Commit graph

507 commits

Author SHA1 Message Date
Olivier Goffart
8361ef4019 Start code egeneration for the two ways binding
This is only meant to include the cases in which the property are optimized.
Does not work yet for the dynamic component
2020-09-24 14:37:16 +02:00
Simon Hausmann
7ca66d62b9 Fix crash in TextInput when deleting a left-directed selection
When selecting to the left, the anchor remains to the right of the cursor.
When deleting such a selection, we fetch the cursor and anchor using a helper
method, which ensures that the anchor is to the left of the cursor.
Finally when setting the cursor then to the anchor, we need to also
set the anchor, since both were swapped.

This also add an automated test for this scenario.
2020-09-23 17:33:09 +02:00
Olivier Goffart
4981c3ca75 Some check for the two way bindings 2020-09-23 14:06:08 +02:00
Olivier Goffart
e3459f39d4 Parse two ways bindings 2020-09-23 14:06:08 +02:00
Olivier Goffart
315fd7a881 Start doing a ScrollArea element
Unfortunately something is wrong with the Qt style, it looks like the Qt style
does not respect the rect given for the sub components

Also Input is not handled yet.
2020-09-22 20:05:41 +02:00
Olivier Goffart
8561106a15 Fix $children when there are two levels of insertion 2020-09-22 17:39:51 +02:00
Simon Hausmann
7e5b6843a4 Fix crash on start-up of rusttest2
Mysteriously the path tesselation of hello.60 fails with Lyon 0.16.0, so pin
it to the previous release.

Reported also in nical/lyon#607
2020-09-22 14:24:40 +02:00
Olivier Goffart
2ee861365c Flickable: expose the viewport property as viewport_*
The code generator forward that the the viewport
2020-09-22 13:52:27 +02:00
Simon Hausmann
4f25b0942f Draw text selections 2020-09-21 18:43:59 +02:00
Simon Hausmann
86d54ba2a7 Fix workaround for add_todo not working
To work around the lack of a two-way binding, we must binding to the text input, not the root :)
2020-09-21 15:31:32 +02:00
Olivier Goffart
b36a9004ef Move the RepeaterInner in a Rc and use that for the ModelPeer 2020-09-21 15:23:24 +02:00
Simon Hausmann
b857eb4671 Add an accepted signal to TextInput and LineEdit 2020-09-21 13:18:53 +02:00
Simon Hausmann
93a08c5207 Add a LineEdit widget to the ugly and native style 2020-09-18 18:54:37 +02:00
Simon Hausmann
0d751e6627 Render a text cursor for TextInput items
It doesn't look quite perfect yet, but it's a start.
2020-09-18 17:58:14 +02:00
Simon Hausmann
2da84fee46 Add a boilerplate TextInput item 2020-09-18 16:34:24 +02:00
Simon Hausmann
7053aee0c8 Pass the ComponentWindow to ItemVTable::input_event 2020-09-18 16:18:48 +02:00
Simon Hausmann
72ee03a1a5 Fix build with clang
Similar to the issue fixed in commit
de74ae4534, clang appears to assume that
the float literal is a double our object literals and aggregate
initialization to float members (like the level of InkLevel) requires an
explicit cast.

I don't know of a way to determine the type of a struct field by index easily,
so this build fix instead uses C++17 destructuring to initialize the fields by index.

So

    InkLevel{ std::get<0>(o), std::get<1>(0) }
                              (^^ fails when get returns double and
                              field is float)

becomes

    InkLevel s; auto& [f1, f2] = s; f1 = std::get<0>(o); f2 = std:get<1>(o); return s;
2020-09-17 16:40:05 +02:00
Olivier Goffart
bfe2bf2478 Ability to read properties of a struct 2020-09-17 13:53:00 +02:00
Olivier Goffart
8134fe5088 Support for named type as property 2020-09-17 13:14:01 +02:00
Olivier Goffart
d4e1bfe360 Fix using local exported components
Components need to be processed in source order.
Not exported last as it was before.
2020-09-17 09:09:38 +02:00
Olivier Goffart
1c8150cb35 One should not be able to instantiate structures 2020-09-16 18:38:08 +02:00
Olivier Goffart
e0ed5252a8 Parse type declaration
```
export Foo := {
    property <int> xxx;
}
```
2020-09-16 18:26:13 +02:00
Olivier Goffart
913d680333 Recactor rust Model after first round of API review
- Remove EmptyModel and use an Option
 - Make ModelRc a type alias
 - Rename ArrayModel into VecModel
2020-09-16 14:25:57 +02:00
Simon Hausmann
ad77896312 Change the way Text's default color is implemented
Instead of via an item constructor, implement support for default
bindings in the compiler.
2020-09-16 13:41:18 +02:00
Simon Hausmann
625cb6c6b8 Add a constructor to Text and let the color default to black
We really shouldn't require specifying a color for every Text {} element just in order
to see *some* text.

