Commit graph

19 commits

Author SHA1 Message Date
Olivier Goffart
66370b6bda
Add export { ... } from "....slint"; syntax. (#5533) 2024-07-03 12:50:40 +02:00
Olivier Goffart
11dea135f7 Domain: slint-ui.com -> slint.dev 2023-06-16 10:55:08 +02:00
Aurindam Jana
e4338300de
Change license for examples to MIT (#2887) 2023-06-15 11:23:17 +02:00
Olivier Goffart
6889dfa5f5 Rust: Make new(), run() and show() report errors from the backend
Fixes #2198
2023-02-10 05:00:03 +01:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Tobias Hunger
cc3994b58d
Rename rust API 2022-02-02 13:26:35 +01:00
Olivier Goffart
d706d63ce1 Replace references to the .60 files that are now renamed with .slint 2022-02-02 10:12:31 +01:00
Olivier Goffart
929166f06c Change what is accepted by ModelRc::new and ModelRc::from
- ModelRc::new constructs a ModelRc from a impl Model
 - ModelRc::form constructs a ModelRc from a `Rc<dyn Model>` or `Rc<impl Model>`
2022-01-31 14:44:35 +01:00
Tobias Hunger
018c1a6666 Rename ModelHandle to SharedModel
This patch is mostly a rename now, but also contains a few small
cleanups.

SharedModel implements the Model trait itself and gracefully falls back
to an empty model is no Model was provided. This allows for some small
simplifications.

Also make sure to use the same comparision for SharedModels everywhere.
This fixes the last remaining clippy errors we had.
2022-01-30 01:26:35 +01:00
Tobias Hunger
bfca0e3573 Mass update copyright messages to be more REUSE compliant 2021-12-22 10:06:12 +01:00
Tobias Hunger
9539a53480 Janitor: Fix clippy::redundant_clone 2021-07-23 13:48:52 +02:00
Olivier Goffart
13bd828b96 Update license date 2021-07-02 15:55:54 +02:00
Simon Hausmann
cfe7455305 Switch the memory example to the simpler .60 import mechanism 2020-12-10 15:10:30 +01:00
Simon Hausmann
21c5ddaf61 Synchronize code with the tutorial 2020-12-10 09:37:33 +01:00
Simon Hausmann
0b84f2c40e Unify the tile arrays
There's no "restart" etc. so for now the code is much simpler by having just one array.
2020-12-10 08:56:15 +01:00
Olivier Goffart
d3a79e49f6 memory: attempt to simplify the logic slightly 2020-12-09 13:35:57 +01:00
Simon Hausmann
82d6a679f5 Show a different color for solved tiles 2020-12-08 13:40:29 +01:00
Simon Hausmann
e602bc603a A wasm port for the memory puzzle without npm and webpack 2020-12-08 11:15:54 +01:00
Simon Hausmann
574d17e698 Initial version of a small memory game
This is intended to form the basis for a tutorial.
2020-12-08 09:58:53 +01:00