Commit graph

58 commits

Author SHA1 Message Date
Simon Hausmann
06a19e59ad
slint: Change Platform.os to return a new enum OperatingSystemType (#8679)
* slint: Change Platform.os to return a new enum OperatingSystemType

cc #8631
2025-06-12 14:25:16 +02:00
Simon Hausmann
f983cf0b19 Add Platform.os as well as a rudimentary test 2025-05-06 13:06:27 +02:00
Olivier Goffart
e75415554a Create a menus module in i-slint-corelib 2025-01-30 10:08:22 +01:00
Olivier Goffart
c98d234b9e Janitor: Always use `#![no_std] for runtime lib
And call `extern crate std` when the feature is enabled.
I've read this is the good practice on how to do it.
So that the std prelude is no longer included automatically.
There is then less difference between std and and no-std build which
should avoid surprises in the CI when we use things from the prelude.

The downside is that there is a bit of churn in the tests
2025-01-27 19:22:00 +01:00
Simon Hausmann
0d36f88152 Revamp BackendSelector API
Based on API review, PlatformBuilder becomes BackendSelector with
a slightly smaller API surface but more options, such as selecting
Metal or Vulkan rendering.
2024-12-16 13:06:05 +01:00
Ian Hattendorf
dedd396093 Allow choosing renderer via PlatformBuilder 2024-10-23 11:13:49 +02:00
Ian Hattendorf
ac9b85049a Add PlatformBuilder API to allow selecting OpenGL API
Right now this just allows selecting between OpenGL and OpenGL ES.
2024-10-23 11:13:49 +02:00
Olivier Goffart
43c7f57b0f spawn_local: initialize the platform if not initialized before the call
Take the opportunity to refactor a bit the way the global platform or
context is accessed

Fixes: #5871
2024-08-21 13:26:04 +02:00
Florian Blasius
3ccee816be
Added TimePicker widget (#5251) 2024-06-05 15:23:06 +02:00
Aurindam Jana
3523e86359
Simplify commercial license (#3063)
Base the commercial license on the Royalty-free license adding clauses pertaining to the fees.
2024-05-31 14:06:17 +02:00
Aurindam Jana
9a3aa265d5
Update Royalty-free license (#5257)
Add clarification that Application may not expose Slint APIs.
2024-05-31 10:53:19 +02:00
Aurindam Jana
0cfeec1a31
Update Slint Community License (#4994)
Updated the version from 1.1 to 1.2 
Renamed the header to "Slint Royalty-free Desktop, Mobile, and Web Applications License"
Added definition of "Mobile Application" and grant of right
Moved "Limitations" to 3rd section and "License Conditions - Attributions" to 2nd section
Added flexibility to choose between showing "MadeWithSlint" as a dialog/splash screen or on a public webpage
Moved the para on copyright notices to section under "Limitations"
2024-04-15 15:18:55 +02:00
J-P Nurmi
9644f62f00 Add BorderRadius helper type 2024-02-06 18:01:35 +01:00
Olivier Goffart
18022b16b0 Move the SlintContext to a different module 2024-01-29 15:34:48 +01:00
Olivier Goffart
9ff13faee8 Implement the quitting on windows close in i-slint-core and not in the platform
Step towards #1499
2024-01-08 21:17:52 +01:00
Olivier Goffart
503baf2898 internal: Move the backend global instance in a SlintContext
The SlintContext will hold all the thread_local state.
A small step in the direction of #4294
2024-01-08 21:17:52 +01:00
Olivier Goffart
852b4d906d Rename ComponentVTable to ItemTreeVTable
and their related name.
Also move the component module in the item_Tree module
register_component -> register_item_tree
ComponentItemTree -> ItemTreeNodeArray

For #3323

Rationale from that issue:

Right now, we use the term `component` in the Slint language and in the compiler to be a a tree of elements that can be used as an element in a .slint file.

The term is also currently used in the runtime as a tree of runtime Items that are allocated together. (declared in ComponentVTable)

But there are no 1 to 1 mapping between a `component` in the slint language, and a runtime Component.
(for example, the items behind a `if` or `for` or `PopupMenu` are in a different runtime component. And `component` declared in Slint are often inlined)

So we should rename the internal runtime `Component` to  `ItemTree`

The currently public `slint::ComponentHandle` wraps the "root" of the ItemTree, but that's ok because it is generated from a .slint `component`,  so it doesn't change name
2023-10-09 11:01:56 +02:00
Olivier Goffart
3a807e46c1
Renderer feature refactor 2023-07-27 19:11:24 +02:00
Tobias Hunger
731c422329 Add a ComponentFactory (Rust)
Add a ComponentFactory type which will eventually be used as a property
value in Slint. The idea is to copy around this type and to create
components from it that we can embed.

We do not want to hand raw components around as those are reference counted
and might end up being embedded into several places, which would break out
tree of components.
2023-07-27 12:04:16 +02:00
Aurindam Jana
5a4a7fee63
Update royalty free license to 1.1 (#2994) 2023-07-10 10:12:11 +02:00
Olivier Goffart
9afadf50be Get rid of the "use_modules" workaround
This doesn't seem to be needed anymore with newer rust version.
As long as one symbol from the crate is used, all exported function
from the crate are available.