For Rectangle OTOH transparent is a good default (and thus for Color), hence
this change just to Text.

Right now the constructor bit is also a bit repetitive, this could
perhaps be folded into BuiltinItem to generate the ffi, default impl and
forward to an init function if it exists.
2020-09-16 08:20:13 +02:00
Simon Hausmann
79ba5d9de8 Provide a window reference in various ItemVTable functions
Access to the window, in particular the scale factor, will be needed in a few places.
2020-09-15 15:55:47 +02:00
Olivier Goffart
4a0a65f113 C++ model that can be changed 2020-09-15 12:18:36 +02:00
Olivier Goffart
987d43baec Button in ugly style: fix clicking on the border of the button 2020-09-14 16:57:45 +02:00
Olivier Goffart
4de2e57175 Use a Model trait in the rust backend 2020-09-14 14:02:34 +02:00
Olivier Goffart
8761ca80a3 Add SharedArray::push and adjust a bit the API 2020-09-09 18:47:15 +02:00
Simon Hausmann
09142beac4 Make C++'s Color consistent with Rust's Color
sixtyfps::Color shall have the same minimal API by providing from_argb_encoded and as_argb_encoded.
2020-09-08 22:19:58 +02:00
Olivier Goffart
6065127581 Some progress towards signal with arguments
Generated code compile, but i haven't tested if it works yet
2020-09-08 17:41:20 +02:00
Olivier Goffart
b65ea71572 Ugly checkbox: don't animate while it is resized 2020-09-08 16:21:53 +02:00
Simon Hausmann
ec07d6bfe8 Tweaks to the color schemes of the printer demo and ugly style/gallery
The printer demo looks slightly less boring on white background with brighter colors.

In exchange, the controls can become more dull and hopefully easier to see.
2020-09-08 15:30:28 +02:00
Olivier Goffart
a6504ee61b Start implementing some code that passes argument to functions and signals 2020-09-08 14:37:44 +02:00
Olivier Goffart
a192ffe283 Make the C++ Signal class templated on the arguments 2020-09-08 13:11:32 +02:00
Olivier Goffart
e997dff094 Use a reference as a signal argument.
It will be easier to make that work with C++
2020-09-08 12:12:01 +02:00
Olivier Goffart
e10ed650ee Lookup of signal argument within a signal handler 2020-09-08 12:12:01 +02:00
Olivier Goffart
637a0e792c Some more progress in signal connection with arguments 2020-09-07 18:49:38 +02:00
Olivier Goffart
c809638003 Parse signal handler with arguments (parsing only) 2020-09-07 18:14:17 +02:00
Olivier Goffart
9f026c820d Parse declaration of signal with arguments 2020-09-07 17:41:24 +02:00
Olivier Goffart
16f5cf42e3 Actually compute the layout of elements within a for loop 2020-09-07 14:04:14 +02:00
Olivier Goffart
d924ec6bd9 Fix a bug when using layout within a for loop 2020-09-07 14:03:46 +02:00
Olivier Goffart
4845920dea On windows, the files are checked in with \r\n, and the test must accept that 2020-09-05 19:27:35 +02:00
Olivier Goffart
99e5fbd17a Attempt to fix windows build by making sure that slashes in path are escaped 2020-09-05 16:50:27 +02:00
Simon Hausmann
41463cb14c Remove trailing whitespace 2020-09-04 21:36:32 +02:00
Simon Hausmann
d8e51dc03d Include warnings in the expected diagnostics of the syntax tests
Since some lines may produce multiple warnings/errors, the regex
supports now multiple carets, which indicates the number of lines to
walk back. This is a bit hacky, but it works :-)
2020-09-04 21:26:21 +02:00
Simon Hausmann
2a9c962b8d Exclude exposure of easing and duration typed properties
We decided that their type mapping is not ready for public API yet. For
example for duration we'd like to replace the opaque i64 with another
opaque type that however has convenient conversions to
std::time::Duration or std::chrono::milliseconds. We can't use either
directly because we need ffi compatibility, in order to create an
instance in C++ and pass it to the Rust run-time.

So this hides such properties and instead produces a warning.
2020-09-04 21:25:11 +02:00
Simon Hausmann
ff9c118e07 Propagate warnings to the end of the compilation step and print them 2020-09-04 20:34:20 +02:00
Simon Hausmann
ec36a50a25 Add support for warning diagnostics
They're emitted via codemap_diagnostics. For the Rust proc-macro we
generate a funny warning symbol until the proper APIs are stable.
2020-09-04 20:28:43 +02:00