mirror of
https://github.com/slint-ui/slint.git
synced 2025-10-01 22:31:14 +00:00
Add Ninja to the list of required tools (#2498)
We have plenty of command lines that explicitly use `-GNinja`, so let's make Ninja a tool that is required. That's easier than changing all the command lines to have two variants (use XX or YY if you have Ninja installed), and we know that the dependency handling works best with Ninja. Fixes #2495 Co-authored-by: Olivier Goffart <olivier.goffart@slint-ui.com>
This commit is contained in:
parent
e1d98735fb
commit
a5bea16596
4 changed files with 5 additions and 3 deletions
|
@ -15,7 +15,7 @@ Slint comes with a CMake integration that automates the compilation step of the
|
|||
offers a CMake target for convenient linkage.
|
||||
|
||||
*Note*: We recommend using the Ninja generator of CMake for the most efficient build and `.slint` dependency tracking.
|
||||
You can select the CMake Ninja backend by passing `-GNinja` or setting the `CMAKE_GENERATOR` environment variable to `Ninja`.
|
||||
Install [Ninja](https://ninja-build.org) and select the CMake Ninja backend by passing `-GNinja` or setting the `CMAKE_GENERATOR` environment variable to `Ninja`.
|
||||
|
||||
### Building from Sources
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@ Slint comes with a CMake integration that automates the compilation step of the
|
|||
offers a CMake target for convenient linkage.
|
||||
|
||||
*Note*: We recommend using the Ninja generator of CMake for the most efficient build and `.slint` dependency tracking.
|
||||
You can select the CMake Ninja backend by passing `-GNinja` or setting the `CMAKE_GENERATOR` environment variable to `Ninja`.
|
||||
Install [Ninja](https://ninja-build.org) and select the CMake Ninja backend by passing `-GNinja` or setting the `CMAKE_GENERATOR` environment variable to `Ninja`.
|
||||
|
||||
## Binary Packages
|
||||
|
||||
|
|
|
@ -41,6 +41,7 @@ environment variable `RUST_FONTCONFIG_DLOPEN=on`. This can be useful for [cross-
|
|||
To use Slint from C++, the following extra dependencies are needed:
|
||||
|
||||
- **[cmake](https://cmake.org/download/)** (3.21 or newer)
|
||||
- **[Ninja](https://ninja-build.org)** (Optional, or remove the `-GNinja` when invoking `cmake`)
|
||||
- A C++ compiler that supports C++20 (e.g., **MSVC 2022 17.3** on Windows, or **GCC 10**)
|
||||
|
||||
### Node.js API (optional)
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
In this tutorial, we use C++ as the host programming language. We also support other programming languages like
|
||||
[Rust](https://slint-ui.com/docs/rust/slint/) or [JavaScript](https://slint-ui.com/docs/node/).
|
||||
|
||||
You will need a development environment that can compile C++20 with CMake 3.21.
|
||||
You will need a development environment that can compile C++20, [CMake 3.21](https://cmake.org/download/),
|
||||
and we recommend [Ninja](https://ninja-build.org) for `-GNinja`.
|
||||
We don't provide binaries of Slint yet, so we will use the CMake integration that will automatically build
|
||||
the tools and library from source. Since it's implemented in the Rust programming language, this means that
|
||||
you also need to install a Rust compiler (1.66 or newer). You can easily install a Rust compiler
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue