mirror of
https://github.com/slint-ui/slint.git
synced 2025-08-31 15:47:26 +00:00
Update the version number in the .md files
This commit is contained in:
parent
ec61c969f0
commit
d194e18f99
3 changed files with 3 additions and 3 deletions
|
@ -22,7 +22,7 @@ In your `Cargo.toml` add:
|
|||
|
||||
```toml
|
||||
[dependencies]
|
||||
sixtyfps = "0.1.3"
|
||||
sixtyfps = "0.1.4"
|
||||
```
|
||||
|
||||
And in your `main.rs`:
|
||||
|
|
|
@ -5,7 +5,7 @@ The tiles in the game should have a random placement. We'll need to add the <`ra
|
|||
|
||||
```toml
|
||||
[dependencies]
|
||||
sixtyfps = "0.1.3"
|
||||
sixtyfps = "0.1.4"
|
||||
rand = "0.8" # Added
|
||||
```
|
||||
|
||||
|
|
|
@ -19,7 +19,7 @@ edition = "2018"
|
|||
resolver = "2"
|
||||
|
||||
[dependencies]
|
||||
sixtyfps = "0.1.3"
|
||||
sixtyfps = "0.1.4"
|
||||
```
|
||||
|
||||
The `resolver = "2"` line is there to avoid some errors because of conflicting dependencies on some platforms.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue