Commit graph

34 commits

Author SHA1 Message Date
Tobias Hunger
25c1085b50 compiler: Add a struct to hold a ChildrenInsertionPoint
I expect I will need to add something here to handle
indices on children and then a tuple might get unwieldy.
2025-05-27 10:49:26 +02:00
Tobias Hunger
aaeb4a0df5 compiler: Add a DebugHook expression
You can not create this expression manually, but there
is a pass in the compiler that adds it to all set
properties in a compilation run.

All it does is basically associate an id with an expression,
so that we can then in a later step have the interpreter do
something with that information. Apart from that, it tries to
be as transparent as possible.

The LLR lowering removes that expression again, just so we can
be sure it does not end up in the generated live code.
2025-04-09 13:52:29 +02:00
Olivier Goffart
70c7fd1b49 Fix @children next to Timer or PopupWindow
Fixes #7887
2025-03-21 15:58:55 +01:00
Alex Badics
259756c0fd compiler: don't inline repeater components
They don't need to be inlined, and a lot of the times inlining them incur
a significant overhead (e.g. in case of conditional complex components)
2025-02-21 11:16:00 +01:00
Yuri Astrakhan
61de4d56b0 Fix all format arg inlining
Ran this command:

```shell
cargo clippy --fix -- -A clippy::all -W clippy::uninlined_format_args
```
2025-02-06 10:16:20 +01:00
Olivier Goffart
88cc96ba73
Make forward-focus in a PopupWindow work 2025-02-04 12:31:06 +01:00
Olivier Goffart
0f15a26f35 PopopWindow: Fix close-policy and close-on-click when inheriting 2024-12-10 12:10:49 +01:00
Milian Wolff
f6da161dbb
Reduce SmolStr <-> &str conversions and copies (#6688)
SmolStr has an Arc internally for large strings. This allows
cheap copies of large strings, but we lose that ability
when we convert the SmolStr to a &str and then reconstruct a
SmolStr from that slice.

I was hoping for some larger gains here, considering the impact
of this code change, but it only removes ~50k allocations,
while the impact on the runtime is not noticeable at all.

Still, I believe this is the right thing to do.

Before:
```
        allocations:            2338981

  Time (mean ± σ):     988.3 ms ±  17.9 ms    [User: 690.2 ms, System: 206.4 ms]
  Range (min … max):   956.4 ms … 1016.3 ms    10 runs
```

After:
```
        allocations:            2287723

  Time (mean ± σ):     989.8 ms ±  23.2 ms    [User: 699.2 ms, System: 197.6 ms]
  Range (min … max):   945.3 ms … 1021.4 ms    10 runs
```
2024-11-19 10:07:16 +01:00
Milian Wolff
6e9e66ea7d Refactor typeregister's BUILTIN_ENUMS => BUILTIN.enums
This will allow us to add more buildin types to this thread local
in follow-up patches, to reduce the number of thread local slots.
2024-10-28 09:39:54 +01:00
FloVanGH
14c7910d49
PopupWindow: added close-policy property (#6614)
* Update api/cpp/include/slint_window.h

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>

* Update docs/reference/src/language/builtins/elements.md

Co-authored-by: Simon Hausmann <simon.hausmann@slint.dev>

* Update internal/core/window.rs

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>

* Update internal/interpreter/eval.rs

Co-authored-by: Simon Hausmann <simon.hausmann@slint.dev>

* Update internal/backends/qt/qt_window.rs

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>

* Update internal/interpreter/dynamic_item_tree.rs

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>

* Update internal/compiler/passes/materialize_fake_properties.rs

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Simon Hausmann <simon.hausmann@slint.dev>
2024-10-24 09:27:39 +00:00
Milian Wolff
0f6c3a4fd7 Use SmolStr in more places of the compiler infrastructure
This removes a lot of allocations and speeds up the compiler step
a bit. Sadly, this patch is very invasive as it touches a lot of
files. That said, each individual hunk is pretty trivial.

For a non-trivial real-world example, the impact is significant,
we get rid of ~29% of all allocations and improve the runtime by
about 4.8% (measured until the viewer loop would start).

Before:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
  Time (mean ± σ):     664.2 ms ±   6.7 ms    [User: 589.2 ms, System: 74.0 ms]
  Range (min … max):   659.0 ms … 682.4 ms    10 runs

        allocations:            4886888
        temporary allocations:  857508
```

After:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
  Time (mean ± σ):     639.5 ms ±  17.8 ms    [User: 556.9 ms, System: 76.2 ms]
  Range (min … max):   621.4 ms … 666.5 ms    10 runs

        allocations:            3544318
        temporary allocations:  495685
```
2024-10-17 18:04:58 +02:00
Olivier Goffart
3a12ebf7ab Report an error when accessing a function within a PopupWindow
instead of panicking

Fixes #5852
2024-08-16 10:31:13 +02:00
Simon Hausmann
5f0d0937f0 Simplify popup coordinate handling
Instead of replacing the existing x/y properties with "invisible" ones, let's just keep those that we have and merely zero out the geometry x/y.

This has the bonus that access to x/y within the PopupWindow will provide the right value, i.e.

    popup := PopupWindow {
        x: 42px;
        Text { text: popup.text / 1px; }
    }

will show "42" instead of zero.

Since x/y are now merely referenced via the NamedReferences in PopupWindow, this patch also fixes the property materialization pass to use
visit_all_named_references(component) to also visit the x/y named refs,
instead of visit_all_named_references_in_element() that skips them.
2024-07-10 13:43:41 +02:00
Simon Hausmann
419042f476 Add support for using own properties in PopupWindow's x and y properties
This allows positioning popup windows in a way that takes their width/height into account.
2024-07-10 13:43:41 +02:00
Olivier Goffart
539abfc550 Revert "Add a warning if a PopupWindow is in a layout"
This reverts commit 66652cdc1d.

