Tobias Hunger
02bdcbf6ff
Janitor: Replace float comparison dance with approx_eq from euclid
...
Sixtyfps uses euclid already, so let's use euclid for float comparisons
as well.
I changed the code to decide whether a number is a positive integer to
make do without a comparison along the way.
2021-07-22 20:01:23 +02:00
Tobias Hunger
63bc31aa44
Janitor: Remove unnecessary closure
2021-07-08 20:43:38 +02:00
Tobias Hunger
e5bdeaa804
Janitor: Remove unnecessary &
2021-07-07 08:42:28 +02:00
Olivier Goffart
13bd828b96
Update license date
2021-07-02 15:55:54 +02:00
Tobias Hunger
13d7f5e7bd
Janitor: Fix typos in comments and user-facing strings
...
Also adapt tests for error messages containing the fixed strings.
No behavior change is intended!
2021-06-28 08:32:25 +02:00
Olivier Goffart
9b4bcab926
Better error message when overriding a layout property
...
As suggested by Simon
2021-06-23 17:15:49 +02:00
Olivier Goffart
e721a4cf1e
Report error when the 'x' or 'y' property is set for elements in layout
2021-06-23 16:53:45 +02:00
Olivier Goffart
962dc0075c
Layout: Make the default padding and spacing 0
...
and add Box widgets that have proper defaults
Closes #200
2021-06-21 14:29:53 +02:00
Olivier Goffart
19cef07d96
Properly detect loop in layout
...
cc #257
2021-06-18 20:30:14 +02:00
Olivier Goffart
deaa0fddb0
WIP layout: split vertical and horizontal cache
...
Split the vertical and horizontal pass into different property cache
This will allow to implement "height for with"
This patch does not port the Rust or C++ binding yet
2021-06-16 15:14:07 +02:00
Olivier Goffart
ee00c9eb92
Rename maximum- and minimum- properties to max- and min-
...
Issue #259
2021-06-14 10:28:30 +02:00
Olivier Goffart
73c396ed7a
Report binding loops for layouts
2021-05-18 12:25:19 +02:00
Olivier Goffart
fbdbe69fe7
Window: make hight and width fixed size, preferred-* property set the initial size
...
Issue #227
2021-05-18 10:23:06 +02:00
Olivier Goffart
6530518dd6
Some fixups after review
2021-05-11 14:59:57 +02:00
Olivier Goffart
ba1aff84d0
Layout refactoring: C++ part
2021-05-11 14:59:57 +02:00
Olivier Goffart
f99d7de5ad
Fixup layout in rust
2021-05-11 14:59:57 +02:00
Olivier Goffart
8da6c8cdb3
Lower PathLayout
...
As part of the layout refactoring, most of the path layout lowering
was gone. Add it back
2021-05-11 14:59:57 +02:00
Olivier Goffart
a990e01cd8
Apply the layout restrictions to the parent element
2021-05-11 14:59:57 +02:00
Olivier Goffart
f06bf8d5a7
Fix repeater in box layout
2021-05-11 14:59:57 +02:00
Olivier Goffart
b463e3cca4
WIP refactor layout
...
This commit add support for the box layout
2021-05-11 14:59:57 +02:00
Olivier Goffart
21a80f4562
WIP: Layout refactoring
...
Instead of using a solve_layout function in the component, use property to hold
a layout cache.
This commit only implement the GridLayout and only the interpreter part
2021-05-11 14:59:57 +02:00
Olivier Goffart
96ee9ea7a0
GridLayout: Element outside of a Row should go in a new row
2021-04-08 11:46:24 +02:00
Olivier Goffart
730b1ccff2
Refactor diagnostic: Merge BuildDiagnostic and FileDiagnostic
2021-03-12 19:32:50 +01:00
Olivier Goffart
7c48bcdd4c
Add the source file getter to the Spanned trait, and remove SpannedWithSourceFile
2021-03-11 14:09:55 +01:00
Olivier Goffart
096f55e365
Change behavior of percent sice within the layout
...
So that size with percentages don't affect the maximum/minimum size
Fixes #117
2021-02-11 20:32:26 +01:00
Olivier Goffart
55726cc10d
fix two way binding when they are declared twice
...
Fix the galery's disable button not disabling most widgets
2021-02-05 18:33:28 +01:00
Olivier Goffart
e09fa06226
Fix nested for layouts
...
Fixes #149
2021-02-01 12:38:56 +01:00
Olivier Goffart
e2db0e49dc
Fix explicit size in box layouts using for
...
