Commit graph

505 commits

Author SHA1 Message Date
Olivier Goffart
2e5ab86bea Rename backend module to platform
and the Backend trait into PlatfromAbstraction trait
2022-08-23 19:39:49 +02:00
Simon Hausmann
1d436778c1 Remove the use of the PlatformWindowRc alias again
and use Rc<dyn PlatformWindow> instead. The alias has to stay with the ffi
functions though and the item vtable definitions,
because we don't have an Rc<> template in C++.
2022-08-19 15:07:27 +02:00
Simon Hausmann
98e1befd0d Port the C++ generator and C++ API to the new window ownership model
One key difference to the Rust way is what `slint::Window` means. In
Rust that holds the `WindowInner` and `slint::Window` is only exposed as
`&slint::Window`. This is possible because the component owns the
`Rc<dyn PlatformWindow>`, which has a function to return the
`&slint::Window`.

In C++ `slint::Window` is also exposed as `slint::Window&` in the
`window()` getter, but there's no way to get a reference to a  C++
wrapper for the Rust `&slint::Window` that the `PlatformWindow` trait
returns. Therefore in C++ `slint::Window` wraps `Rc<dyn
PlatformWindow>`.
2022-08-19 15:07:27 +02:00
Simon Hausmann
fd026a3991 Change itemtable to use &PlatformWindowRc instead of &WindowInner
The former is cbindgen friendly, the latter is entirely Rust internal.
2022-08-19 15:07:27 +02:00
Simon Hausmann
e37aab7bf4 Port the interpreter to the new window ownership model 2022-08-19 15:07:27 +02:00
Simon Hausmann
af86f36157 Invert slint:🪟:WindowInner and PlatformWindow ownership
Previously: Window is an Rc<WindowInner>, which has an Rc<dyn
PLatformWindow> - and weak references the other way around.

Now: Rc<dyn PlatformWindow> is the root of window ownership. The impl
PlatformWindow has a slint::api::Window, which just holds a WindowInner.

This change is incomplete on a few levels, mainly that neither of the
code generators nor the interpreter is ported.
2022-08-19 15:07:27 +02:00
Simon Hausmann
427cac772b Begin moving the interpreter from WindowRc to &WindowInner 2022-08-19 15:07:27 +02:00
Simon Hausmann
262c96af8c Simplify receiver for WindowInner
Use &self consistently, instead of Rc<Self>, so that in the future we can
replace Window(Rc<WindowInner>) with Window(WindowInner).
2022-08-19 15:07:27 +02:00
Simon Hausmann
771b122198 Add skia renderer skeleton
This one can render basically just plain rectangles.
2022-08-02 12:00:56 +02:00
Simon Hausmann
96372d5dde Remove mention of eventloop-winit-all
There's no -all suffix anymore
2022-07-26 17:43:51 +02:00
Simon Hausmann
3777785e0c Don't use the compat backend-gl- feature in default 2022-07-26 17:43:51 +02:00
Simon Hausmann
b47eb8507a Remove the rtti-winit and rtti-qt features
These are not needed anymore, as the selector can enable the respective rtti features
in the winit and gl crate when its own rtti features is enabled.
2022-07-26 17:43:51 +02:00
Simon Hausmann
c6878c58db Fix up feature comment
These are just internal comments, not for the docs
2022-07-26 17:43:51 +02:00
Simon Hausmann
3619989fcc Rename backend feature flags to accomodate more renderers
Split backend-gl-* into eventloop-winit-* and renderer-femtovg.

The old feature names are still available.

