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Some changes to the Changelog
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@ -3,12 +3,20 @@ All notable changes to this project will be documented in this file.
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## [Unreleased]
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### Changed
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- The Component is now handled in a `ComponentHandle` struct in both rust and C++
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- ARGBColor renamed RgbaColor
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### Added
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- Allow dashes in identifiers (#52)
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- VerticalLayout / HorizontalLayout
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- Placeholder text in line edit
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- global components (#96)
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- `Crop` element
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- `Image` element: New source-clip-{x, y, width, height} properties
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- `Timer` in rust API
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- Transitions are now implemented
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- round/ceil/floor/mod/max/min/cubic-bezier functions
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## [0.0.2] - 2020-12-22
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@ -16,7 +24,6 @@ All notable changes to this project will be documented in this file.
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- Default to the native style in the `viewer`, if available.
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- Changed the name of the common logical pixel unit from `lx` to `px`. The less
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often used physical pixel has now the `phx` suffix.
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- ARGBColor renamed RgbaColor
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### Added
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- Add support for more keyboard shortcuts to `TextInput`.
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@ -7,7 +7,6 @@ This will allow to compare SixtyFPS and Flutter.
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Remaining feature to implement to have parity:
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* Fonts.
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* "Spring" animation instead of a bezier curve.
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* Animation when clicking on a tile that cannot be moved.
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* bold text when the tile is in the correct position in classic style
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Note that this feature is kind of broken in the flutter example as it is only applied
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when changing themes
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