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55 commits

Author SHA1 Message Date
Tobias Hunger
93f72b8c99 core: Fix the component container
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This fixes the contents of the `n`-th repeater inside the
`ComponentContainer` to also show up in the `n`-th repeater *after*
the `ComponentContainer`.

The ComponentContainer is lowered to a Comonent Container and a
dynamic tree node. The tree node is managed manually and I messed
up the repeater indices since there were no entries in the repeater
array for the embedded components. That mad things hard to keep
consistent as components get merged.

This chnages that: It lowers a Component Container to Something like this:

```slint
    ComponentContainer {
        if false: Emtpy {}
    }
```

This way the standard mechanismns make sure we have something to put into
the repeater list and that unscrews the indices, saving a bit of code along
the way.

The inserted repeated node is still marked as `is_component_placeholder`, so
that we can wire it up as needed.
2025-06-05 13:48:16 +02:00
Olivier Goffart
a80f14e7d8 Fix re-instentiating if elements when the condition is dirty
Fixes #3953
2025-03-27 15:37:07 +01:00
Simon Hausmann
cc932fceb9
Improve font embedding for MCUs when bundling translations (#7875)
Include messages from bundled translations into the character set used for deciding which glyphs to embed.
2025-03-18 11:54:28 +01:00
Olivier Goffart
2e4353d3c9 Implement closing of popup menus 2025-02-10 20:27:43 +01:00
Olivier Goffart
010126992e MenuItem with for and if 2025-01-30 10:08:22 +01:00
Olivier Goffart
6c7a50bd3d LLR: used typed index for vectors in the LLR
type-safety+=1

This would avoid for example using a sub-component index in an array of
instances or items.
It also self-document what the index is for.

There are still a couple of cast from repeater-index to u32 because we
do some hack with the repeater-index number for component containers
We also cast back to numbers in order to convert it to string in the
generated code.
2025-01-26 11:44:54 +01:00
Olivier Goffart
1aeeba7d6b llr: Store a GlobalIndex in the EvaluationContext instead of a reference
So that the CompilationUnit is only borrowed once and can be made
mutable
2025-01-26 11:00:42 +01:00
Olivier Goffart
55bafbb51b llr: don't store Rc<SubComponent> but an index instead
The goal eventually is to serialize the LLR and we can't do it if it
uses Rc inside.
2025-01-26 11:00:42 +01:00
Olivier Goffart
2df0b8bf20 ListView: adapt the viewport's width based on the minimum-width of delegate
(Instead of their `width` property)
2025-01-21 14:31:55 +01:00
Tasuku Suzuki
346d1c2df3 Fix typos
Ran `typos .` and fixed all typos that do make sense.
https://crates.io/crates/typos
2025-01-13 08:35:20 +01:00
Olivier Goffart
5bd20def0e Experimental support for MenuBar
Introduces `MenuBar{ ... }` that can be put in a Window
2024-11-20 09:25:37 +01:00
Olivier Goffart
95f5685789
Bundle translations (#6661)
This currently doesn't have public API to enable it yet.

TODO:
 - Error handling in the compiler
 - Public API in the compiler configuration
 - Documentation
2024-10-29 15:07:15 +01:00
Olivier Goffart
ff53791ce7 Support for changed callback in global
Fixes #6599

ChangeLog: Support property changed callbacks in globals
2024-10-22 09:26:48 +02:00
Milian Wolff
0f6c3a4fd7 Use SmolStr in more places of the compiler infrastructure
This removes a lot of allocations and speeds up the compiler step
a bit. Sadly, this patch is very invasive as it touches a lot of
files. That said, each individual hunk is pretty trivial.

For a non-trivial real-world example, the impact is significant,
we get rid of ~29% of all allocations and improve the runtime by
about 4.8% (measured until the viewer loop would start).