For consistency eventloop-qt and renderer-qt are aliases for backend-qt.
2022-07-26 17:43:51 +02:00
Simon Hausmann
27bf9348e6 Rename the backend-gl crate into backend-winit 2022-07-26 17:43:51 +02:00
Olivier Goffart
8c70cd7f57
Move the fonts out of the Backend trait (#1438)
and remove the `'static`
2022-07-26 16:45:54 +02:00
Simon Hausmann
fe3d4b7177 Bump MSRV to 1.60 2022-07-26 09:20:52 +02:00
Olivier Goffart
8287ed4b9e Some more simplifications of the PlatformWindow and Backend trait 2022-07-25 14:51:03 +02:00
Olivier Goffart
dd081758b0 Upgrade to lyon 1.0 2022-07-22 19:27:49 +02:00
Olivier Goffart
6de5a42ab2 Use the public Window as a result of the create_popup function 2022-07-22 18:12:00 +02:00
Olivier Goffart
29404e3f2c Rename i_slint_core:🪟:Window into WindowInner
We already have `api::Window` and also the Window element (`WindowItem`),
So rename the inner part to avoid confusion
2022-07-22 18:12:00 +02:00
Olivier Goffart
3639ba2644 Don't expose the KeyEventType to .slint
This enum is not used in any builtin things anyway, so it shouldn't be
used at all in .slint code.
2022-07-22 12:23:52 +02:00
Simon Hausmann
34dc0a80e7 Fix duplicated images when building with embedded images
For embedded images the path is empty but we unconditionally used it to create a TextureCacheKey,
which clashes.

Instead, preserve and store the ImageCacheKey in the ImageInner variants.
2022-07-20 12:57:37 +02:00
Olivier Goffart
c404194a8d Cleanup an unwanted impl From on Image 2022-07-20 12:57:37 +02:00
Simon Hausmann
67a2f0ce3f WIP: Make image decoding a feature of the core library
This includes the cache of decoded images, the HTMLImage element support
and the SVG rendering adapter.

The objective is that Image holds an ImageInner, which is not a path
anymore that the backend has to process, but instead always either
decoded image data, a pointer to a static texture or an SVG tree that
can be rendered to the desired size.
2022-07-20 12:57:37 +02:00
Olivier Goffart
30f95e3aca Fix animation-tick() to register that there are running animation 2022-07-12 17:36:04 +02:00
Olivier Goffart
92b4f52556 Make mod() a macro that can take generic types instead of just integer 2022-07-11 17:49:28 +02:00
Olivier Goffart
d48c590346 Add animation-tick() builtin function
Low level primitive allowing to build always running animations
2022-07-11 17:49:28 +02:00
Olivier Goffart
43ae3aa124 interpreter: assign the two-way binding after assiigning the expression
This is what the C++ and rust generator currently do, so keep it consistant
2022-07-08 19:05:54 +02:00
Simon Hausmann
3dcf966211 Improve robustness of error reporting of the interpreter with dynamic scenes
With two-way bindings and dynamically created components it is possible
to end up with a binding to a property where the binding outlives the
property (see #1394).

With rust generated code, this means on binding evaluation, the upgrade
from self_weak to self_rc fails and panics.

With the interpreter we moved a VRef into the binding closure, which
ends up being a dangling pointer and causes memory corruption. This
change aligns the interpreter with the Rust way of creating closures by
creating the VRc first, moving a VWeak into the callback and binding
closures and upgrading that.
2022-07-07 17:26:57 +02:00
ogoffart
6b15d2e479 Bump version number to 0.2.6 2022-07-06 09:58:14 +00:00
Tobias Hunger
dd59d41ee6 Rename init_*_items to register_component
I want to track component structure changes in the window without
generating more code. So use a more generic name for the init_*_items
functions, so that I can add the functionality I need in there.

Also add a register_component to PlatformWindow and call that.
2022-06-30 11:51:49 +02:00
Tobias Hunger
581533f302 Rename free_*_graphics_resources to unregister_component
I want a more generic name as I want to do to track component structure
changes in addition to resource freeing and I do not want to add another
call into the generated code.
2022-06-30 11:51:49 +02:00
Tobias Hunger
07ad20a09c
Basic Slint accessibility support (#1294)
Implement basic accessibility (a11y) support, using the Qt backend.

