Commit graph

436 commits

Author SHA1 Message Date
Simon Hausmann
0c9199b17f
Add support for flipping borrowed OpenGL textures vertically (#3205)
Closes #2986

Co-authored-by: Olivier Goffart <olivier.goffart@slint-ui.com>
2023-08-02 13:11:13 +02:00
Simon Hausmann
5c9eed62f1 Add a new backend that supports rendering fullscreen with Vulkan
This doesn't require a windowing system, just Linux and Vulkan drivers
that supports the display extensions.

It's called linuxkms as soon this will go beyond Vulkan and also support
EGL and perhaps dumb buffers for software rendering.
2023-07-28 13:40:37 +02:00
Olivier Goffart
3a807e46c1
Renderer feature refactor 2023-07-27 19:11:24 +02:00
Olivier Goffart
627deb1e9f interpreter: Hide the ComponentFactory from the public API
(also re-order the types in the docs of api/rs/slint/lib.rs to make the
non-literal types appart)
2023-07-27 12:04:16 +02:00
Tobias Hunger
b55cdb9cf4 Make ComponentContainer a compiler configuration feature
Require `SLINT_EXPERIMENTAL_FEATURES` to be set in the environment to
enable `ComponentContainer` and `component-factory`.
2023-07-27 12:04:16 +02:00
Tobias Hunger
baa4eb1ea3 Get rid of the window when building an embedded component
... now that we can get the WindowAdapter from the parent component when
we embed it.
2023-07-27 12:04:16 +02:00
Tobias Hunger
1fb9b6de41 docs: Sort type tables 2023-07-27 12:04:16 +02:00
Tobias Hunger
2840886d28 Add component-factory type to Slint language
Add a type "component-factory" to the Slint language.
2023-07-27 12:04:16 +02:00
Tobias Hunger
731c422329 Add a ComponentFactory (Rust)
Add a ComponentFactory type which will eventually be used as a property
value in Slint. The idea is to copy around this type and to create
components from it that we can embed.

We do not want to hand raw components around as those are reference counted
and might end up being embedded into several places, which would break out
tree of components.
2023-07-27 12:04:16 +02:00
ogoffart
aebaa7d6c9 Bump version number to 1.2.0 2023-07-25 10:44:53 +00:00
Guilhem Vallat
49b3e15bc8 Add ReverseModel 2023-07-20 16:18:37 +02:00
Aurindam Jana
5a4a7fee63
Update royalty free license to 1.1 (#2994) 2023-07-10 10:12:11 +02:00
Tobias Hunger
e81a3d40f0 Get rid of more clippy warnings
* Configure clippy to not report about type complexity until *much*
  later
* Configure clippy to only complain about more than 10 function
  arguments
* Properly format safety sections
* Allow unnecessary main functions in doctests in the slint API crate
* AccessKit: Move big block of code before if condition
2023-06-28 14:22:30 +02:00
Tobias Hunger
e02c360000 Clippy polish 2023-06-28 14:22:30 +02:00
ogoffart
c8c9496722 Bump version number to 1.1.1 2023-06-26 12:50:02 +00:00
Olivier Goffart
d2edb6ee57 Fix crates.io uploading
dev-dependencies with path shouldn't have a version
2023-06-26 13:47:23 +02:00
Olivier Goffart
9b59036816 Add licenses symlinks 2023-06-26 13:12:29 +02:00
Olivier Goffart
2a2e38315e Update a few docs to 1.1.0 2023-06-26 12:42:01 +02:00
Simon Hausmann
ab0e38c76d
Merge absolute-x and absolute-y "virtual" properties into absolute-position (#2942)
The type of thep property is `Point`, which existed before. It was
mapped to `slint::private_unstable_api::re_exports::Point` (euclid) and
is now mapped to slint::LogicalPosition (also in C++).
2023-06-21 08:17:57 +02:00
Olivier Goffart
fe55664eae
Improve docs of slint::init_translations 2023-06-20 12:08:38 +02:00
Olivier Goffart
fdec5960bd Support for @rust-attr on enums 2023-06-19 22:40:49 +02:00
Olivier Goffart
11dea135f7 Domain: slint-ui.com -> slint.dev 2023-06-16 10:55:08 +02:00
Tobias Hunger
04d1229685 Fix licnese information using xtask 2023-06-16 09:14:20 +02:00
Olivier Goffart
99ab5e78d4 Implement a way to run future on the slint event loop
Closes #747
2023-06-16 08:35:19 +02:00
ogoffart
641cab0e75 Bump version number to 1.1.0 2023-06-15 16:01:28 +00:00
Simon Hausmann
2e7cc49567 Initial AccessKit support
This change adds initial accessibility support for the winit backend
through use of AccessKit.
2023-06-15 13:20:14 +02:00
Aurindam Jana
039e54a5de
Add royalty free license to files except examples and docs (#2888) 2023-06-15 11:20:50 +02:00
Olivier Goffart
72de76b71a Documentation for enums 2023-06-12 13:02:14 +02:00
Simon Hausmann
e663282c65 Fix support for High-DPI with Qt
Preserve the early backend initialization of commit
f0b047057b
2023-06-10 11:41:04 +02:00
Olivier Goffart
12e6b34e2d Translations: support for plurals 2023-06-07 10:34:34 +02:00
Simon Hausmann
1bf05eae7c
Add support for absolute-x and absolute-y properties on any element (#2823)
Fixes #1691
2023-06-06 14:37:53 +02:00
Olivier Goffart
57d41b44b5 Enable runtime translations from rust 2023-06-05 16:34:59 +02:00
Olivier Goffart
ce25fb65a6 Pass the translation domain to the runtime
For rust, it uses the crate name, for others, it needs to be passed in
the comment line
2023-06-05 16:34:59 +02:00
Olivier Goffart
cf746ddf8d WIP: formatting implementation of translate in rust and C++ 2023-06-05 16:34:59 +02:00
Amirhossein Akhlaghpour
3a4f3c61d5
Add @rust-attr on scturct (#2785)
Fixes: #2660
2023-06-05 16:29:55 +02:00
Simon Hausmann
f9ba8023d4 Fix read-only TextInput reporting input method access
When the TextInput item is read-only, it should not report availability
or any other status to the input method via the window adapter.

