Olivier Goffart
58cdaeb8dd
Update license header to mention that commertial option are available
2020-08-26 13:23:42 +02:00
Olivier Goffart
cbeb982684
Use the FieldOffset struct from the upstream create
2020-08-24 11:20:38 +02:00
Simon Hausmann
2823f32692
Apply license headers to all non-binary/non-json sources
2020-08-17 17:55:20 +02:00
Simon Hausmann
62a8b15f09
Move ItemVTable and frieds to corelib::items
...
To avoid ambiguities regarding the use of FieldOffset, the BuiltinItem
proc-macro uses fully-qualified type names now.
2020-08-12 10:10:51 +02:00
Simon Hausmann
aecf6a8878
Center text in buttons in the demo and gallery
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This adds horizontal_alignment/vertical_alignment properties, along with
width/height to Text.
This still uses a hard-coded enumeration in the compiler, which is meant
to go away in favor of general enum support.
2020-08-07 10:02:52 +02:00
Simon Hausmann
9b13b363c3
Move corelib::abi::properties to corelib::properties
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And the bits that are only there for the C binding are now in an ffi sub-module.
2020-08-03 17:32:28 +02:00
Simon Hausmann
97a2fb2c7b
Move datastructures::EasingCurve into animations
2020-08-03 13:49:20 +02:00
Simon Hausmann
69beab5957
Rename corelib::abi::primitives to corelib::items
2020-08-03 10:32:03 +02:00
Simon Hausmann
c29791fbaa
Replace a few qualified abi::primitives paths with uses
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That'll make it easier to do the next rename :-)
2020-08-03 10:13:32 +02:00
Olivier Goffart
46a011683f
Implement easing curve in the runtime
2020-07-29 15:20:28 +02:00
Olivier Goffart
e00491811b
Get rid of the context in properties/signal
2020-07-13 18:49:06 +02:00
Simon Hausmann
1f7ae1b318
Rename PathElements to PathData
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as it can now consists of elements or events.
2020-07-10 13:01:05 +02:00
Simon Hausmann
4e22c2839e
Add the rendering primitives for rendering a path
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Right now the path is limited to polygons (only LineTo elements) and only the fill color can be specified.
2020-07-01 14:58:09 +02:00
Simon Hausmann
f7517f403c
Make the color a valid property type
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This replaces Property<u32> with Property<Color>
2020-06-26 21:46:37 +02:00
Simon Hausmann
4f2f27cbda
Simplify property and binding setting code in the interpreter
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Change the Property RTTI to take an optional animation, instead of
having to match on each call site.
2020-06-26 20:33:55 +02:00
Simon Hausmann
45de3d832e
Minor cleanup in the interpreter animation handling
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Expose the fields of the PropertyAnimation through the rtti module
instead of hard-coding them in the interpreter.
2020-06-26 20:33:55 +02:00
Olivier Goffart
0029921f1a
Pin the items in the interpreter
2020-06-26 11:55:05 +02:00
Olivier Goffart
f80addb6a3
Make the viewer's animation work
2020-06-26 11:07:18 +02:00
Simon Hausmann
36bd645e09
First stab at supporting animations in the interpreter.
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The sub-optimal RTTI bits are replaced with a superior solution in the
follow-up commit :-)
2020-06-26 11:07:18 +02:00
Olivier Goffart
f50a705e00
Add the #[pin] attribute to be able to project to the pinned item
2020-06-25 12:18:09 +02:00
Olivier Goffart
f8b7989c0b
Access the properties in the parent component of a repeated element
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This required some refactoring of the EvaluationContext structure to include the parent context
2020-06-22 14:38:38 +02:00
Olivier Goffart
96a372e45d
Grid layout in the interpreter
...
current imploementation is just a prototype
2020-06-10 19:40:47 +02:00
Simon Hausmann
5bae6e01a5
Prepare for the ability to embed image data
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The Image's source property used to be a string. Now it is a Resource
enum, which can either be None or an absolute file path to the image on
disk. This also replaces the internal Image type.
The compiler internally resolves the img bang expression to a resource
reference, which shall remain just an absolute path. For now the target
generator passes that through, but in the future the target generator
may choose a target specific way of embedding the data and thus
generating a different Resource type in the final code (through
compile_expression in the cpp and rust generator).
The C++ binding is a bit messy as cbindgen doesn't really support
exporting enums that can be constructed on the C++ side. So instead we
use cbindgen to merely export the type internally and only use the tag
from it then. The public API is then a custom Resource type that is
meant to be binary compatible.
2020-06-09 22:54:29 +02:00
Olivier Goffart
88b7f7c0bf
Signal support in the viewer
2020-05-31 02:03:02 +02:00
Olivier Goffart
a883da3281
WIP: Use a macro to generate the RTTI
2020-05-30 15:01:50 +02:00