Commit graph

15 commits

Author SHA1 Message Date
Olivier Goffart
ed179cd5b1
Refactoring: get rid in the callable in the Expression tree
Have a special node for them in FunctionCall
2025-01-24 20:26:35 +01:00
Milian Wolff
0f6c3a4fd7 Use SmolStr in more places of the compiler infrastructure
This removes a lot of allocations and speeds up the compiler step
a bit. Sadly, this patch is very invasive as it touches a lot of
files. That said, each individual hunk is pretty trivial.

For a non-trivial real-world example, the impact is significant,
we get rid of ~29% of all allocations and improve the runtime by
about 4.8% (measured until the viewer loop would start).

Before:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
  Time (mean ± σ):     664.2 ms ±   6.7 ms    [User: 589.2 ms, System: 74.0 ms]
  Range (min … max):   659.0 ms … 682.4 ms    10 runs

        allocations:            4886888
        temporary allocations:  857508
```

After:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
  Time (mean ± σ):     639.5 ms ±  17.8 ms    [User: 556.9 ms, System: 76.2 ms]
  Range (min … max):   621.4 ms … 666.5 ms    10 runs

        allocations:            3544318
        temporary allocations:  495685
```
2024-10-17 18:04:58 +02:00
Olivier Goffart
3764312561
Generate multiple components in Rust and C++ (#5449)
When lowering to the LLR, generate one PulbicComponent for each exported
component in the main file

Closes #784
2024-06-24 10:03:19 +02:00
Olivier Goffart
2fd8744cfc compiler: Move embedded_file_resources from the root Component to the Document 2024-06-20 12:03:38 +02:00
Aurindam Jana
3523e86359
Simplify commercial license (#3063)
Base the commercial license on the Royalty-free license adding clauses pertaining to the fees.
2024-05-31 14:06:17 +02:00
Aurindam Jana
9a3aa265d5
Update Royalty-free license (#5257)
Add clarification that Application may not expose Slint APIs.
2024-05-31 10:53:19 +02:00
Aurindam Jana
0cfeec1a31
Update Slint Community License (#4994)
Updated the version from 1.1 to 1.2 
Renamed the header to "Slint Royalty-free Desktop, Mobile, and Web Applications License"
Added definition of "Mobile Application" and grant of right
Moved "Limitations" to 3rd section and "License Conditions - Attributions" to 2nd section
Added flexibility to choose between showing "MadeWithSlint" as a dialog/splash screen or on a public webpage
Moved the para on copyright notices to section under "Limitations"
2024-04-15 15:18:55 +02:00
Aurindam Jana
5a4a7fee63
Update royalty free license to 1.1 (#2994) 2023-07-10 10:12:11 +02:00
Olivier Goffart
11dea135f7 Domain: slint-ui.com -> slint.dev 2023-06-16 10:55:08 +02:00
Aurindam Jana
039e54a5de
Add royalty free license to files except examples and docs (#2888) 2023-06-15 11:20:50 +02:00
Simon Hausmann
047ab1d419 Fix run-time panic when combining forward-focus with text rendering in no_std environments
As outlined in #2199, there may be ways to trigger text layout code
through forward-focus before embedded fonts are registered. To fix this,
this patch replaces the init_code vector, which had the SetFocusItem
code before the font registration, with three explicit vectors for focus
setup code, code from init callbacks, and initial focus, and defines the
order in one central place in the copmiler (iter()).

Fixes #2199
2023-02-08 15:41:35 +01:00
Simon Hausmann
907b58161c Add support for invoking an init callback on component and element construction
This enables imperative code to be run. To be used sparingly :-)
2022-11-17 10:12:08 +01:00
Simon Hausmann
304e06f758 Begin rasterizing glyphs for glyph embedding
Enable with `SLINT_EMBED_GLYPHS=1` and select sizes like
`SLINT_FONT_SIZES=12,16`

This change just puts the data structures in place, rasterizes a fixed
subset, embeds that into the rust generated code and calls a backend
function for registering the font that is unimplemented.
2022-02-15 15:52:24 +01:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Tobias Hunger
e6b24bceec [reorg]: Set up and populate the internal directory
Move "internal" crates into the `internal` directory. This first batch
includes most of sixtyfps_runtime but leaves the rendering backends
alone for now.

pre-commit applied some cleanups to the moved files:
 - Consistent newline at end of file policy
 - trimming trailing whitespace
 - Formatting Cargo.toml files.
2022-01-31 16:00:50 +01:00
Renamed from sixtyfps_compiler/passes/collect_custom_fonts.rs (Browse further)