The definition of an Easing namespace allows to name an easing curve
outside an expression of type easing like, for instance, a struct field.
Closes#3943.
ChangeLog: Added an `Easing` namespace to reference easing curve outside of `easing` properties.
Previously there were two kinds of Menu:
1. "Simple" menu that don't have any `if` or `for`
2. "Complex" menu that have `if` and `for`
For the first kind, we were generating in the compiler the `entries` and
`sub-menu` callback. This lead to more efficient and simple code at
runtime.
For the second kind, we generate an item tree so we can dynamically
produce them at runtime.
The issue is that as we added feature, the code became complex to
handle, even in the simple case as we need to create a `VRc<MenuVTable>`
also for the context menu so we can have native context menu.
We still need the "Simple" case for the internal though.
So for that I added a ShowPopupMenuInternal builtin function although it
only differ from ShowPopupMenu by the type of its second argument.
Since the generated code has lots in common, they are still handled
together.
The proof that the two different codepath were harmful is that removing
it showed a bug with contextmenu within repeated element.
the `contextmenu_delete.slint` started failling. It worked before
because it was only a problem with "Complex" menu and the test used a
"Simple" menu.
The change in the interpreter should also solve the issue #9031 which
were using the wrong item tree as the menu.
- Implement @conic-gradient(color angle, ...) syntax
- Center is always at rectangle center (no center_x/center_y parameters)
- 0 degrees starts at north (12 o'clock position)
- Support Slint angle units: deg, rad, turn
- Software renderer: Full native implementation
- Qt backend: Native support with angle offset correction
- Skia backend: Native support with angle offset correction
- FemtoVG backend: Fallback to solid color (first gradient stop)
ChangeLog: Added support for `@conic-gradient`
Fixes#3957
-- Problem: is using `vtable::VRc::borrow(&menubar)` the correct approach?
-- Problem: `VTableMetaDropInPlace` is not properly implemented for `MenuVTable`
-- Problem: Codegen for menus has not been updated yet
- Updated Context Menu code to use `VRc` so both sides are supported
- Removed `ContextMenuFromItemTree`
- Moved `MudaType` to `internal/backends/winit/muda.rs`
- Stopped unnecessary use of `Option` when creating `context_menu_item_tree`
- Removed awkward Box<dyn> usage
- Using sp::VRc<sp::ItemTreeVTable> instead of recommended sp::VWeakMapped<sp::ItemTreeVTable> because the weak reference does not live enough to be activated
Outstanding issues:
- Root items are incorrectly all sub menus
- No longer needed ContextMenuItemTree needs to be removed
- MudaType needs to be moved
- Root menu items seem to be empty submenus, and are this not usable
- Root separators seem to be blank menu items
- `ContextMenuWrapper` works by virtue of passing `Box<dyn ...>` callbacks to them. This is clearly a hack to get around the challenges of using the "quote macros" from within `impl ContextMenuWrapper`
This is clearly not a complete and desirable solution (yet)
- Removed the `show_context_menu()` and started using the existing `show_native_popup_menu()` stub. Changed (probably erroneously) the type of the context menu parameter to what was on original change.
- Created a `ContextMenuWrapper` for the case where have the generated `activate()` and `sub_menu()` calls (this is incomplete)
- Removed the `no_native_menu` infrastructure that I cargo culted.
This represents the better part of a day of trying to implement native context menu support with `muda`. I've been able to get a context menu to appear, with the following caveats:
- Only the Rust code generator is supported
- Only Windows is supported
- Menu activation is `todo!()`
- Root menu items seem to display a subitem whether they have items or not
I've been finding it challenging navigating the Slint object model, particularly in the context of code generation, and I'm sure in some cases I'm overlooking simpler solutions. So I was hoping that I could get some feedback (perhaps what objects I need to "lock on to") about how to pull this over the finish line.
Thanks in advance, I'm really looking forward to having a native context menu in Slint!
When the SLINT_LIVE_RELOAD env variable is set, generate a component
that will forward everything to the interpreter instead of generating
everything.
Fix running the test driver rust with the SLINT_LIVE_RELOAD
```
SLINT_LIVE_RELOAD=1 cargo test -p test-driver-rust --all-features --features=slint/live-reload
```
This fixes the contents of the `n`-th repeater inside the
`ComponentContainer` to also show up in the `n`-th repeater *after*
the `ComponentContainer`.
