Commit graph

25 commits

Author SHA1 Message Date
Tobias Hunger
25c1085b50 compiler: Add a struct to hold a ChildrenInsertionPoint
I expect I will need to add something here to handle
indices on children and then a tuple might get unwieldy.
2025-05-27 10:49:26 +02:00
Olivier Goffart
cc46811d95 Fix layout property set in when deriving components
The layout pass needs to see when going over the layout, that these
properties are set. So inline the element that sets these properties if
they are not set in the base.

Fixes #8091
2025-04-23 09:23:07 +02:00
Olivier Goffart
4da79ac69a Fix layouting of huge ListView with millions of items
The problem is that the precision of f32 for coordinate wouldn't be
accurate enough with such big viewport to put the elements so that they
are next to eachother.
So put the elements relative to the Flickable instead of relative to the
created moving viewport Rectangle.

Fixes #3700

Note that the ListView still use f32 for the scrollbar value, meaning
that at some point, the wheel stops working as the wheel increment is
smaller than the f32 increment, and scrolling becomes somehow fuzzy.
But this only happens after one more billions pixels now, so one can
have more than 50 millions of elements without much problems
2025-01-20 17:41:38 +01:00
Milian Wolff
f6da161dbb
Reduce SmolStr <-> &str conversions and copies (#6688)
SmolStr has an Arc internally for large strings. This allows
cheap copies of large strings, but we lose that ability
when we convert the SmolStr to a &str and then reconstruct a
SmolStr from that slice.

I was hoping for some larger gains here, considering the impact
of this code change, but it only removes ~50k allocations,
while the impact on the runtime is not noticeable at all.

Still, I believe this is the right thing to do.

Before:
```
        allocations:            2338981

  Time (mean ± σ):     988.3 ms ±  17.9 ms    [User: 690.2 ms, System: 206.4 ms]
  Range (min … max):   956.4 ms … 1016.3 ms    10 runs
```

After:
```
        allocations:            2287723

  Time (mean ± σ):     989.8 ms ±  23.2 ms    [User: 699.2 ms, System: 197.6 ms]
  Range (min … max):   945.3 ms … 1021.4 ms    10 runs
```
2024-11-19 10:07:16 +01:00
Milian Wolff
0f6c3a4fd7 Use SmolStr in more places of the compiler infrastructure
This removes a lot of allocations and speeds up the compiler step
a bit. Sadly, this patch is very invasive as it touches a lot of
files. That said, each individual hunk is pretty trivial.

For a non-trivial real-world example, the impact is significant,
we get rid of ~29% of all allocations and improve the runtime by
about 4.8% (measured until the viewer loop would start).

Before:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
  Time (mean ± σ):     664.2 ms ±   6.7 ms    [User: 589.2 ms, System: 74.0 ms]
  Range (min … max):   659.0 ms … 682.4 ms    10 runs

        allocations:            4886888
        temporary allocations:  857508
```

After:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
  Time (mean ± σ):     639.5 ms ±  17.8 ms    [User: 556.9 ms, System: 76.2 ms]
  Range (min … max):   621.4 ms … 666.5 ms    10 runs

        allocations:            3544318
        temporary allocations:  495685
```
2024-10-17 18:04:58 +02:00
Olivier Goffart
f7171e1fc1 Fixup children insertion point in the flickable
Last commit uncovered some bug in which the second phase of inlining
tries to inline children in the wrong place

(This usually inlines zero children as it was already done in the first
phase, but we still assert that the location is right)
2024-08-19 16:27:11 +02:00
Olivier Goffart
539abfc550 Revert "Add a warning if a PopupWindow is in a layout"
This reverts commit 66652cdc1d.

