Update the version number in the .md files

This commit is contained in:
Olivier Goffart 2021-10-22 16:09:02 +02:00
parent ec61c969f0
commit d194e18f99
3 changed files with 3 additions and 3 deletions

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@ -22,7 +22,7 @@ In your `Cargo.toml` add:
```toml ```toml
[dependencies] [dependencies]
sixtyfps = "0.1.3" sixtyfps = "0.1.4"
``` ```
And in your `main.rs`: And in your `main.rs`:

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@ -5,7 +5,7 @@ The tiles in the game should have a random placement. We'll need to add the <`ra
```toml ```toml
[dependencies] [dependencies]
sixtyfps = "0.1.3" sixtyfps = "0.1.4"
rand = "0.8" # Added rand = "0.8" # Added
``` ```

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@ -19,7 +19,7 @@ edition = "2018"
resolver = "2" resolver = "2"
[dependencies] [dependencies]
sixtyfps = "0.1.3" sixtyfps = "0.1.4"
``` ```
The `resolver = "2"` line is there to avoid some errors because of conflicting dependencies on some platforms. The `resolver = "2"` line is there to avoid some errors because of conflicting dependencies on some platforms.