- Enforce that the angle stays within the specified start and end angles.
- Transition from using the initial touch angle as a reference to using the previous angle.
- Eliminated `in` qualifier from properties not used as inputs for clarity.
- Removed the default lightOff state as it served no purpose.
- Removed Rectangles used as containers for simplification.
Add a boundary check to ensure that rotation only occurs when the
first pointer contact is inside the circular dial area.
If the initial touch is outside, the dial remains stationary.
Mouse cursor is set properly to show current status.
There is only one directory alled "ui", so there isn't really need to have
this level of directory.
This aligns with other demo that don't have any source files
Also rename appwindow.slint to dial.slint
2024-09-14 18:37:17 +02:00
Renamed from examples/dial/ui/appwindow.slint (Browse further)