The warning in the gallery are hard to fix because the component inherit
from a layout and there is nowhere to place the popups
2024-06-24 16:38:37 +02:00
Olivier Goffart
66652cdc1d Add a warning if a PopupWindow is in a layout
This is not intuitive since the position of the PopupWindow will not be
handled by the Layout
2024-06-04 13:31:36 +02:00
Aurindam Jana
3523e86359
Simplify commercial license (#3063)
Base the commercial license on the Royalty-free license adding clauses pertaining to the fees.
2024-05-31 14:06:17 +02:00
Aurindam Jana
9a3aa265d5
Update Royalty-free license (#5257)
Add clarification that Application may not expose Slint APIs.
2024-05-31 10:53:19 +02:00
Aurindam Jana
0cfeec1a31
Update Slint Community License (#4994)
Updated the version from 1.1 to 1.2 
Renamed the header to "Slint Royalty-free Desktop, Mobile, and Web Applications License"
Added definition of "Mobile Application" and grant of right
Moved "Limitations" to 3rd section and "License Conditions - Attributions" to 2nd section
Added flexibility to choose between showing "MadeWithSlint" as a dialog/splash screen or on a public webpage
Moved the para on copyright notices to section under "Limitations"
2024-04-15 15:18:55 +02:00
Tobias Hunger
28b96ca6f6 janitor: manual cargo clippy fixes
Semi-random selection of clippy topics that were
uncontroversial before:-).

Leaves about 84 deduplicated issues in the code base
according to clippy from nightly.
2024-03-14 13:42:38 +01:00
Olivier Goffart
e0fd9a6105 WIP: Add item_geometry to the ComponentVTable
(unused yet)
2023-09-13 16:08:37 +02:00
Olivier Goffart
2a8ebb9752 Flickable: don't make the viewport special
Instead: add the viewport propety directly in the Flickable

Simplifies the compiler's code generation a bit
2023-09-13 16:08:37 +02:00
Guiguiprim
ef8ddaaa1d
Add native support for min/max 2023-07-21 16:26:41 +02:00
Aurindam Jana
5a4a7fee63
Update royalty free license to 1.1 (#2994) 2023-07-10 10:12:11 +02:00
Tobias Hunger
e02c360000 Clippy polish 2023-06-28 14:22:30 +02:00
Olivier Goffart
11dea135f7 Domain: slint-ui.com -> slint.dev 2023-06-16 10:55:08 +02:00
Aurindam Jana
039e54a5de
Add royalty free license to files except examples and docs (#2888) 2023-06-15 11:20:50 +02:00
Simon Hausmann
629c7ed80e Remove undocumented and dysfunctional PathLayout
This type is poorly implemented and not documented. Let's remove it for now.
It shall remain available in the git history in the event of a resurrection.
2023-01-21 13:10:19 +01:00
Olivier Goffart
425b477874 Always keep the binding of the right in a two way binding
When having a binding such as
```
  foo <=> bar
```
The default value will always be the value of `bar` regardless what's
the value of foo.

This change of behavior is the only one that makes sense bacause if we
are having repeater or if, this will be a problem. eg:
```
property <xxx> bar;
if (some_cndition) : SomeElement {
   foo <=> bar;
}
```
Then we can't possibly take the default value of foo for the value of
bar since it depends on the condition. (and it is even worse in case of
repeater)

This is a change of behevior, this is why the tests have changed. The
cse of tests/cases/bindings/* were already covered by a warning since
0.3.0 so that should be fine. But the warning did not trigger for
builtin property such as `visible`  (eg, input/visible_mouse test)

Also some internal two way bindings had to be reversed.

cc: #1394
2022-11-04 15:32:20 +01:00
Olivier Goffart
f055afd2de New syntax: allow to create component without base 2022-10-26 18:09:57 +02:00
Olivier Goffart
28ae8f7bc4 Refactoring: split ElementType away from the types used as property type
These are two different concept, and it is confusing to keep them in the
same enum

We want to support component without any base element, and Void is
already used for global component, so do this refactoring before
2022-10-26 14:50:44 +02:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Tobias Hunger
e6b24bceec [reorg]: Set up and populate the internal directory
Move "internal" crates into the `internal` directory. This first batch
includes most of sixtyfps_runtime but leaves the rendering backends
alone for now.

pre-commit applied some cleanups to the moved files:
 - Consistent newline at end of file policy
 - trimming trailing whitespace
 - Formatting Cargo.toml files.
2022-01-31 16:00:50 +01:00
Renamed from sixtyfps_compiler/passes/flickable.rs (Browse further)