Commit graph

46 commits

Author SHA1 Message Date
Simon Hausmann
6e12b00b3f Re-add new constructor functions for ComponentCompiler and CompilerConfiguration
Amends commit dc51d4ccda

As discussed in #310
2021-07-12 13:26:17 +02:00
Tobias Hunger
dc51d4ccda Use impl Default instead of new() constructors 2021-07-12 13:22:25 +02:00
Olivier Goffart
13bd828b96 Update license date 2021-07-02 15:55:54 +02:00
Olivier Goffart
423656d900 Update some more version number
Meaning that following the docs or tutorial won't work until the release is complete
2021-06-30 17:21:38 +02:00
Tobias Hunger
6b48373a01 Janitor: Fix typo in local variable name
No behavior change is intended here!
2021-06-28 08:32:00 +02:00
Simon Hausmann
de8e398ad2 Bump cargo sixtyfps crate dependency version in Rust docs 2021-04-27 15:48:53 +02:00
Olivier Goffart
cae88f0823 Create a Diagnostic quen the main .60 file can't be loaded 2021-03-15 11:44:20 +01:00
Olivier Goffart
730b1ccff2 Refactor diagnostic: Merge BuildDiagnostic and FileDiagnostic 2021-03-12 19:32:50 +01:00
Olivier Goffart
89bbdce88e Polish a bit the Brush API 2021-03-10 16:54:33 +01:00
Olivier Goffart
9eac131ae5 Add the logo in the docs 2021-02-12 08:24:42 +01:00
Olivier Goffart
fea2478859 Update version number everywhere 2021-01-28 16:34:13 +01:00
Olivier Goffart
63a0d9308b Bump version 2020-12-14 08:49:54 +01:00
Simon Hausmann
87e0cc7d85 Fix resource embedding doing a wasm build of a project using the sixtyfps! macro
We need to embed resources in wasm builds. Unfortunately we can't detect
that we're called by say wasm-pack and "TARGET"/"HOST" only works inside
build.rs. So instead, to keep things simple, this change always embeds
the image resources when targeting Rust.

The `SIXTYFPS_EMBED_RESOURCES` environment variable can be used to
override this anywhere for any language.

Fixes #130
2020-12-10 15:09:32 +01:00
Simon Hausmann
624113b0a2 Change the sixtyfps_build compiler configuration API
Don't expose the internal type but create a public wrapper with the
builder pattern. That makes it easier to change defaults and it hides
internals like the callback futures.
2020-12-10 14:22:14 +01:00
Olivier Goffart
125ec13f24 Bump version numbers
Note: this does not update the documentation yet
2020-12-07 15:41:29 +01:00
Simon Hausmann
fa95064363 Fix resource embedding across component boundaries
When referencing an image a repeated element and were targeting a
configuration that requires resource embedding, then that image would
not embedded.

This was due to the fact that we didn't recurse into sub-components in
the resource collection phase and the generators made a per-component
embedding decision. The field responsible for that was also not
propagated to sub-components.

This patch addresses these two bugs by cleaning up the entire mechanism:

The compiler first generates the new ResourceReference::AbsolutePath for
all img!"foo.png" expressions. If the compiler is configured to embed
resources, then the embed_resources pass will traverse all
sub-components and expressions in them to change them to
ResourceReference::EmbeddedData with a unique integer id. Simultaenously
all the resources to be embedded get also collected in the root
component, so that the build script as well as the generator can take
care of dependency handling and actual resource embedding.
2020-11-23 13:47:16 +01:00
Olivier Goffart
32f23f4c3e Add semi colon on the docs.
The run statement returns `()` so it is easier to copy/paste it if it has the semicolon
2020-11-23 10:31:34 +01:00
Olivier Goffart
8b76114083 Recompile if a dependencies changes 2020-11-18 13:23:59 +01:00
Olivier Goffart
359f42c5f7 Prepare the compiler to be async
This will allow the online editor to load imports from URL asynchroniously later

