This removes a lot of allocations and speeds up the compiler step
a bit. Sadly, this patch is very invasive as it touches a lot of
files. That said, each individual hunk is pretty trivial.
For a non-trivial real-world example, the impact is significant,
we get rid of ~29% of all allocations and improve the runtime by
about 4.8% (measured until the viewer loop would start).
Before:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
Time (mean ± σ): 664.2 ms ± 6.7 ms [User: 589.2 ms, System: 74.0 ms]
Range (min … max): 659.0 ms … 682.4 ms 10 runs
allocations: 4886888
temporary allocations: 857508
```
After:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
Time (mean ± σ): 639.5 ms ± 17.8 ms [User: 556.9 ms, System: 76.2 ms]
Range (min … max): 621.4 ms … 666.5 ms 10 runs
allocations: 3544318
temporary allocations: 495685
```
The struct held provides access to the design metrics of the font scaled
to the font pixel size used by the element.
ChangeLog: Slint Language: Added font-metrics property to `Text` and `TextInput`.
Closes#6047
When calling `popup.show()` the parent itemtree of the popup should be
the one from the parent in which the PopupWindow is declared in the
source, and not the one of the context in which the `popup.show()` code
appears.
Part of issue #6426.
This happens to fix the issue as presented there.
But there is another issue in which we still crash when trying to access
global from a popup who's parent has been deleted because the interpreter
needs access to the root item tree to access the globals
The origin of this proposal is the name of the `swipe-left`, etc.
directional, boolean properties. They're missing another verb in their
name. In principle the right choice would be "recognize". That is what
the type name suggests, that's the term the documentation uses, so the
code should read `recognize-swipe-left: true;`. However that is a long
word. "Handle" is a verb that's simpler. It's also more generic (that's
a downside), but it's otherwise short enough to make things look
"right":
```
SwipeGestureHandler {
handle-swipe-left: true;
swiped => { something.naviate-left(); }
}
```
Therefore this patch proposes to rename the type to SwipeGestureHandler
and prefixes the boolean directional properties with "handle".
Don't return an Option, just return 0 when the timer is not started.
As discussed in the API review, the rational is that the interval is
just like a field in a struct and when the struct is default
constructed, it is initialized to 0
Because f64 has too much precision, so limit to f32 so that we don't
have extra precision we don't need and would be wrong as all our float
as in f32
(Also avoid double allocation in rust generated code)
- Make sure that in Rust and C++ we also truncate if the properties are
inlined
- Change the interpreter to truncate
This is a redo of commit f5d003d but truncate instead of round
fixes#5689
In rust, use f32 instead of f64 for arithmetic comparison.
In the interpreter, use approx_eq
The test is failling in nightly because of precision change in `log`.
By using f32, it actually should work
Also Revert "Disable builds with nightly Rust temporarily"
This reverts commit 4afc3a2e84.
Fixes#5722
It turns out that for repeated elements, we set root_weak to self_weak, instead of the root we obtain from the parent instance. Fix this by moving the code to initialize parent_item_tree_offset to before we try to use it (via parent_instance) to initialize root_weak.
Have a warning when a component is exported from the main file and
doesn't inherit Window.
Unless it's the last component, for compatibility with Slint 1.6
Also don't warn in the interpreter
Preparation for multi-components
Note that this had to rename one instance of TextStyle because it
conflicts with the struct of the same name used in the FontSettings
in the style. This wasn't a problem before because it shares some
property in common, and the the order of processing of component has
changed leading to the other one being generated.
(But that is a wider bug in the compiler outside of the scope of this
refactoring)
Yes, the fix for that is here, instead of cluttering #cfg's into the winit backend. This seemingly unused function is not needed by femtovg on desktop,
merely by skia (not enabled by default) and the software renderer.
In the Slint Rust crate, the software renderer is enabled by default - which is why this doesn't trigger a warning. But for the interpreter it was missing.
Use this snapshot to keep a unoptimized typeloader around, so that the preview
does not need to do another parsing run.
Move the document cache in the preview over to use the snapshot.
This change exposes functionality of already existing internal API
that all renderers use to obtain pixels for upload to the screen - so
it's rather well tested.
This also exposes the `SharedImageBuffer` API, an enum that represents
different SharedPixelBuffer encodings.