After loading an image with `Image::load_from_path` and setting to a
source property, upon rendering with Skia, it would get replaced with a
Skia renderer specific image representation. When later setting another
image that was also using `ImageInner::BackedStorage`, the property
would not get set because PartialEq::eq would return true because the
image inner types are the same, instead of comparing the vtable
pointers.
Fixes#3510
- Make BorrowedOpenGLTextureOrigin non_exhaustive
- Mark BorrowedOpenGLTextureBuilder::new_gl_2d_rgba_texture as unsafe instead of build(). The former takes the arguments that may be garbage, not the latter.
For .slint files that are included, we canonicalize the path before
adding it into the import stack, to avoid duplicates. We didn't do that
for images in the global_embedded_resources.
Ensure this by canonicalizing as early as possible.
Fixes#2608
Add explicit enum values for repr(C) enums that have attributes like
cfg, so that even if there's a cfg gap in an enum (say cfg(feature =
"svg")) it won't break the ABI.
See also 004dce6c0b
- On the web, to return the image size, we need to use the natural size
of the image, and not its dom size, as the later get modified since
commit b727aba4a0
- The target size did not take in account the image fit, that's because
former version of resvg could only render by respecting the aspect
ratio. But since the web don't have this limitation, we now need to
take it into account. And new version of resvg can also scale with
any aspect ratio
SVGs are rendered using HTML image elements, that are converted to textures.
The size of the texture defaults to the SVGs viewbox, which may be small - despite
it being possible to render the SVG at a higher resolution with great quality.
Similar to the native code path, this patch also uses the target image size
and propagates it to the DOM HTML image element to instruct the browser to
render the SVG at a higher resolution.
Co-authored-by: Olivier Goffart <olivier.goffart@slint-ui.com>
This avoids accidental use of logical pixels, esp. for SVG, elimiates
one call to `to_untyped()` as well as an untyped scale factor in the
femtovg renderer.
Because re-generating the Skia image is slow and there is no point
storing both the image buffer and the SkiaImage in the cache as it
is basically the same information.
For embedded images the path is empty but we unconditionally used it to create a TextureCacheKey,
which clashes.
Instead, preserve and store the ImageCacheKey in the ImageInner variants.
This includes the cache of decoded images, the HTMLImage element support
and the SVG rendering adapter.
The objective is that Image holds an ImageInner, which is not a path
anymore that the backend has to process, but instead always either
decoded image data, a pointer to a static texture or an SVG tree that
can be rendered to the desired size.
With ImageInner::StaticTextures (the variant) and StaticTextures (the
struct), we need to disambiguate for the generated enum contructor
functions. This is done by prefixing the enum variant with their name.
Commit 738ac0dc01 increased the size of the ImageInner::StaticTextures variant,
which breaks the size assertions in the interpreter ffi build.
This changes fixes that by reducing the size of the ImageInner variant again by
moving all the fields into a separate struct.
* Use a jpg over an png, which is much smaller
* Do not round the image
* Change the image file extensions used in the demos to reflect the
actual image format being used
* Do not use symlinks for images: This breaks the WASM demos
The README.md contains the warning that used to be in lib.rs.
Add README.md files to all internal crates
... pointing to the official public crate to use instead.
Rename internal crates
fixup: README files
fixup rename