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esp-idf: Rename SlintPlatformConfiguration's color_swap to byte_swap and deprecate color_swap_16
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6 changed files with 16 additions and 16 deletions
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@ -30,7 +30,7 @@ Make sure that the stack is big enough (~8KiB), and that all the RAM was made av
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If colors look inverted on your display, it may be an incompatibility between how RGB565 colors are ordered in little-endian
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and your display expecting a different byte order. Typically, esp32 devices are little ending and display controllers often
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expect big-endian or `esp_lcd` configures them accordingly. Therefore, by default Slint converts pixels to big-endian.
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If your display controller expects little endian, set the `color_swap_16` field in `SlintPlatformConfiguration` to `false`.
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If your display controller expects little endian, set the `byte_swap` field in `SlintPlatformConfiguration` to `false`.
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## Errors about multiple symbol definitions when linking
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@ -80,7 +80,7 @@ extern "C" void app_main(void)
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.panel_handle = panel_handle,
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.touch_handle = touch_handle,
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.buffer1 = buffer,
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.color_swap_16 = true });
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.byte_swap = true });
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/* Instantiate the UI */
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auto ui = AppWindow::create();
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