Commit graph

74 commits

Author SHA1 Message Date
Tobias Hunger
25c1085b50 compiler: Add a struct to hold a ChildrenInsertionPoint
I expect I will need to add something here to handle
indices on children and then a tuple might get unwieldy.
2025-05-27 10:49:26 +02:00
Tasuku Suzuki
83db461f63
Transition: Introduce in-out to allow writing symmetry animation (#8509) 2025-05-26 09:17:22 +02:00
Olivier Goffart
cc46811d95 Fix layout property set in when deriving components
The layout pass needs to see when going over the layout, that these
properties are set. So inline the element that sets these properties if
they are not set in the base.

Fixes #8091
2025-04-23 09:23:07 +02:00
Olivier Goffart
11accc190a Fix panic when inlining into clip during the second phase of inlining
During the second phase, anything that involve @children should already
have been processed, so there shouldn't be anything left to inline.
But the children insertion point may be pointing to the wrong location
if some items were moved around (eg because of the `clip`).
So work it around by not accessing the children array at that indax that
might be out of range.

Fixes #7724
2025-02-24 19:15:39 +01:00
Olivier Goffart
1a2aff8b57
Revert "compiler: inline components that are used only once" (#7697)
This reverts commit bf716ff8c5.
(And also revert the test part of 259756c0fd)

This exposed the bug #7693 and more issues mentined in
https://github.com/slint-ui/slint/issues/7693#issuecomment-2675077008

Fixes #7693
CC #7680
2025-02-21 19:11:11 +01:00
Alex Badics
bf716ff8c5 compiler: inline components that are used only once 2025-02-21 11:16:00 +01:00
Alex Badics
259756c0fd compiler: don't inline repeater components
They don't need to be inlined, and a lot of the times inlining them incur
a significant overhead (e.g. in case of conditional complex components)
2025-02-21 11:16:00 +01:00
Olivier Goffart
010126992e MenuItem with for and if 2025-01-30 10:08:22 +01:00
Olivier Goffart
6b4c822a4a MenuBar: C++/Rust native menubar implementation
introduce a SetupMenuBar builtin function to ease C++/Rust lowering
2025-01-08 21:16:17 +01:00
Olivier Goffart
846664ad45 WIP: native menubar using muda
Only the interpreter is implemented so far

MacOs won't work yet because we don't disable the default winit menubar

The viewer don't support removing the MenuBar yet
2025-01-08 14:05:35 +01:00
Olivier Goffart
863a6fdebb Fix panic when inlining 0 children in a Row
The first inlining pass should inline any element that has children.
Row is going to be optimized out before the second inlining pass.
In that pass, we shouldn't care if there is no children while inlining
in a `@children`

Fixes #7284
2025-01-07 18:40:38 +01:00
Olivier Goffart
12c99f1c80 Add a warning when a component/type name overwrite another
Also fix the unused component warning when that happens
Fixes #7176

ChangeLog: Warning when a type name overwrite another
2025-01-03 09:29:27 +01:00
Olivier Goffart
5bd20def0e Experimental support for MenuBar
Introduces `MenuBar{ ... }` that can be put in a Window
2024-11-20 09:25:37 +01:00
Milian Wolff
f6da161dbb
Reduce SmolStr <-> &str conversions and copies (#6688)
SmolStr has an Arc internally for large strings. This allows
cheap copies of large strings, but we lose that ability
when we convert the SmolStr to a &str and then reconstruct a
SmolStr from that slice.

I was hoping for some larger gains here, considering the impact
of this code change, but it only removes ~50k allocations,
while the impact on the runtime is not noticeable at all.

Still, I believe this is the right thing to do.

Before:
```
        allocations:            2338981

  Time (mean ± σ):     988.3 ms ±  17.9 ms    [User: 690.2 ms, System: 206.4 ms]
  Range (min … max):   956.4 ms … 1016.3 ms    10 runs
```

After:
```
        allocations:            2287723

  Time (mean ± σ):     989.8 ms ±  23.2 ms    [User: 699.2 ms, System: 197.6 ms]
  Range (min … max):   945.3 ms … 1021.4 ms    10 runs
```
2024-11-19 10:07:16 +01:00
FloVanGH
14c7910d49
PopupWindow: added close-policy property (#6614)
* Update api/cpp/include/slint_window.h

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>

* Update docs/reference/src/language/builtins/elements.md

Co-authored-by: Simon Hausmann <simon.hausmann@slint.dev>

* Update internal/core/window.rs

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>

* Update internal/interpreter/eval.rs

Co-authored-by: Simon Hausmann <simon.hausmann@slint.dev>

* Update internal/backends/qt/qt_window.rs

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>

* Update internal/interpreter/dynamic_item_tree.rs

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>

* Update internal/compiler/passes/materialize_fake_properties.rs

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Simon Hausmann <simon.hausmann@slint.dev>
2024-10-24 09:27:39 +00:00
Milian Wolff
0f6c3a4fd7 Use SmolStr in more places of the compiler infrastructure
This removes a lot of allocations and speeds up the compiler step
a bit. Sadly, this patch is very invasive as it touches a lot of
files. That said, each individual hunk is pretty trivial.

