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Software renderer: Don't panic when rotation is used
Instead, just ignore the rotation. (Rotation is currently used in the live-preview to show the collapsed items. It shouldn't cause a panic even if rotation is not showning) CC: #3068
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@ -2553,7 +2553,7 @@ impl<'a, T: ProcessScene> crate::item_rendering::ItemRenderer for SceneBuilder<'
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}
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fn rotate(&mut self, _angle_in_degrees: f32) {
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todo!()
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// TODO (#6068)
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}
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fn apply_opacity(&mut self, opacity: f32) {
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