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Fix links to widgets in AccessibleRole docs embedded in i-slint-backend-testing docs
The relative links don't work, so use slint-reference: custom schemes that works with sphinx and is rewritten with JavaScript through injections.
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3 changed files with 33 additions and 13 deletions
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@ -101,6 +101,7 @@ myst_url_schemes = {
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"slint-rust": f"https://slint.dev/releases/{version}/docs/rust/slint/{{{{path}}}}",
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"slint-build-rust": f"https://slint.dev/releases/{version}/docs/rust/slint_build/{{{{path}}}}",
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"slint-node": f"https://slint.dev/releases/{version}/docs/node/{{{{path}}}}",
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"slint-reference": f"https://slint.dev/releases/{version}/docs/slint/{{{{path}}}}",
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'http': None, 'https': None, 'mailto': None,
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}
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@ -97,5 +97,24 @@
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hljs.highlightElement(block)
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}
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}
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// Fix up links that sphinx handles but for rustdoc we need to resolve manually:
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{
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let target_url = null;
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if (document.location.hostname == "snapshots.slint.dev") {
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target_url = `https://snapshots.slint.dev/master/docs/slint/`;
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} else {
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let version = document.querySelector("span.version");
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if (version !== null) {
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target_url = `https://slint.dev/releases/${version.innerText}/docs/slint/`;
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}
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}
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if (target_url !== null) {
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for (let link of document.querySelectorAll("a[href^='slint-reference:']")) {
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link.href = link.href.replace("slint-reference:", target_url);
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}
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}
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}
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});
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</script>
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@ -338,34 +338,34 @@ macro_rules! for_each_enums {
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enum AccessibleRole {
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/// The element isn't accessible.
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None,
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/// The element is a [`Button`](../widgets/button.md) or behaves like one.
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/// The element is a [`Button`](slint-reference:src/language/widgets/button) or behaves like one.
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Button,
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/// The element is a [`CheckBox`](../widgets/checkbox.md) or behaves like one.
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/// The element is a [`CheckBox`](slint-reference:src/language/widgets/checkbox) or behaves like one.
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Checkbox,
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/// The element is a [`ComboBox`](../widgets/combobox.md) or behaves like one.
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/// The element is a [`ComboBox`](slint-reference:src/language/widgets/combobox) or behaves like one.
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Combobox,
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/// The element is a [`ListView`](../widgets/listview.md) or behaves like one.
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/// The element is a [`ListView`](slint-reference:src/language/widgets/listview) or behaves like one.
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List,
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/// The element is a [`Slider`](../widgets/slider.md) or behaves like one.
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/// The element is a [`Slider`](slint-reference:src/language/widgets/slider) or behaves like one.
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Slider,
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/// The element is a [`SpinBox`](../widgets/spinbox.md) or behaves like one.
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/// The element is a [`SpinBox`](slint-reference:src/language/widgets/spinbox) or behaves like one.
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Spinbox,
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/// The element is a [`Tab`](../widgets/tabwidget.md) or behaves like one.
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/// The element is a [`Tab`](slint-reference:src/language/widgets/tabwidget) or behaves like one.
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Tab,
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/// The element is similar to the tab bar in a [`TabWidget`](../widgets/tabwidget.md).
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/// The element is similar to the tab bar in a [`TabWidget`](slint-reference:src/language/widgets/tabwidget).
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TabList,
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/// The role for a [`Text`](elements.md#text) element. It's automatically applied.
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/// The role for a [`Text`](slint-reference:src/language/builtins/elements#text) element. It's automatically applied.
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Text,
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/// The role for a [`TableView`](../widgets/standardtableview.md ) or behaves like one.
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/// The role for a [`TableView`](slint-reference:src/language/widgets/standardtableview ) or behaves like one.
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Table,
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/// The role for a TreeView or behaves like one. (Not provided yet)
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Tree,
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/// The element is a [`ProgressIndicator`](../widgets/progressindicator.md) or behaves like one.
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/// The element is a [`ProgressIndicator`](slint-reference:src/language/widgets/progressindicator) or behaves like one.
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ProgressIndicator,
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/// The role for widget with editable text such as a
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/// [`LineEdit`](../widgets/lineedit.md) or a [`TextEdit`](../widgets/textedit.md)
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/// [`LineEdit`](slint-reference:src/language/widgets/lineedit) or a [`TextEdit`](slint-reference:src/language/widgets/textedit)
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TextInput,
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/// The element is a [`Switch`](../widgets/switch.md) or behaves like one.
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/// The element is a [`Switch`](slint-reference:src/language/widgets/switch) or behaves like one.
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Switch,
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}
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