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Apply pre-commit hooks to all files
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288 changed files with 198 additions and 371 deletions
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@ -16,4 +16,4 @@ This is how the game looks like in action:
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A video-recording of this tutorial is also available on YouTube. After introducing the `.60` language the video
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continues with a Rust implementation, but around minute 42 the C++ begins:
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<iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/_-Hxr6ZrHyo" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
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<iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/_-Hxr6ZrHyo" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
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@ -17,4 +17,4 @@ int main()
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auto main_window = MainWindow::create();
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main_window->run();
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}
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// ANCHOR_END: main
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// ANCHOR_END: main
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@ -32,4 +32,4 @@ int main()
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main_window->run();
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}
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// ANCHOR_END: main
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// ANCHOR_END: main
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@ -15,4 +15,4 @@ MainWindow := Window {
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color: green;
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}
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}
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// ANCHOR_END: main_window
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// ANCHOR_END: main_window
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@ -94,4 +94,4 @@ MainWindow := Window {
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}
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}
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// ANCHOR_END: tile_click_logic
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}
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}
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@ -23,4 +23,4 @@ MemoryTile := Rectangle {
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MainWindow := Window {
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MemoryTile {}
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}
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// ANCHOR_END: main_window
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// ANCHOR_END: main_window
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@ -83,4 +83,4 @@ MainWindow := Window {
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tile.image_visible = !tile.image_visible;
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}
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}
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}
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}
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