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Update version number in docs in preparation for the release
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9 changed files with 12 additions and 12 deletions
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@ -36,7 +36,7 @@ include(FetchContent)
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FetchContent_Declare(
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SixtyFPS
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GIT_REPOSITORY https://github.com/sixtyfpsui/sixtyfps.git
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GIT_TAG v0.1.4
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GIT_TAG v0.1.5
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SOURCE_SUBDIR api/sixtyfps-cpp
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)
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FetchContent_MakeAvailable(SixtyFPS)
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@ -112,7 +112,7 @@ include(FetchContent)
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FetchContent_Declare(
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SixtyFPS
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GIT_REPOSITORY https://github.com/sixtyfpsui/sixtyfps.git
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GIT_TAG v0.1.4
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GIT_TAG v0.1.5
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SOURCE_SUBDIR api/sixtyfps-cpp
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)
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FetchContent_MakeAvailable(SixtyFPS)
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@ -43,7 +43,7 @@ include(FetchContent)
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FetchContent_Declare(
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SixtyFPS
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GIT_REPOSITORY https://github.com/sixtyfpsui/sixtyfps.git
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GIT_TAG v0.1.4
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GIT_TAG v0.1.5
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SOURCE_SUBDIR api/sixtyfps-cpp
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)
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FetchContent_MakeAvailable(SixtyFPS)
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@ -20,7 +20,7 @@ include(FetchContent)
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FetchContent_Declare(
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SixtyFPS
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GIT_REPOSITORY https://github.com/sixtyfpsui/sixtyfps.git
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GIT_TAG v0.1.4
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GIT_TAG v0.1.5
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SOURCE_SUBDIR api/sixtyfps-cpp
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)
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FetchContent_MakeAvailable(SixtyFPS)
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@ -22,7 +22,7 @@ In your `Cargo.toml` add:
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```toml
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[dependencies]
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sixtyfps = "0.1.4"
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sixtyfps = "0.1.5"
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```
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And in your `main.rs`:
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@ -67,11 +67,11 @@ resolver = "2" # avoid dependency conflicts on some platforms
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edition = "2018"
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[dependencies]
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sixtyfps = "0.1.4"
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sixtyfps = "0.1.5"
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...
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[build-dependencies]
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sixtyfps-build = "0.1.4"
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sixtyfps-build = "0.1.5"
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```
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In the `build.rs` file:
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@ -23,11 +23,11 @@ In your Cargo.toml:
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build = "build.rs"
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[dependencies]
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sixtyfps = "0.1.4"
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sixtyfps = "0.1.5"
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...
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[build-dependencies]
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sixtyfps-build = "0.1.4"
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sixtyfps-build = "0.1.5"
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```
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In the `build.rs` file:
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@ -21,7 +21,7 @@ include(FetchContent)
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FetchContent_Declare(
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SixtyFPS
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GIT_REPOSITORY https://github.com/sixtyfpsui/sixtyfps.git
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GIT_TAG v0.1.4
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GIT_TAG v0.1.5
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SOURCE_SUBDIR api/sixtyfps-cpp
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)
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FetchContent_MakeAvailable(SixtyFPS)
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@ -5,7 +5,7 @@ The tiles in the game should have a random placement. We'll need to add the <`ra
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```toml
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[dependencies]
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sixtyfps = "0.1.4"
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sixtyfps = "0.1.5"
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rand = "0.8" # Added
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```
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@ -19,7 +19,7 @@ edition = "2018"
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resolver = "2"
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[dependencies]
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sixtyfps = "0.1.4"
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sixtyfps = "0.1.5"
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```
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The `resolver = "2"` line is there to avoid some errors because of conflicting dependencies on some platforms.
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