This also fixes the order of events when clicking on a TextInput: We
would send the ime position update request before enabling the ime,
because we set the focus _after_ setting the cursor pos.

Fixes #2812
2023-06-05 14:55:22 +02:00
Simon Hausmann
e7320607a3 Remove BorrowedOpenGLTexture from the public API again and just provide a factory function in slint::Image 2023-06-01 15:56:55 +02:00
Simon Hausmann
eadfec64a3 Add support for importing OpenGL textures into Slint
This is the initial API for Slint to borrow OpenGL textures from the
application for rendering.
2023-06-01 15:56:55 +02:00
Simon Hausmann
439b0c09d8
Try to improve the documentation for ModelRc (#2791)
- Mention in the type mapping table as well as in ModelRc that ModelRc is also used for array struct fields.
- Use an itemized list for the different ways of constructing, with the from_slice variant being listed second.

cc #2787
2023-05-31 17:16:06 +02:00
Simon Hausmann
d23f74328e Attempt to fix the simple_window test
With winit, we can't run that test in a secondary thread anymore (as
done by the rust test harness). Instead select the testing backend.
2023-05-11 10:42:09 +02:00
Simon Hausmann
481288d489 Initial support for rendering with Skia and Vulkan
Closes #1546
2023-05-09 08:58:35 +02:00
Olivier Goffart
65e879e55f
Document how anonymous objects are mapped to native code
As discussed in https://github.com/slint-ui/slint/discussions/2650
2023-04-28 09:30:23 +02:00
ogoffart
dfd5fc38b3 Bump version number to 1.0.3 2023-04-26 14:04:08 +00:00
ogoffart
53cce5bf44 Bump version number to 1.0.2 2023-04-26 11:33:16 +02:00
Olivier Goffart
addc1247ec
Docs: document that \{...} is not working in a slint! macro
Closes #2517
2023-04-20 13:06:20 +02:00
Olivier Goffart
beb7af5a9c Some entries to the changelog 2023-04-20 13:00:53 +02:00
Olivier Goffart
d5d71626c0
Docs: document that the renderer-winit-* feature must be used with winit features
Closes #2506
2023-04-20 11:29:50 +02:00
ogoffart
bd63218412 Bump version number to 1.0.1 2023-04-18 14:56:40 +00:00
Olivier Goffart
fd3f974d7e Don't use old syntax in docs 2023-04-06 17:06:46 +02:00
Olivier Goffart
8b1683bf0a Fix code snippet in README 2023-04-05 21:00:51 +02:00