_This should get us started, but accessibility support is an additional way to interact with UIs that is very different from the "graphical way" most users will interact with the UI. No single PR will "make a toolkit accessibility", this needs to be an ongoing effort!_

Parts of this PR:

* Add functions to access a11y-related properties to Component
* Add helper functions to Item struct 
* Handle accessible- properties in the compiler
* Add documentation, add description, enforce some basic rules
* Make the Text element accessible by default
* Don't optimize away accessibility property in the LLR
* Ensure that accessibility property are marked as used
* Add some accessibility properties to the native style widgets
* Support for bool and integer `accessible` properties
* Implement basic support for accessibility
* Make basic widgets accessible by default
* Make slider focus-able and interactable with keyboard
* Tell a11y layer about value changes
* Generate QAccessible constants using bindgen
* Don't expose the `accessible` properties when using the MCU backend: There is no backend to make use of them
* Handle focus change based on keyboard focus of the window
* Report accessible widgets at correct positions
* Allow for (virtual) focus delegation at the a11y level
* Calculate value step size dynamically
* Make sure to not send notifications to a11y backend about dead objects
2022-06-08 20:42:10 +02:00
Olivier Goffart
fa6be65a04 Revert "Rename the free_graphics_resources to component_destroyed"
This reverts commit 1b9fee96c16f7a660ed2c14bb3287fceedc72ba7.

The MCU backend still need the array of item, so it's too realy for this change
2022-05-31 10:48:24 +02:00
Olivier Goffart
ad2d19165a Rename the free_graphics_resources to component_destroyed
And do not iterate over the items anymore
2022-05-31 10:48:24 +02:00
Olivier Goffart
615c7635ee Qt: use a HashMap for the cache
And not the cache dirrectly within the item, because it is already in use
for the partial rendering
2022-05-31 10:48:24 +02:00
Olivier Goffart
48f818df62 C++ VBox: make the destructor delete the content in C++ 2022-05-30 13:54:35 +02:00
Tobias Hunger
18cbda0269 janitor: Run cargo clippy --fix 2022-05-22 11:59:00 +02:00
Olivier Goffart
66c443c90c Add the rust-version field to make the MRSV explicit
We changed the MSRV in the last release because some dependency depended on
Rust 1.59. But that did not concern the C++ build, for example.
Now that we rely on rust 1.59 in our own code, we should make it explicit
so that the compilation error show the proper error
2022-05-20 08:18:11 +02:00
Olivier Goffart
b4ebd88d35 Implements @radial-gradient(circle, ...)
Only the circle is implemented so far.

Part of #263
2022-05-19 14:07:20 +02:00
Alessandro Re
bdceb64120
Replaced TryInto with TryFrom in slint_interpreter::Value
Fixes #1258
2022-05-13 08:41:19 +02:00
ogoffart
3709ded44d Bump version number to 0.2.5 2022-05-09 16:16:00 +00:00
ogoffart
c160ec2aef Bump version number to 0.2.4 2022-05-09 13:49:25 +00:00
ogoffart
6395cdfc09 Bump version number to 0.2.3 2022-05-04 12:32:58 +00:00
Olivier Goffart
883d7eb528 Interpreter: fix panic when accessing the lenght of uninitialized models
Models need to be initialized with a None model
2022-04-22 09:14:27 +02:00
Tobias Hunger
416aa42d90 Component: Replace parent_item to parent_node
Remove the `parent_item` function. After the recent changes that did not
return an item anymore and since the item tree is exposed, this function
was only used to find the repeater a component was created by.

So replace the old function with a new one that only returns the parent
node in the parent component.

This saves a few lines of generated code that is not used anymore.

Co-authored-by: Simon Hausmann <hausmann@gmail.com>
2022-04-20 14:29:18 +02:00
Olivier Goffart
e85e69fda0
Declare .slint enum in one place in i-slint-common
This avoid repeating the enums both in the compiler and in
the runtime library, and register them in a bunch of other places.

So it should be easier to add enums and enum values

Since cbindgen doesn't see through the macro, generate the enum
manually
2022-04-14 19:17:48 +02:00
Olivier Goffart
f5030cff06
Add a reset function to the model notifier 2022-04-14 14:06:34 +02:00
Olivier Goffart
54a6cb22ee Allow .darker and .brighter on Brush 2022-04-12 13:01:53 +02:00