Fixes #147
2021-01-29 16:35:59 +01:00
Olivier Goffart
7f78bea8b5
Fix a bunch of cargo clippy warnings in the compiler
2020-12-07 12:54:38 +01:00
Olivier Goffart
ac3ce779e9
Make child_of_layout actually mean what it is named after
2020-12-02 18:36:23 +01:00
Olivier Goffart
957867d72a
More work on popup
2020-11-30 15:20:51 +01:00
Olivier Goffart
dec29e6d98
Allow to export structs
2020-11-17 12:22:10 +01:00
Simon Hausmann
9df18a3747
Apply default layout spacing and padding from the style
...
Extract the StyleMetrics from the style and pass it to the layout
lowering pass for application.
The tests were adjusted to explicitly specify the padding/spacing to
override the ugly style default.
2020-11-04 15:20:43 +01:00
Olivier Goffart
f855b18fb0
Implement min/max size restriction on the window
...
(Implemented in the interpreter only for now)
2020-10-29 19:08:52 +01:00
Olivier Goffart
a4671502ab
Allow to speccify a fixed width/height in the layout by setting the height or width
2020-10-26 19:09:01 +01:00
Olivier Goffart
9ec2013a3a
Layout refactor: move the constraints dirrectly into the layout item
2020-10-26 17:17:29 +01:00
Olivier Goffart
c659c4369a
Refactor the Layout generation code
2020-10-26 10:07:31 +01:00
Olivier Goffart
ed01d8369a
Start working on VerticalLayout/HorizontalLayout
2020-10-23 14:08:58 +02:00
Olivier Goffart
27a6ff1227
Move Type and related concepts in a different module
...
Leaving only the TypeRegister in the typeregister module
2020-10-23 11:17:14 +02:00
Simon Hausmann
6aa292eac1
Change the names of the logical and physical pixel units
...
The logical pixels are now just called "px" and the less frequently
used physical pixels have the "phx" suffix.
The existing markup was adapted using the syntax updater and the
following patch:
+ if node.kind() == SyntaxKind::NumberLiteral {
+ if node.text().ends_with("lx") {
+ return write!(
+ file,
+ "{}px",
+ node.text().as_str().split_at(node.text().as_str().len() - 2).0
+ );
+ }
+ if node.text().ends_with("px") {
+ return write!(
+ file,
+ "{}phx",
+ node.text().as_str().split_at(node.text().as_str().len() - 2).0
+ );
+ }
+ }
Fixes #49
2020-10-16 07:19:40 +02:00
Simon Hausmann
d8459ef00e
GridLayout cleanup
...
Separate out the padding and spacing parameter handling. A separate data
holds these and the code generation is also split out into
helper functions in the C++ and Rust generator. This will allow re-use in the future.
2020-10-13 22:52:04 +02:00
Simon Hausmann
e5b8e5d64d
Prepare for more code sharing in layout handling
...
Move layout constraints for layout items into a separate
helper struct.
2020-10-13 18:17:47 +02:00
Simon Hausmann
1b4317a93a
Minor cleanup in the layout code in the compiler
...
Free the term "Layout Constraints" for use later for the actual constraints
of layouts.
2020-10-13 18:00:54 +02:00
Olivier Goffart
d924ec6bd9
Fix a bug when using layout within a for loop
2020-09-07 14:03:46 +02:00
Olivier Goffart
59dbb610be
Materialize fake properties such as layout width/height
2020-09-01 18:49:49 +02:00
Olivier Goffart
2144975dad
Fix setting row in GridLayout with the row property
2020-09-01 14:27:00 +02:00
Olivier Goffart
a36cb2d9b4
Layout: add a padding shorthand property
...
Also fix a bug in the C++ code generator where two layout have padding
in the same component
2020-09-01 13:29:13 +02:00
Simon Hausmann
5dbd0b213c
Add support for grid layout padding
2020-08-28 15:06:14 +02:00
Simon Hausmann
7976a4057f
Improve handling of nested layouts
...
We support directly nested layouts, but we did not support indirect
nesting:
GridLayout {
Rectangle {
l2 := GridLayout { ... }
}
}
This patch fixes that by detecting this scenario and merging the layout
info of the element (Rectangle) and the layout inside (l2). This makes
it much easier to create re-usable components that use layouts
themselves and allows placing them in layouts.
2020-08-28 15:06:14 +02:00
Olivier Goffart
58cdaeb8dd
Update license header to mention that commertial option are available
2020-08-26 13:23:42 +02:00