C++: Fix ninja always rebuilding the .slint file

two bugs:
 - If the .slint file did not contain any import, the depfile would have
   no dependencies, and as a result, ninja would consider that it is
   always dirty.
 - In case the binary dir is a sub directory, the dependencies were
   relative to the wrong directory. Thgis is because the behavior
   changed in some version of cmake (see https://cmake.org/cmake/help/latest/policy/CMP0116.html)
   to avoid any problem, use the absolute paths

Fixes #3261
This commit is contained in:
Olivier Goffart 2023-08-29 17:52:55 +02:00 committed by Olivier Goffart
parent 4ad5b1f6d6
commit de0836d1a0
2 changed files with 3 additions and 7 deletions

View file

@ -21,15 +21,11 @@ function(SLINT_TARGET_SOURCES target)
set(embed "$<IF:$<STREQUAL:${t_prop},>,${global_fallback},${t_prop}>")
if(CMAKE_GENERATOR STREQUAL "Ninja")
# this code is inspired from the llvm source
# https://github.com/llvm/llvm-project/blob/a00290ed10a6b4e9f6e9be44ceec367562f270c6/llvm/cmake/modules/TableGen.cmake#L13
file(RELATIVE_PATH _SLINT_BASE_NAME_REL ${CMAKE_BINARY_DIR} ${CMAKE_CURRENT_BINARY_DIR}/${_SLINT_BASE_NAME})
add_custom_command(
OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${_SLINT_BASE_NAME}.h
COMMAND Slint::slint-compiler ${_SLINT_ABSOLUTE}
-o ${_SLINT_BASE_NAME_REL}.h --depfile ${_SLINT_BASE_NAME_REL}.d
-o ${CMAKE_CURRENT_BINARY_DIR}/${_SLINT_BASE_NAME}.h
--depfile ${CMAKE_CURRENT_BINARY_DIR}/${_SLINT_BASE_NAME}.d
--style ${_SLINT_STYLE}
--embed-resources=${embed}
--translation-domain="${target}"