Before:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
  Time (mean ± σ):     664.2 ms ±   6.7 ms    [User: 589.2 ms, System: 74.0 ms]
  Range (min … max):   659.0 ms … 682.4 ms    10 runs

        allocations:            4886888
        temporary allocations:  857508
```

After:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
  Time (mean ± σ):     639.5 ms ±  17.8 ms    [User: 556.9 ms, System: 76.2 ms]
  Range (min … max):   621.4 ms … 666.5 ms    10 runs

        allocations:            3544318
        temporary allocations:  495685
```
2024-10-17 18:04:58 +02:00
Olivier Goffart
47028bce27 Fixed inlining updating property use count 2024-08-23 17:17:15 +02:00
Olivier Goffart
5f77808d1c Optimization: improve expression inlining
If a property is only used once, we can inline it with a bigger
threshold.
But this require to first compute the use, and then do the inlining
while adjusting the usages
2024-08-23 17:17:15 +02:00
Olivier Goffart
a9f526491a Timer Element
Closes #5724
2024-08-16 16:36:38 +02:00
Olivier Goffart
e67e46ab47 LLR: merge the popup's x and y property access in one expression 2024-07-10 17:54:03 +02:00
Simon Hausmann
419042f476 Add support for using own properties in PopupWindow's x and y properties
This allows positioning popup windows in a way that takes their width/height into account.
2024-07-10 13:43:41 +02:00
Olivier Goffart
14593a55e1 llr: Don't generate unused globals
Global for which none of the properties are used can be omitted in the
generated code.
2024-07-04 10:24:54 +02:00
Simon Hausmann
0f158e10dd testing api: Avoid bogus warnings about missing debug info
A `Rectangle { clip: true; }` will generate an intermediate `Clip` rectangle, which
certainly has no debug info.

The check whether debug info is present or not should not be done on a per-element
level but it can be done on the level of the compilation unit.
2024-07-03 18:01:24 +02:00
Olivier Goffart
408637a677 Remove the is_root_component within the component
There will be serveral roots, so this makes no sense.
2024-06-21 11:58:09 +02:00
Olivier Goffart
d0ed0438ce
LLR: peliminary support for multiple public components
There currently still can only be one because the passes expect that,
but now the LLR and generator should be ready to accept multiple public
component later
2024-06-15 14:44:11 +02:00
Simon Hausmann
1a8ce3c659 Add support for optimized rectangles in ElementHandle
Keep merging elements, but remember the boundaries in the debug info, separated by a slash.

Also fixed tests that rely on accessible-label being set only once. For example

```
Button { text: "foo"; }
```

will certainly have "foo" as accessible-label on `Button`, but its internal `Text` element has
an implicit "accessible-label" set to the same
value.

So don't rely on that for now but search by id instead.
2024-06-05 01:29:58 -07:00
Simon Hausmann
4eef2d4936 WIP: Add find_by_element_type_name 2024-06-05 01:29:58 -07:00
Olivier Goffart
43a336b534 C++ part of element_ids
Simplify a bit the llr generation so that there is less code duplication
between Rust and C++
2024-06-05 01:29:58 -07:00
Simon Hausmann
73b5136f98 WIP: Search by qualified element id 2024-06-05 01:29:58 -07:00
Aurindam Jana
3523e86359
Simplify commercial license (#3063)
Base the commercial license on the Royalty-free license adding clauses pertaining to the fees.
2024-05-31 14:06:17 +02:00
Aurindam Jana
9a3aa265d5
Update Royalty-free license (#5257)
Add clarification that Application may not expose Slint APIs.
2024-05-31 10:53:19 +02:00
Olivier Goffart
cadcd4caf4 Change callback: rust code generation 2024-05-02 22:25:53 +02:00
Aurindam Jana
0cfeec1a31
Update Slint Community License (#4994)
Updated the version from 1.1 to 1.2 
Renamed the header to "Slint Royalty-free Desktop, Mobile, and Web Applications License"
Added definition of "Mobile Application" and grant of right
Moved "Limitations" to 3rd section and "License Conditions - Attributions" to 2nd section
Added flexibility to choose between showing "MadeWithSlint" as a dialog/splash screen or on a public webpage
Moved the para on copyright notices to section under "Limitations"
2024-04-15 15:18:55 +02:00
Tobias Hunger
28b96ca6f6 janitor: manual cargo clippy fixes
Semi-random selection of clippy topics that were
uncontroversial before:-).

Leaves about 84 deduplicated issues in the code base
according to clippy from nightly.
2024-03-14 13:42:38 +01:00
Tobias Hunger
382b5486ca
Component container subcomponent (#4355)
This changes the component containers away from using a "MAGIC" index in the
placeholder dynamic item tree node it creates. These are hard to
integrate across sub-components.

