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Python: Add some API docs for timer, timermode, and the loader
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commit
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3 changed files with 66 additions and 2 deletions
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@ -6,6 +6,9 @@ use pyo3_stub_gen::{
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derive::gen_stub_pyclass, derive::gen_stub_pyclass_enum, derive::gen_stub_pymethods,
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};
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/// The TimerMode specifies what should happen after the timer fired.
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///
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/// Used by the `Timer.start()` function.
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#[derive(Copy, Clone)]
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#[gen_stub_pyclass_enum]
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#[pyclass(name = "TimerMode")]
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@ -25,6 +28,18 @@ impl From<PyTimerMode> for i_slint_core::timers::TimerMode {
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}
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}
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/// Timer is a handle to the timer system that allows triggering a callback to be called
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/// after a specified period of time.
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///
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/// Use `Timer.start()` to create a timer that can repeat at frequent interval, or
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/// `Timer.single_shot()` if you just want to call a function with a delay and do not
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/// need to be able to stop it.
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///
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/// The timer will automatically stop when garbage collected. You must keep the Timer object
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/// around for as long as you want the timer to keep firing.
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///
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/// The timer can only be used in the thread that runs the Slint event loop.
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/// They will not fire if used in another thread.
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#[gen_stub_pyclass]
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#[pyclass(name = "Timer", unsendable)]
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pub struct PyTimer {
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@ -39,6 +54,14 @@ impl PyTimer {
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PyTimer { timer: Default::default() }
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}
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/// Starts the timer with the given mode and interval, in order for the callback to called when the
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/// timer fires. If the timer has been started previously and not fired yet, then it will be restarted.
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///
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/// Arguments:
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/// * `mode`: The timer mode to apply, i.e. whether to repeatedly fire the timer or just once.
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/// * `interval`: The duration from now until when the timer should fire. And the period of that timer
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/// for `TimerMode.Repeated` timers.
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/// * `callback`: The function to call when the time has been reached or exceeded.
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fn start(
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&self,
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mode: PyTimerMode,
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@ -56,6 +79,12 @@ impl PyTimer {
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Ok(())
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}
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/// Starts the timer with the duration, in order for the callback to called when the
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/// timer fires. It is fired only once and then deleted.
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///
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/// Arguments:
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/// * `duration`: The duration from now until when the timer should fire.
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/// * `callback`: The function to call when the time has been reached or exceeded.
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#[staticmethod]
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fn single_shot(duration: chrono::Duration, callback: PyObject) -> PyResult<()> {
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let duration = duration
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@ -69,18 +98,32 @@ impl PyTimer {
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Ok(())
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}
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/// Stops the previously started timer. Does nothing if the timer has never been started.
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fn stop(&self) {
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self.timer.stop();
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}
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/// Restarts the timer. If the timer was previously started by calling `Timer.start()`
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/// with a duration and callback, then the time when the callback will be next invoked
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/// is re-calculated to be in the specified duration relative to when this function is called.
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///
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/// Does nothing if the timer was never started.
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fn restart(&self) {
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self.timer.restart();
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}
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/// Set to true if the timer is running; false otherwise.
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#[getter]
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fn running(&self) -> bool {
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self.timer.running()
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}
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/// The duration of timer.
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///
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/// When setting this property and the timer is running (see `Timer.running`),
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/// then the time when the callback will be next invoked is re-calculated to be in the
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/// specified duration relative to when this property is set.
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#[setter]
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fn set_interval(&self, interval: chrono::Duration) -> PyResult<()> {
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let interval = interval
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.to_std()
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@ -88,4 +131,9 @@ impl PyTimer {
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self.timer.set_interval(interval);
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Ok(())
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}
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#[getter]
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fn interval(&self) -> core::time::Duration {
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self.timer.interval()
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}
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}
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