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docs: Modernize the tutorials for 1.0
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@ -4,11 +4,11 @@ In this tutorial, we use C++ as the host programming language. We also support o
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[Rust](https://slint-ui.com/docs/rust/slint/) or [JavaScript](https://slint-ui.com/docs/node/).
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You will need a development environment that can compile C++20 with CMake 3.21.
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We do not provide binaries of Slint yet, so we will use the CMake integration that will automatically build
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the tools and library from source. Since it is implemented in the Rust programming language, this means that
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We don't provide binaries of Slint yet, so we will use the CMake integration that will automatically build
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the tools and library from source. Since it's implemented in the Rust programming language, this means that
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you also need to install a Rust compiler (1.64). You can easily install a Rust compiler
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following the instruction from [the Rust website](https://www.rust-lang.org/learn/get-started).
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We are going to use `cmake`'s builtin FetchContent module to fetch the source code of Slint.
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We're going to use `cmake`'s builtin FetchContent module to fetch the source code of Slint.
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In a new directory, we create a new `CMakeLists.txt` file.
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