The reason why some symbols in some module were gone was a bug in rust
that has been fixed, it seems
2023-07-05 13:41:06 +02:00
Olivier Goffart
11dea135f7 Domain: slint-ui.com -> slint.dev 2023-06-16 10:55:08 +02:00
Olivier Goffart
99ab5e78d4 Implement a way to run future on the slint event loop
Closes #747
2023-06-16 08:35:19 +02:00
Aurindam Jana
039e54a5de
Add royalty free license to files except examples and docs (#2888) 2023-06-15 11:20:50 +02:00
Olivier Goffart
0e31f097a4 Un-seal the WindowAdapter trait 2023-06-13 17:44:04 +02:00
Olivier Goffart
a3855f1bcb WIP: add a formatting function that works in the interpreter 2023-06-05 16:34:59 +02:00
Simon Hausmann
328cfc76b6 Move sharedfontdb from core to common
This way it is also accessible to the compiler.
2023-05-23 08:26:03 +02:00
Simon Hausmann
37a21ee13a Move the shared font database to core 2023-05-19 10:40:51 +02:00
Olivier Goffart
6889dfa5f5 Rust: Make new(), run() and show() report errors from the backend
Fixes #2198
2023-02-10 05:00:03 +01:00
Tobias Hunger
625546304c Remove software-renderer feature more aggressively
I missed some instances as the CI and @ogoffart both pointed out. Fix
that.

Also make the `text_layout`and `ìnteger-sqrt` features that were set by
the `swrenderer` feature mandatory -- by removing them completely.
2022-09-07 10:11:11 +02:00
Tobias Hunger
639dcaf702 api: Rename module swrenderer to software_renderer
Also rename the `swrenderer` feature to `software-renderer`.
2022-09-07 10:11:11 +02:00
Tobias Hunger
38350db9a0 Fixes pointed out by Olivier and CI 2022-08-29 16:53:47 +02:00
Tobias Hunger
10c3c9d16d Api cleanup: Rename some remaining platform abstractions to platform 2022-08-29 16:53:47 +02:00
Tobias Hunger
53053683a1 API cleanup: Rename PlatformAbstraction to Platform 2022-08-29 13:26:36 +02:00
Tobias Hunger
259457eff8 API cleanup: Fix typo in variable name 2022-08-29 13:26:36 +02:00
Tobias Hunger
13701b4b3f API cleanup: Rename set_paltrom_abstraction to set_platform 2022-08-29 13:26:36 +02:00
Olivier Goffart
8fba65a282 Rename and expose the unsafe-single-threaded feature 2022-08-25 16:47:53 +02:00
Olivier Goffart
42eb7432de janitor: Move unsafe_single_core module to a file 2022-08-25 10:24:51 +02:00
Olivier Goffart
7417422e3c Make the PlatformAbstraction not Send using a EventLoopProxy trait
This changes the way the platform abstraction is initialized
2022-08-24 11:32:21 +02:00
Olivier Goffart
2e5ab86bea Rename backend module to platform
and the Backend trait into PlatfromAbstraction trait
2022-08-23 19:39:49 +02:00
Olivier Goffart
74c041010e Move the text functions out of the Window, into the Renderer trait 2022-07-25 12:04:34 +02:00
Tobias Hunger
dd59d41ee6 Rename init_*_items to register_component
I want to track component structure changes in the window without
generating more code. So use a more generic name for the init_*_items
functions, so that I can add the functionality I need in there.

Also add a register_component to PlatformWindow and call that.
2022-06-30 11:51:49 +02:00
Lukas Jung
45406ddef0
Make the Pico use Interrupts and WFE (#1337) 2022-06-15 17:15:58 +02:00
Tobias Hunger
07ad20a09c
Basic Slint accessibility support (#1294)
Implement basic accessibility (a11y) support, using the Qt backend.

_This should get us started, but accessibility support is an additional way to interact with UIs that is very different from the "graphical way" most users will interact with the UI. No single PR will "make a toolkit accessibility", this needs to be an ongoing effort!_

Parts of this PR:

* Add functions to access a11y-related properties to Component
* Add helper functions to Item struct 
* Handle accessible- properties in the compiler
* Add documentation, add description, enforce some basic rules
* Make the Text element accessible by default
* Don't optimize away accessibility property in the LLR
* Ensure that accessibility property are marked as used
* Add some accessibility properties to the native style widgets
* Support for bool and integer `accessible` properties
* Implement basic support for accessibility
* Make basic widgets accessible by default
* Make slider focus-able and interactable with keyboard
* Tell a11y layer about value changes
* Generate QAccessible constants using bindgen
* Don't expose the `accessible` properties when using the MCU backend: There is no backend to make use of them
* Handle focus change based on keyboard focus of the window
* Report accessible widgets at correct positions
* Allow for (virtual) focus delegation at the a11y level
* Calculate value step size dynamically
* Make sure to not send notifications to a11y backend about dead objects
2022-06-08 20:42:10 +02:00
Olivier Goffart
a72115518d Move the software renderer to core 2022-06-04 13:40:50 +02:00
Olivier Goffart
63b38d7f89 Move the Flickable item and implementation in the same module
The flickable module was created to hold the implementation for the Flickable
at a time were all the items lived in the items.rs module.
Now that some items moved into sub modules of items, we can also move the Flickable
in such module, alongside its implementation
2022-04-22 15:26:13 +02:00
Olivier Goffart
1b91158b46 corelib: allow to use i32 for coordinate instead of f32 2022-04-11 17:46:50 +02:00
Tobias Hunger
36421b193e Implement Component-wide default focus traversal helpers 2022-03-28 14:13:36 +02:00
Tobias Hunger
bdc3778cec Rename init/free item functions back 2022-03-14 09:43:50 +01:00
Tobias Hunger
1240c1d0b8 Remove the Component functions that initialize and free items
... based in the ItemTree. Leave only the variants that take the
ItemArray.
2022-03-14 09:43:50 +01:00