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Build the cmake module for our runtime as xtask, part 2
This is done by calling cargo with json output to build the libraries, collect the .a files, extract the native libraries needed for final linkage and pass all that to a CMake project that cobbles together the .a files into a propery cmake target with include paths, etc.
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api/sixtyfps-cpp/cmake/lib.cpp
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api/sixtyfps-cpp/cmake/lib.cpp
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/* Dummy file to make cmake happy */
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