For a non-trivial real-world example, the impact is significant,
we get rid of ~29% of all allocations and improve the runtime by
about 4.8% (measured until the viewer loop would start).

Before:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
  Time (mean ± σ):     664.2 ms ±   6.7 ms    [User: 589.2 ms, System: 74.0 ms]
  Range (min … max):   659.0 ms … 682.4 ms    10 runs

        allocations:            4886888
        temporary allocations:  857508
```

After:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
  Time (mean ± σ):     639.5 ms ±  17.8 ms    [User: 556.9 ms, System: 76.2 ms]
  Range (min … max):   621.4 ms … 666.5 ms    10 runs

        allocations:            3544318
        temporary allocations:  495685
```
2024-10-17 18:04:58 +02:00
Olivier Goffart
bf1b014840 Timer: fix timer when two timers have the same id
We need to give unique name to optimized item as well, otherwise the
properties ends up the same.

Also fix the optimized element and timer when inlining

Fixes #5977
Fixes #5976
2024-08-28 16:21:34 +02:00
Tobias Hunger
90e55bd29f compiler: Fix a couple of clippy issues
Nothing major, nothing controversial, just killing time
while waiting on CI.
2024-08-26 08:45:52 +02:00
Olivier Goffart
a69966a296 Fix @children is the root
We were not respting the order (index) at this point.

Fixes #5865
2024-08-19 16:27:11 +02:00
Olivier Goffart
a9f526491a Timer Element
Closes #5724
2024-08-16 16:36:38 +02:00
Olivier Goffart
5ef7127354 Allow inlining components that inherit from layout
There is no longer a reason to prevent it.
2024-07-04 14:18:42 +02:00
Olivier Goffart
8117e9b29c Don't force inlining if there is a @children
We should only force inlining if there is children. The presence of a
`@children` or not shouldn't matter
2024-07-03 18:16:12 +02:00
Olivier Goffart
40cabb842c Fix insersion into a child @children when it shouldn't
If a component doesn't have a @children, but inherit from a builtin
element, we shouldn't take the @children from the children
2024-07-03 18:16:12 +02:00
Olivier Goffart
59942df91f Add some tests and fixes for change handler
Make sure that when inlining, the callback in the sub component
is executed before the root

Fix a warning in the generated C++ code
2024-06-28 10:45:45 +02:00
Tobias Hunger
cd3b60c889 janitor: Fix clippy "creates a reference which is immediately dereferenced" 2024-06-24 14:59:47 +02:00
Olivier Goffart
3764312561
Generate multiple components in Rust and C++ (#5449)
When lowering to the LLR, generate one PulbicComponent for each exported
component in the main file

Closes #784
2024-06-24 10:03:19 +02:00
Olivier Goffart
408637a677 Remove the is_root_component within the component
There will be serveral roots, so this makes no sense.
2024-06-21 11:58:09 +02:00
Olivier Goffart
a4c0cc9f09 Move the used_types from the (root) Component in the Document
Preparation for multi-components

Note that this had to rename one instance of TextStyle because it
conflicts with the struct of the same name used in the FontSettings
in the style. This wasn't a problem before because it shares some
property in common, and the the order of processing of component has
changed leading to the other one being generated.
(But that is a wider bug in the compiler outside of the scope of this
refactoring)
2024-06-20 12:03:38 +02:00
Olivier Goffart
2fd8744cfc compiler: Move embedded_file_resources from the root Component to the Document 2024-06-20 12:03:38 +02:00
Olivier Goffart
b3de1e848e Fix inlining of PopupWindow
ammend previous commit to fix building the examples

When inlining things inside a Popup, we must process the popups first.
But in order to inline the popup inside another component, we must
process the popups last.
This makes the code a bit more complicated
2024-06-10 22:18:06 +02:00
Olivier Goffart
42704eee65 Fix @children in a PopupWindow
Fixes #5375
2024-06-10 22:18:06 +02:00
Aurindam Jana
3523e86359
Simplify commercial license (#3063)
Base the commercial license on the Royalty-free license adding clauses pertaining to the fees.
2024-05-31 14:06:17 +02:00
Aurindam Jana
9a3aa265d5
Update Royalty-free license (#5257)
Add clarification that Application may not expose Slint APIs.
2024-05-31 10:53:19 +02:00
Olivier Goffart
3f32550859 Fix property access from inlined init code
The `fixup_init_expression` was not called for every instructions when it was inlined,
causing invalid code in further passes

Fixes #5260
2024-05-28 16:24:38 +02:00
Olivier Goffart
af1aa2991e
Fix component that inherits from PopupWindow
This regressed in commit 12d904a71c
which changed the order of the pass to get the lower_popup pass before
the first inlining pass.
If by chance (which is likely if one have children), the component that
inherits from PopupWindow was inlined in that pass, it would be as
if it was not a component, and it would be removed from its parent.
But since it is no longer inlined, we need to support that case and
delay the removal when processing the component that holds that popup.
2024-05-06 13:20:25 +02:00
Olivier Goffart
2e4d1f2427 WIP: work on changed callback 2024-05-02 22:25:53 +02:00
Olivier Goffart
12d904a71c
Fix compiler panic with init in a component inlined into a repeater
The problem was that the code from #4322 inlined the init code in the
parent Component as at that point, the per-repeater component don't
exist yet.
Fix it by removing the workaround from #4322, but changing the order of
the passes so that the init code are already proccessed before any
inlining. This required to change the order of a bunch of passes.