Use index numbers right after the index numbers used by repeaters and
"extend" the repeater offset by the number of component containers in
the sub-component. This way we can piggy-back on the forwarding of
repeaters.

This has one annoying side-effect: We do have indices in our item tree
that are out of range for a repeater. But I think that is acceptable
considering that we never materialize that array anyway.
2024-01-17 11:26:08 +01:00
Olivier Goffart
e0fd9a6105 WIP: Add item_geometry to the ComponentVTable
(unused yet)
2023-09-13 16:08:37 +02:00
Olivier Goffart
2a8ebb9752 Flickable: don't make the viewport special
Instead: add the viewport propety directly in the Flickable

Simplifies the compiler's code generation a bit
2023-09-13 16:08:37 +02:00
Simon Hausmann
3652f58a3f Change item indices from usize to u32
So that the compiler and run-time can never disagree on the
number of bytes the item index can use.
2023-09-12 08:53:58 +02:00
Tobias Hunger
de96455dda No more panic when the interpreter runs into an ComponentContainer
... in one of the components it manages.
2023-07-27 12:04:16 +02:00
Tobias Hunger
5db78b6dd2 Implement LLR code lowering for ComponentContainer 2023-07-27 12:04:16 +02:00
Aurindam Jana
5a4a7fee63
Update royalty free license to 1.1 (#2994) 2023-07-10 10:12:11 +02:00
Tobias Hunger
e02c360000 Clippy polish 2023-06-28 14:22:30 +02:00
Olivier Goffart
11dea135f7 Domain: slint-ui.com -> slint.dev 2023-06-16 10:55:08 +02:00
Aurindam Jana
039e54a5de
Add royalty free license to files except examples and docs (#2888) 2023-06-15 11:20:50 +02:00
Tobias Hunger
ea8b5d3117
janitor: Another comment fix 2023-06-08 19:13:35 +02:00
Olivier Goffart
7652097582 Better error message when trying to use private property in native code
If one declare a `property <int> foo;` in Slint, it will be private by
default, and the getter/setter won't be generated, and it may be
confusing as to why

With this change, it still generate private getter and setter so this
gives a better hint to the developer what the problem is.

Replaces #2170
2023-03-27 17:49:07 +02:00
Olivier Goffart
4672e54f5e Compiler: make calling functions work 2022-12-06 14:56:25 +01:00
Olivier Goffart
5b44cc54d9 Don't generate a native setter for out property 2022-11-09 18:48:19 +01:00
Tobias Hunger
07ad20a09c
Basic Slint accessibility support (#1294)
Implement basic accessibility (a11y) support, using the Qt backend.

_This should get us started, but accessibility support is an additional way to interact with UIs that is very different from the "graphical way" most users will interact with the UI. No single PR will "make a toolkit accessibility", this needs to be an ongoing effort!_

Parts of this PR:

* Add functions to access a11y-related properties to Component
* Add helper functions to Item struct 
* Handle accessible- properties in the compiler
* Add documentation, add description, enforce some basic rules
* Make the Text element accessible by default
* Don't optimize away accessibility property in the LLR
* Ensure that accessibility property are marked as used
* Add some accessibility properties to the native style widgets
* Support for bool and integer `accessible` properties
* Implement basic support for accessibility
* Make basic widgets accessible by default
* Make slider focus-able and interactable with keyboard
* Tell a11y layer about value changes
* Generate QAccessible constants using bindgen
* Don't expose the `accessible` properties when using the MCU backend: There is no backend to make use of them
* Handle focus change based on keyboard focus of the window
* Report accessible widgets at correct positions
* Allow for (virtual) focus delegation at the a11y level
* Calculate value step size dynamically
* Make sure to not send notifications to a11y backend about dead objects
2022-06-08 20:42:10 +02:00
Olivier Goffart
0dc188f328 Support for referring to other globals from globals
- We need to make sure that the initialization of global is in the right order.
 - In C++ and rust, we need to add accessor to the global component
 - There can be `PropertyReference::Global` in binding of globals
 - The interpreter globals need to hold references to the global they may depend on

Fixes #175
2022-02-28 10:14:34 +01:00
Olivier Goffart
a32eee64a7 Count the uses of property, and do not generate properties that are not used 2022-02-17 16:25:48 +01:00
Olivier Goffart
9f77e9a2e8 llr: note when a property binding is for a StateInfo 2022-02-16 18:46:37 +01:00