Rename the C++ header files

This commit is contained in:
Simon Hausmann 2022-02-02 13:00:16 +01:00
parent 8781c6e867
commit fcf59f3793
27 changed files with 84 additions and 88 deletions

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@ -24,9 +24,9 @@ namespace slint::cbindgen_private {
struct ComponentVTable;
struct ItemVTable;
}
#include "sixtyfps_internal.h"
#include "sixtyfps_backend_internal.h"
#include "sixtyfps_qt_internal.h"
#include "slint_internal.h"
#include "slint_backend_internal.h"
#include "slint_qt_internal.h"
/// \rst
/// The :code:`sixtyfps` namespace is the primary entry point into the SixtyFPS C++ API.

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@ -3,9 +3,9 @@
#pragma once
#include <string_view>
#include "sixtyfps_color.h"
#include "sixtyfps_brush_internal.h"
#include "sixtyfps_string.h"
#include "slint_color.h"
#include "slint_brush_internal.h"
#include "slint_string.h"
namespace slint {

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@ -3,7 +3,7 @@
#pragma once
#include <tuple>
#include "sixtyfps_properties_internal.h"
#include "slint_properties_internal.h"
namespace slint::private_api {

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@ -3,8 +3,8 @@
#pragma once
#include "sixtyfps_color_internal.h"
#include "sixtyfps_properties.h"
#include "slint_color_internal.h"
#include "slint_properties.h"
#include <stdint.h>

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@ -3,10 +3,10 @@
#pragma once
#include <string_view>
#include "sixtyfps_generated_public.h"
#include "sixtyfps_image_internal.h"
#include "sixtyfps_string.h"
#include "sixtyfps_sharedvector.h"
#include "slint_generated_public.h"
#include "slint_image_internal.h"
#include "slint_string.h"
#include "slint_sharedvector.h"
namespace slint {

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@ -3,9 +3,9 @@
#pragma once
#include "sixtyfps.h"
#include "slint.h"
#include "sixtyfps_interpreter_internal.h"
#include "slint_interpreter_internal.h"
#include <optional>

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@ -4,7 +4,7 @@
#pragma once
#include <initializer_list>
#include <string_view>
#include "sixtyfps_pathdata_internal.h"
#include "slint_pathdata_internal.h"
// The C++ code generator assumes that enums are in the cbindgen_private namespace
namespace slint::cbindgen_private {

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@ -9,7 +9,7 @@ namespace slint::cbindgen_private {
struct PropertyAnimation;
}
#include "sixtyfps_properties_internal.h"
#include "slint_properties_internal.h"
namespace slint::private_api {

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@ -2,7 +2,7 @@
// SPDX-License-Identifier: (GPL-3.0-only OR LicenseRef-SixtyFPS-commercial)
#pragma once
#include "sixtyfps_sharedvector_internal.h"
#include "slint_sharedvector_internal.h"
#include <atomic>
#include <algorithm>
#include <initializer_list>

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@ -3,7 +3,7 @@
#pragma once
#include <string_view>
#include "sixtyfps_string_internal.h"
#include "slint_string_internal.h"
namespace slint {

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@ -2,7 +2,7 @@
// SPDX-License-Identifier: (GPL-3.0-only OR LicenseRef-SixtyFPS-commercial)
#pragma once
#include "sixtyfps.h"
#include "slint.h"
#include <iostream>
namespace slint::testing {