The warning in the gallery are hard to fix because the component inherit
from a layout and there is nowhere to place the popups
2024-06-24 16:38:37 +02:00
Olivier Goffart
8933f3308c Remove the error when using @children on the root component
This complicates multi-component handling
2024-06-21 11:58:09 +02:00
Olivier Goffart
66652cdc1d Add a warning if a PopupWindow is in a layout
This is not intuitive since the position of the PopupWindow will not be
handled by the Layout
2024-06-04 13:31:36 +02:00
Aurindam Jana
3523e86359
Simplify commercial license (#3063)
Base the commercial license on the Royalty-free license adding clauses pertaining to the fees.
2024-05-31 14:06:17 +02:00
Aurindam Jana
9a3aa265d5
Update Royalty-free license (#5257)
Add clarification that Application may not expose Slint APIs.
2024-05-31 10:53:19 +02:00
Olivier Goffart
af1aa2991e
Fix component that inherits from PopupWindow
This regressed in commit 12d904a71c
which changed the order of the pass to get the lower_popup pass before
the first inlining pass.
If by chance (which is likely if one have children), the component that
inherits from PopupWindow was inlined in that pass, it would be as
if it was not a component, and it would be removed from its parent.
But since it is no longer inlined, we need to support that case and
delay the removal when processing the component that holds that popup.
2024-05-06 13:20:25 +02:00
Aurindam Jana
0cfeec1a31
Update Slint Community License (#4994)
Updated the version from 1.1 to 1.2 
Renamed the header to "Slint Royalty-free Desktop, Mobile, and Web Applications License"
Added definition of "Mobile Application" and grant of right
Moved "Limitations" to 3rd section and "License Conditions - Attributions" to 2nd section
Added flexibility to choose between showing "MadeWithSlint" as a dialog/splash screen or on a public webpage
Moved the para on copyright notices to section under "Limitations"
2024-04-15 15:18:55 +02:00
Olivier Goffart
8d91ff7dea
Fix compiler panic when there is a component called "Window"
the ensure_window and popupwindow passes were looking up the "Window"
builtin in the global register instead of in the builtin register,
causing the presence of an user-defined "Window" to cause panic.

The "Clip" and "BoxShadow" calls are not affected because they were
looking up in the builtin reguister, but using the appropriate function
is more future-proof

Fix #3916
2023-11-20 13:10:31 +01:00
Olivier Goffart
2b44ed47a2 Fix PopupWindow positioning
The WindowItem did not have a x or y before, so these property
were unused for it's geometry(), but now it is used in the new
item_geometry on the ComponentVTable.
So make sure we don't initialize them
2023-09-13 16:08:37 +02:00
Aurindam Jana
5a4a7fee63
Update royalty free license to 1.1 (#2994) 2023-07-10 10:12:11 +02:00
Olivier Goffart
11dea135f7 Domain: slint-ui.com -> slint.dev 2023-06-16 10:55:08 +02:00
Aurindam Jana
039e54a5de
Add royalty free license to files except examples and docs (#2888) 2023-06-15 11:20:50 +02:00
Simon Hausmann
cad884ff1f Remove unnecessary property declaration in PopupWindow's internal type
We don't need to materialize this property because we only support
constant bindings at the moment.
2023-06-05 13:47:57 +02:00
Simon Hausmann
0f54b9599b Add support for manually closing PopupWindows
This patch adds a `close()` function that can be called to close a popup
window, and a `close-to-click` boolean that can be set to false to
disable the default behavior.
2023-06-02 18:07:49 +02:00
Olivier Goffart
20bc567b6d Don't match builtin type purely on it's base type name
Make sure this is the actual builtin type we are looking at and not a
re-defined component

Doesn't work for ListView unfortunately because ListView is not a
builtin type

CC #861
2022-12-01 12:56:59 +01:00
Olivier Goffart
28ae8f7bc4 Refactoring: split ElementType away from the types used as property type
These are two different concept, and it is confusing to keep them in the
same enum

We want to support component without any base element, and Void is
already used for global component, so do this refactoring before
2022-10-26 14:50:44 +02:00
Olivier Goffart
f8f61dc2b7 Fix a bunch more issue with PopupWindow
* Make sure that the compiler don't panic if the parent of a PopupWindow
   is optimized (by not optiizing such element)

 * Ensure that we can call popup.show() from within a deeper repeater

 * Ensure that the parent element of the popup is the right one in case of
   repeater (and not the node in the parent component)

This partially revert ad5991f8fa and
6c7a7aed0e because we must do the lower_popup
adter the repeater pass, because otherwise the parent element of the
created component for the PopupWindow might be wrong and it is not easy to
adjust (we would have to make Component::parent_element a RefCell or duplicate
it again.

Fixes #1132
2022-04-01 14:06:38 +02:00
Olivier Goffart
6c7a7aed0e Error out when a PopupWindow is in a if or for
instead of panicking

We need to mve stuff in the parent element and that doesn't work if
it is a repeated element. Also there would not be ways to call show
on it anyway.

Fixes #1079
2022-03-21 12:50:49 +01:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Tobias Hunger
e6b24bceec [reorg]: Set up and populate the internal directory
Move "internal" crates into the `internal` directory. This first batch
includes most of sixtyfps_runtime but leaves the rendering backends
alone for now.

pre-commit applied some cleanups to the moved files:
 - Consistent newline at end of file policy
 - trimming trailing whitespace
 - Formatting Cargo.toml files.
2022-01-31 16:00:50 +01:00
Renamed from sixtyfps_compiler/passes/lower_popups.rs (Browse further)