Rename sixtyfps_

This commit is contained in:
Olivier Goffart 2022-02-02 14:18:28 +01:00
parent 6c210b549b
commit d2d6a5cc6a
20 changed files with 65 additions and 65 deletions

View file

@ -29,7 +29,7 @@ files at run-time. This is slower than compiling them ahead of time and requires
however it provides more flexibility in your application design.
The entry point to loading a `.slint` file is the {cpp:class}`slint::interpreter::ComponentCompiler`
class in the {ref}`slint::interpreter <namespace_sixtyfps__interpreter>` namespace.
class in the {ref}`slint::interpreter <namespace_slint__interpreter>` namespace.
With the help of {cpp:class}`slint::interpreter::ComponentCompiler` you create a {cpp:class}`slint::interpreter::ComponentDefinition`,
which provides you with information about properties and callbacks that are common to all instances. The