Fixes #5146

As a drive-by, also add the missing C++ implementation of set_animated_value
for Brush that was discovered by the test. (Code wouldn't compile)
2024-04-29 15:34:12 +02:00
Olivier Goffart
ecf66ca3f2 Fix @children from inherited base
Fix #5071
2024-04-16 14:50:16 +02:00
Aurindam Jana
0cfeec1a31
Update Slint Community License (#4994)
Updated the version from 1.1 to 1.2 
Renamed the header to "Slint Royalty-free Desktop, Mobile, and Web Applications License"
Added definition of "Mobile Application" and grant of right
Moved "Limitations" to 3rd section and "License Conditions - Attributions" to 2nd section
Added flexibility to choose between showing "MadeWithSlint" as a dialog/splash screen or on a public webpage
Moved the para on copyright notices to section under "Limitations"
2024-04-15 15:18:55 +02:00
Olivier Goffart
18eea8602a Fix insertion point of @children
Don't always appends at the end

Fixes #4935
2024-03-26 18:14:14 +01:00
Olivier Goffart
fac0921579 Compiler: keep the layout debugging info next to its node 2024-02-21 11:33:37 +01:00
Simon Hausmann
72802a4106
Don't require inlining if an animated property is private and local (#4449)
* Don't require inlining if an animated property is private and local

This avoids inlining Button elements from our widget set.

This is covered by tests/cases/properties/animation_merging.slint
2024-01-26 14:51:58 +01:00
Simon Hausmann
6fefe75a1c Don't require components that use forward-focus to be inlined
Achieve this by generating a `focus()` function for such components
and call it from the outside.

This replaces the previous focus handling with what should be cleaner:

- Any `forward-focus: some-element;` is basically syntactic sugar for
 `public function focus() { some-element.focus(); }`.
- The init code gets simplified to calling focus() on the root, if it's
  available.

Since the `focus()` functions are now generated in the imports pass,
they become visible in the style checker. That means the checker
requires consistent focus handling between the styles.
2024-01-26 12:16:09 +01:00
Olivier Goffart
09dc25f107 Keep all nodes for a given element (even if it is optimized out) 2024-01-25 14:45:22 +01:00
Olivier Goffart
ffaf19812c Refactoring: use Element::to_source_location instead of the node directly 2024-01-25 14:45:22 +01:00
Simon Hausmann
fef9c446a4
Fix missing invocation of init callbacks due to inlining (#4322)
When a component declares an init callback as well as the element that
instantiates it, the init callback of the container would not
get invoked if the container was inlined:

```
component InlinedContainer {
    init => { ... } // not invoked
    @children // force inlining
}

component UseSite {
    InlinedContainer {
        init => { ... }
    }
}
```

That's because the inlining happens very early, before the init
callbacks are collected into the init code. And during inlining that
would be treated like a property binding and the "binding" at the
element site overrides the one at the component site.

One natural approach would be to move the init code collection to an
earlier place before inlining, but that isn't possible because the
boundaries of the compiler components (Rc<Component>) aren't set
up yet (repeated component extraction phase happens much later).

An alternative would be to re-introduce the init callback code in
ElementRc and place it in there at *::from_node() time.

This patch chooses to solve this at the inlining time: When we're in the
first phase of the inlining (the optional one), do what
with the init binding what collect_init_code would do later: Move it
straight into the init_code of the component we're inlining into.

Fixes #4317
2024-01-12 10:14:27 +01:00
Olivier Goffart
3b7c2d0c5e compiler: Add layout information the the Element 2023-10-24 15:49:12 +02:00
Tobias Hunger
caee0b2f9d janitor: Fix a semi-random selection of clippy warnings
Nothing serious in there.
2023-10-16 13:44:37 +02:00
Olivier Goffart
e0fd9a6105 WIP: Add item_geometry to the ComponentVTable
(unused yet)
2023-09-13 16:08:37 +02:00
Tobias Hunger
689238a3af Lower ComponentContainer into two objects
... so that we have one that controls the embedding operation and one
that we can turn into a dynamic tree node where the actual embedding
happens.

Mark the placeholder Element as `is_component_placeholder` and make sure to not
optimize out that object in a later pass.

Adapt Element creation to account for the new
`is_component_placeholder`.
2023-07-27 12:04:16 +02:00