Commit graph

34 commits

Author SHA1 Message Date
Olivier Goffart
df7b98ae4d Fix crash in change callback evaluation
Revert part of fd993d0b52
Only keep the change in `evaluate` to fix the leak.
We can't destroy the nodes in mark_dirty as destroying them while
iterating lead to crash
2025-06-25 09:32:20 +02:00
Olivier Goffart
fd993d0b52
Fix memory leak with change handler
The dependency nodes would be leaked.

(This was particularly bad for the ones from the Flickable's bounds
change tracker since that one has many dependencies, while most change
tracker only have one)

Fixes #8768
2025-06-24 16:41:52 +02:00
Olivier Goffart
1bd5183629
Fix UB when a change tracker gets deleted as a result of that change tracker evaluation
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Don't drop the ChangeTracker's BindingHolder if it is currently being
evaluated as we still need it later.

There was also a bug in DependencyListHead::clear as it was not properly
updating all the field, and the use of for_each was problematic if nodes
gets delete as we iterate.

Fixes #8741
2025-06-23 16:39:03 +02:00
Olivier Goffart
23962b3e25
Upgrade cbindgen and use unsafe(no_mangle) attributes (#8539)
To be compatible with the 2024 edition, we need to wrap the
`no_mangle` attribute in `unsafe()`.

The parsing for that in cbindgen was only added in the version 0.28,
but we couldn't upgrade cbindgen before because of a regression in
cbindgen 0.27 that prevented us from upgrading.
Now that cbindgen 0.29 is released with a fix, we can prepare for the
2024 edition
2025-05-26 11:21:33 +02:00
Olivier Goffart
214d7fbea2 Flickable: add a change event handler to keep it in bound when geometry changes
When either the viewport gets smaller or the Flickable gets bigger, we
should move the viewport position to keep it within the bounds.

Fixes #7487
Fixes #2227

(Also workaround #8147 as the ScrollView will automatically go back in
bounds)
2025-05-23 10:04:00 +02:00
Simon Hausmann
ad3ab49d45
CI: fix snake case warning with nightly 2025-05-01 08:21:54 +02:00
Olivier Goffart
5ab791416b Implement Property::set_constant in C++ 2025-03-03 00:50:09 +01:00
Yuri Astrakhan
bcb2953f00 Auto-fixed clippy::unnecessary_map_or
This is a hacky approach, but does help a lot with the tedious fixes.

See https://rust-lang.github.io/rust-clippy/master/index.html#/unnecessary_map_or

```
__CARGO_FIX_YOLO=1 cargo clippy --fix  --all-targets --workspace --exclude gstreamer-player --exclude i-slint-backend-linuxkms --exclude uefi-demo --exclude ffmpeg -- -A clippy::all -W clippy::unnecessary_map_or

cargo fmt --all
```
2025-02-07 09:02:31 +01:00
Olivier Goffart
c98d234b9e Janitor: Always use `#![no_std] for runtime lib
And call `extern crate std` when the feature is enabled.
I've read this is the good practice on how to do it.
So that the std prelude is no longer included automatically.
There is then less difference between std and and no-std build which
should avoid surprises in the CI when we use things from the prelude.

The downside is that there is a bit of churn in the tests
2025-01-27 19:22:00 +01:00
Tasuku Suzuki
346d1c2df3 Fix typos
Ran `typos .` and fixed all typos that do make sense.
https://crates.io/crates/typos
2025-01-13 08:35:20 +01:00
Josh Wood
6a131e2648
Added PropertyAnimation.direction property for controlling animation direction (#6261)
Closes #6260

ChangeLog: Added property for controlling animation direction
2024-09-24 19:55:24 +02:00
Olivier Goffart
263af149c0 changed callback: limit chained callback to 10 invocations
in order to avoid infinite loops
2024-06-28 14:46:12 +02:00
Tobias Hunger
b2c2587945 janitor: Fix clippy "clamp-like pattern without using clamp function" 2024-06-24 14:59:47 +02:00
Tobias Hunger
e14e296734 janitor: Fix clippy "casting raw pointers to the same type and constness is unnecessary" 2024-06-24 14:59:47 +02:00
Aurindam Jana
3523e86359
Simplify commercial license (#3063)
Base the commercial license on the Royalty-free license adding clauses pertaining to the fees.
2024-05-31 14:06:17 +02:00
Aurindam Jana
9a3aa265d5
Update Royalty-free license (#5257)
Add clarification that Application may not expose Slint APIs.
2024-05-31 10:53:19 +02:00
Olivier Goffart
0b5473de8d Fix no_std compile 2024-05-02 22:25:53 +02:00
Olivier Goffart
80f37a3acf C++ ChangeTracker implementation 2024-05-02 22:25:53 +02:00
Olivier Goffart
ab53b1db2f More work on ChangeTracker 2024-05-02 22:25:53 +02:00
Olivier Goffart
b5b00fdf9f WIP: some runtime support for the change tracker
Introduce a ChangeTracker type, but it is not of any use now
2024-05-02 22:25:53 +02:00
Olivier Goffart
12d904a71c
Fix compiler panic with init in a component inlined into a repeater
The problem was that the code from #4322 inlined the init code in the
parent Component as at that point, the per-repeater component don't
exist yet.
Fix it by removing the workaround from #4322, but changing the order of
the passes so that the init code are already proccessed before any
inlining. This required to change the order of a bunch of passes.