Since currently the compiler is only working on a single thread, and that we
never await on a future that could block, it is allowed to use the spin_on executor
2020-10-30 15:00:04 +01:00
Olivier Goffart
20cfb65e53 Bump version 2020-10-22 08:41:45 +02:00
Olivier Goffart
0c253efb0d Some changes in the rust documentation and its README 2020-10-20 18:02:28 +02:00
Olivier Goffart
dbdc8483e2 Disable the check for the SIXTYFPS_STYLE env variable on wasm 2020-10-13 09:30:18 +02:00
Olivier Goffart
7eff181e6f sixtyfps_build: add a compile_with_config function 2020-10-12 12:35:03 +02:00
Olivier Goffart
84f0fb7b07 Display a warning when no style is selected 2020-10-12 11:50:39 +02:00
Simon Hausmann
a472ca7c28 Automatically embed resources when cross-compiling
Don't assume that the file system is the same
2020-10-06 23:00:17 +02:00
Olivier Goffart
8134fe5088 Support for named type as property 2020-09-17 13:14:01 +02:00
Simon Hausmann
ff9c118e07 Propagate warnings to the end of the compilation step and print them 2020-09-04 20:34:20 +02:00
Olivier Goffart
f1ad78bc25 Qt style support for the rust backend
Need to set the SIXTYFPS_STYLE=native env variable while compiling
2020-09-01 12:25:11 +02:00
Simon Hausmann
1fec49fc10
Small typo fixes 2020-08-26 20:56:25 +02:00
Olivier Goffart
58cdaeb8dd Update license header to mention that commertial option are available 2020-08-26 13:23:42 +02:00
Simon Hausmann
2823f32692 Apply license headers to all non-binary/non-json sources 2020-08-17 17:55:20 +02:00
Simon Hausmann
5b9c41b76b Add referenced image resources to the dependencies for the rust build 2020-08-07 13:35:44 +02:00
Simon Hausmann
09cae799d3 Fix return type of compile_syntax_node
All call sites are only interested in the root component, so might
as well return that.
2020-07-28 09:21:32 +02:00
Olivier Goffart
0feec40a31 Add a quick and dirty code indenter so the generated code has several lines
This helps to debug error messages
2020-07-17 15:00:12 +02:00
Simon Hausmann
893b5132c8 Further encapsulate Diagnostics
Use has_error() and a new convenience function to get the diagnostics as a string vector.
2020-07-17 11:52:29 +02:00
Simon Hausmann
732a56259f Simplify compilation call sites further
Move run_passes into the library compilation function. That way the
FileDiagnostics are created by the parser, can be passed on to the library
compilation function and after that we don't need them anymore and can
replace them with future BuildDiagnostics for example.
2020-07-16 18:53:59 +02:00
Simon Hausmann
4c1e4c4da4 Reduce direct access to CompilerDiagnostic::message
Instead use to_string(), to make it easier to change in the future.
2020-07-16 18:22:23 +02:00
Simon Hausmann
c3aae7648a Further simplify compilation call sites
Remove the need to construct the type registry at all the call sites by
offering a compile_syntax_node function in the compiler library.
2020-07-16 09:25:26 +02:00
Simon Hausmann
64a4e749b7 Simplify path setup in the Diagnostics
Pass the path to the parse function, as that's easier at most call sites.
Also offer a convenience parse_file function.
2020-07-15 19:21:25 +02:00
Simon Hausmann
8e047d3761 Simplify compiler diagnostics API
Don't require the callers to hold on to the source code string until an
eventual diagnostics code path is hit. Instead it turns out it's
simpler to let the parser consume the source code as string, where
internally after tokenizing it can be moved into the diagnostics and
from there into the code map if needed.

There are a few places where we now clone the source code, but that's
only in cases where we also extract stuff separately (test code) or the
syntax updater.
2020-07-15 17:34:11 +02:00
Simon Hausmann
5b43962bb2 Split up TypeRegistry
For a .60 files the locally defined components are now stored in a separate
per-document TypeRegistry instance that falls back to the global registry
for lookups.
2020-07-15 13:09:43 +02:00
Olivier Goffart
e95d7da888 Parser: typed syntax node accessor 2020-06-11 17:50:28 +02:00
Olivier Goffart
907bea3d3b Layout for rust 2020-06-10 19:41:24 +02:00
Simon Hausmann
1404cb73ae Add support for embedding resources in the rust generator
This is relatively straight-forward via a pass in the compiler to
collect the resources to embed and then use include_bytes! (once per
resource).

What's really annoying is that the rust resource enum can't store a
&'static [u8] because cbindgen doesn't represent that, probably because
the slice representation isn't guaranteed to stay as it is. So instead
this, for now, uses raw pointers.
2020-06-09 22:54:29 +02:00
Olivier Goffart
d1febde6c7 Fix warning in the generated code 2020-06-08 10:07:17 +02:00
Olivier Goffart
9fc60e104f Add another way to load .60 files from a build script 2020-06-05 13:45:38 +02:00