Olivier Goffart
58cdaeb8dd
Update license header to mention that commertial option are available
2020-08-26 13:23:42 +02:00
Simon Hausmann
2823f32692
Apply license headers to all non-binary/non-json sources
2020-08-17 17:55:20 +02:00
Simon Hausmann
5e6bc55fe6
Reduce precision for the cubic easing curve
...
As suggested by Olivier. Also added another test.
2020-08-05 15:41:30 +02:00
Simon Hausmann
00b05bf891
Fix easing curves once more
...
Olivier is right, mixing t and x like that is not correct. Revert to the
previous formula with increased precision.
2020-08-05 15:32:58 +02:00
Simon Hausmann
99c71cca05
Avoid jumps when using cubic easing curves
...
solve_t_for_x uses newton's method or binary search with the provided
tolerance to find t. The default tolerance is 0.1 and our control points
are between 0.1, so the resulting t is not very fine grained.
Instead, first go from t to x and then x becomes the new t for y.
The included but commented out test can be used to verify that the
curves are correct.
2020-08-05 14:51:07 +02:00
Olivier Goffart
d43fcfe3ea
Remove stray dbg!
2020-08-05 13:28:20 +02:00
Olivier Goffart
1741b90b4e
Implement a SIXTYFPS_SLOW_ANIMATIONS env variable
...
that can be set to a factor to reduce the speed of animations
2020-08-05 13:21:29 +02:00
Simon Hausmann
97a2fb2c7b
Move datastructures::EasingCurve into animations
2020-08-03 13:49:20 +02:00
Olivier Goffart
9760cf4969
Begin to implement a Flickable
...
The implementation is still very rough and will need to be improved
2020-07-30 14:36:21 +02:00
Olivier Goffart
46a011683f
Implement easing curve in the runtime
2020-07-29 15:20:28 +02:00
Olivier Goffart
e00491811b
Get rid of the context in properties/signal
2020-07-13 18:49:06 +02:00
Olivier Goffart
90ed79e39f
Remove unused code in the animation driver
2020-07-02 17:36:34 +02:00
Olivier Goffart
9d852f802e
Property refactoring
...
The tests are working and everything seems to be back normal.
But there is still some cleanup required
2020-07-02 14:14:49 +02:00
Simon Hausmann
fb74a8ddd4
Fix animations for the wasm build
...
Use the instant crate that has a transparent fall-back to performance.now().
2020-06-25 09:07:04 +02:00
Simon Hausmann
8675cfb183
Fix animation driver to deal with freed animations
...
Just skip over those entries.
2020-06-25 08:58:13 +02:00
Simon Hausmann
688f111563
Added simple linear property animation class
2020-06-23 13:27:09 +02:00
Simon Hausmann
d99972a77a
Simplify animation driver handling
...
Instead of passing it through the event loop, make it accessible as a
thread local variable.
2020-06-23 13:03:35 +02:00
Simon Hausmann
7694337181
Simplify the animation driver API
...
By making the duration a "property" of the Animated trait, we can reduce
the API surface.
2020-06-22 19:27:15 +02:00
Simon Hausmann
0aa4d85c92
Start with data structures for animations, with a duration and basic controls
2020-06-15 18:02:23 +02:00