Fixes #5146

As a drive-by, also add the missing C++ implementation of set_animated_value
for Brush that was discovered by the test. (Code wouldn't compile)
2024-04-29 15:34:12 +02:00
Aurindam Jana
0cfeec1a31
Update Slint Community License (#4994)
Updated the version from 1.1 to 1.2 
Renamed the header to "Slint Royalty-free Desktop, Mobile, and Web Applications License"
Added definition of "Mobile Application" and grant of right
Moved "Limitations" to 3rd section and "License Conditions - Attributions" to 2nd section
Added flexibility to choose between showing "MadeWithSlint" as a dialog/splash screen or on a public webpage
Moved the para on copyright notices to section under "Limitations"
2024-04-15 15:18:55 +02:00
Simon Hausmann
b1f408f683 Fix build of generated C++ code when using transitions on int properties with esp-idf
The energy monitor declares a transition on an animated int property,
for which Property<int>::set_animated_binding_for_transition is called,
which in turn calls slint_property_set_animated_binding_helper. The
latter is overloaded for various property types, such as float, Color,
or Brush, and then calls specialized functions from ffi, such as

slint_property_set_animated_binding_(int|float|etc.).

slint_property_set_animated_binding_int uses i32 in Rust, which cbindgen
maps to int32_t, so the
slint_property_set_animated_binding_helper overload also uses int32_t.

Unfortunately, with esp-idf, int32_t is a distinct type from int, and
the overload resolution fails.

As remedy, this change uses c_int instead of i32 in the Rust ffi, which
maps to int.

This seems easier than changing Property<int> to Property<int32_t> :-)
2024-03-12 20:25:00 +01:00
Olivier Goffart
c71b58e556 Fix rust nightly warnings about unused import in tests 2024-02-28 11:19:26 +01:00
Olivier Goffart
7b2ff89f1c Fix nightly warnings
eg:
```
warning: the item `Box` is imported redundantly
```
2024-02-21 10:52:04 +01:00
Olivier Goffart
58e5d62a02 Winit port: Fix wasm build
Port everything from instant to web-time
2023-10-23 14:22:48 +02:00
Aurindam Jana
5a4a7fee63
Update royalty free license to 1.1 (#2994) 2023-07-10 10:12:11 +02:00
Tobias Hunger
e02c360000 Clippy polish 2023-06-28 14:22:30 +02:00
Olivier Goffart
11dea135f7 Domain: slint-ui.com -> slint.dev 2023-06-16 10:55:08 +02:00
Aurindam Jana
039e54a5de
Add royalty free license to files except examples and docs (#2888) 2023-06-15 11:20:50 +02:00
Olivier Goffart
cb4ef70d33 Fixup tests and and compilation with no_std
The interpolation now rounds the value, so the test needs to be adjusted
by one unit
2023-06-02 17:02:08 +02:00
Arthur Araruna
64ad1ce357 Add some color and brush manipulation funcs (#2565)
The added functions enable mixing colors and manipulating the opacity
of colors and brushes.

They enable the behavior of some of the available functions from SASS and are
added for future use for adding the Adwaita style (future PR).
2023-06-02 17:02:08 +02:00
Simon Hausmann
c16253d29f Use Property<LogicalLength> instead of Property<Coord>
This removes the special code for the generated property getters and
ensures type safety in the run-time library for property value setting.

In the Rust generated code we continue to do arithmetic on the scalar
values, that means we immediately extract the scalar, do arithmetic and
rely on the compiler to only allow compatible units.

Danger zone alert: In the interpreter Value::Number can now be converted
to LogicalLength as-is.
2022-10-24 12:49:37 +02:00
Olivier Goffart
c28c527e0e Split the properties.rs files in modules 2022-07-21 14:07:15 +02:00