The ComponentContainer is lowered to a Comonent Container and a
dynamic tree node. The tree node is managed manually and I messed
up the repeater indices since there were no entries in the repeater
array for the embedded components. That mad things hard to keep
consistent as components get merged.
This chnages that: It lowers a Component Container to Something like this:
```slint
ComponentContainer {
if false: Emtpy {}
}
```
This way the standard mechanismns make sure we have something to put into
the repeater list and that unscrews the indices, saving a bit of code along
the way.
The inserted repeated node is still marked as `is_component_placeholder`, so
that we can wire it up as needed.
This exposes FocusReason to .slint, and adds it as an argument to focus-event-changed callback on FocusScope to close#8387. It also adds two new callbacks, focus-gained and focus-lost, which are identical to focus-event-changed but are only invoked on focus gain or loss respectively.
In addition to this, it removes the FocusEventReason::AccessKit variant, replacing it with the mouse variant to hopefully make AccessKit more compatible with any Slint code that will use FocusEventReason.
Finally, I added two tests based on focus_change_event.slint, one for testing the FocusEventReason argument and another for testing the new callbacks.
close#8387
ChangeLog: Added `focus-gained` and `focus-lost` callback to FocusScope. Pass an `FocusReason` enum to the FocusScope callbacks
Closes#5992
Adds the enum FocusEventReason and makes it an argument for FocusEvent. This reason could eventually be exposed in Slint to solve #8387.
Using the focus reason tracking, I also added a select all on keyboard focus for TextInputs (except on macOS), which should close#5992.
ChangeLog: TextInput selects its content when focused with the keyboard on Windows and Linux
From the v1.11.0 crash reporter:
There is a panic in
`target/x86_64-unknown-linux-gnu/release/build/slint-lsp-8494405be069a534/out/main.rs:115729:64`
```
called `Result::unwrap()` on an `Err` value: Other("Could not initialize any renderer for LinuxKMS <REDACTED: user-file-path> from Skia renderer: Error opening device <REDACTED: user-file-path>: No such file or directory (os error 2)\\nError from FemtoVG renderer: Error reading DRM resource handles: Permission denied (os error 13)\\nError from Software renderer: Error opening device <REDACTED: user-file-path>: No such file or directory (os error 2)\\nNo renderers configured.")
```
That line in the generated file is in
```
115728 │ fn window_adapter_impl (& self) -> sp :: Rc < dyn sp :: WindowAdapter > {
115729 │ sp :: Rc :: clone (self . window_adapter_ref () . unwrap ()) }
```
Relevant backtrace:
```
6 "core::result::unwrap_failed"
7 "slint_lsp::preview::ui::slint_generatedPreviewUi::PreviewUi::new"
8 "slint_lsp::preview::ui::create_ui"
```
So the theory is that user_init need the window for some reason.
(eg, could be needing the scale factor to conver sizes or some other
things that needs the window)
So make sure we do the test before calling user_init
We must take care that all access to property that we consider constant
in global are accessed after the global has been initialized.
So initialize the global before the properties.
Fixes#8375 , #8337
... by changing the resolution for the `WindowItem` to traverse the
item tree from the current item, instead of going to the window.
This doesn't quite fix#4298 because `rem` resolution is still missing.
That requires the built-in default font size function to be fixed as
well, which is non-trivial.
cc #4298
Conversion from negative float to unsigned is saturating to 0 in rust
and undefined behavior in C++, we should therefore handle the case
properly
Fixes#8222
This does some refactoring to allow builtin item functions to return a
value:
- builtin member functions are no longer BuiltinFunction, but they are
just normal NamedReference
- Move special case for them in the LLR/eval
Adds methods to change a `string`'s case to lowercase or uppercase.
They use Rust's `to_lowercase` and `to_uppercase` `String` methods.
ChangeLog: Added string.to-lowercase and string.to-uppercase
Closes#7860
Add two new float to string conversion methods that mimic
JavaScript's Number.toFixed() and Number.toPrecision().
They are implemented as no_mangle functions similar to the already
existing float to shared string conversion.
Closes#5822
`__CARGO_FIX_YOLO=1` is a hack, but it does help a lot with the tedious fixes where the result is fairly clear.
See https://rust-lang.github.io/rust-clippy/master/index.html#/needless_borrow
```
__CARGO_FIX_YOLO=1 cargo clippy --fix --all-targets --workspace --exclude gstreamer-player --exclude i-slint-backend-linuxkms --exclude uefi-demo --exclude ffmpeg -- -A clippy::all -W clippy::needless_borrow
cargo fmt --all
```