are exposed as properties and that can be called as a function.
|
||||
|
||||
**`main.py`**
|
||||
|
||||
```python
|
||||
import slint
|
||||
import MyComponent from my_component_slint
|
||||
|
||||
component = MyComponent()
|
||||
# connect to a callback
|
||||
|
||||
def clicked():
|
||||
print("hello")
|
||||
|
||||
component.clicked = clicked
|
||||
// invoke a callback
|
||||
component.clicked();
|
||||
```
|
||||
|
||||
Another way to set callbacks is to sub-class and use the `@slint.callback` decorator:
|
||||
|
||||
```python
|
||||
import slint
|
||||
import my_component_slint
|
||||
|
||||
class Component(my_component_slint.MyComponent):
|
||||
@slint.callback
|
||||
def clicked(self):
|
||||
print("hello")
|
||||
|
||||
component = Component()
|
||||
```
|
||||
|
||||
The `@slint.callback()` decorator accepts a `name` named argument, when the name of the method
|
||||
does not match the name of the callback in the `.slint` file. Similarly, a `global_name` argument
|
||||
can be used to bind a method to a callback in a global singleton.
|
||||
|
||||
### Type Mappings
|
||||
|
||||
The types used for properties in the Slint Language each translate to specific types in Python. The follow table summarizes the entire mapping:
|
||||
|
||||
| `.slint` Type | Python Type | Notes |
|
||||
| --- | --- | --- |
|
||||
| `int` | `int` | |
|
||||
| `float` | `float` | |
|
||||
| `string` | `str` | |
|
||||
| `color` | `slint.Color` | |
|
||||
| `brush` | `slint.Brush` | |
|
||||
| `image` | `slint.Image` | |
|
||||
| `length` | `float` | |
|
||||
| `physical_length` | `float` | |
|
||||
| `duration` | `float` | The number of milliseconds |
|
||||
| `angle` | `float` | The angle in degrees |
|
||||
| structure | `dict` | Structures are mapped to Python dictionaries where each structure field is an item. |
|
||||
| array | `slint.Model` | |
|
||||
|
||||
### Arrays and Models
|
||||
|
||||
[Array properties](../slint/src/language/syntax/types#arrays-and-models) can be set from Python by passing
|
||||
subclasses of `slint.Model`.
|
||||
|
||||
Use the `slint.ListModel` class to construct a model from an iterable.
|
||||
|
||||
```js
|
||||
component.model = slint.ListMode([1, 2, 3]);
|
||||
component.model.append(4)
|
||||
del component.model[0]
|
||||
```
|
||||
|
||||
When sub-classing `slint.Model`, provide the following methods:
|
||||
|
||||
```python
|
||||
def row_count(self):
|
||||
"""Return the number of rows in your model"""
|
||||
|
||||
def row_data(self, row):
|
||||
"""Return data at specified row"""
|
||||
|
||||
def set_row_data(self, row, data):
|
||||
"""For read-write models, store data in the given row. When done call set.notify_row_changed:"
|
||||
..."""
|
||||
self.notify_row_changed(row)
|
||||
```
|
||||
|
||||
When adding/inserting rows, call `notify_row_added(row, count)` on the super class. Similarly, removal
|
||||
requires notifying Slint by calling `notify_row_removed(row, count)`.
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue