Simon Hausmann
12457ed7f3
Fix crash when using optimized gcc builds
...
Don't return void in non-void functions.
2020-06-04 08:44:24 +02:00
Olivier Goffart
5ee09398e8
Node: Allow to init properties to value
2020-06-03 17:33:45 +02:00
Olivier Goffart
30d61452ba
Interpreter and node API: some refactoring towards being able to set properties from JS
2020-06-03 17:33:43 +02:00
Olivier Goffart
fd829fc89f
Some more refactoring of the interpreter
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Move the content of lib.rs to a module so we can have some
kind of public api in the lib.rs
2020-06-03 17:33:26 +02:00
Olivier Goffart
0a48252702
Interpreter: implement the ComponentVTable properly
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with the drop and construct function
2020-06-03 17:33:26 +02:00
Olivier Goffart
13c7e0dec8
Begin working on a Node API
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Currently, the followinf command in the example/nodetest directory works:
npm install ../../api/sixtyfps-node && node main.js
2020-06-03 17:33:05 +02:00
Olivier Goffart
63430c2acb
Add a readme for the cpp api
2020-05-31 15:34:04 +02:00
Olivier Goffart
c024f97890
Viewer: use binding when needed
2020-05-30 17:42:17 +02:00
Olivier Goffart
5f01ec30ee
Fix the viewer using generated rtti from a macro
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One thing that needed to change is that we needed the vtable to be unique
2020-05-30 15:08:51 +02:00
Olivier Goffart
619e21295d
reformat
2020-05-28 17:15:11 +02:00
Olivier Goffart
dc276290e9
Add support for self assignment (+=, -=, ...)
2020-05-28 17:02:06 +02:00
Olivier Goffart
9891779022
Fix the C++ property
2020-05-28 15:25:56 +02:00
Simon Hausmann
993caa1cd4
Fix conversion from float to string in Rust frontend
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Use as_str() to fix the compilation and call the macro with a bang :)
2020-05-28 15:20:30 +02:00
Simon Hausmann
97dc677854
Emit signal handler bindings and expressions for emitting signals in the Rust frontend
2020-05-28 15:20:30 +02:00
Simon Hausmann
a3892ea102
Emit declared signals in the rust frontend
2020-05-28 15:20:30 +02:00
Olivier Goffart
74898a1386
Make property conneciton binding in the C++
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(somehow plus/minus is not working yet)
2020-05-28 14:52:43 +02:00
Simon Hausmann
e227f8a46e
Use both set() and set_binding() in the rust frontend
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When an expression holds just a constant value, then we can avoid creating a binding.
2020-05-28 14:41:15 +02:00
Olivier Goffart
f6d1151832
Use the EvaluationContext in the signal handler
2020-05-28 14:26:35 +02:00
Olivier Goffart
e86a7d3192
Merge signal and property declaration
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A Signal is just a property of type Type::Signal
Simplifies the code a bit
2020-05-28 12:49:18 +02:00
Olivier Goffart
95b671c97c
Support for code blocks and signal call
2020-05-28 12:30:08 +02:00
Simon Hausmann
f2df9293a9
Fix the C++ build
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Remove the Optional from the evaluation context passing for property
evaluation. Unfortunately there are nullptr uses left on the C++ side,
that need to be replaced with passing through.
2020-05-28 12:07:11 +02:00
Simon Hausmann
4f9c53879b
Implement property references as bindings in the Rust frontend
2020-05-28 11:37:59 +02:00
Olivier Goffart
250b0a2e5b
Rust macro: get the right span for the diagnostics
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Merge the features proc_macro_span and proc_macro_diagnostics, they are the same.
2020-05-27 18:37:45 +02:00
Olivier Goffart
5580b5112f
Fix number to string conversion in C++
2020-05-27 16:18:08 +02:00
Olivier Goffart
486b2ab8f8
Do type checking and convert from number to string
2020-05-27 15:43:45 +02:00
Simon Hausmann
c8b64f5c4b
Remove the lowering
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The LoweredItem and LoweredComponent contained, in essence, the same
information as the Element and Component in object_tree. Since the
moving declarations pass moved everything to the root element and the
LoweredPropertyDeclarations have been removed as well, this is the last
step.
2020-05-27 14:45:35 +02:00
Simon Hausmann
32990e15e2
Remove LoweredPropertyDeclaration
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This type that allowed indexing the property declarations in the hierarchy
to the properties moved to the root is not needed anymore.
For now a simple set remains in the LoweredItem to generate
correct accessor prefixes.
2020-05-27 11:13:58 +02:00
Simon Hausmann
0504ea566c
Add support for declaring properties in Rust
2020-05-26 15:21:33 +02:00
Simon Hausmann
e77fe37568
Make it more convenient to deal with diagnostics in the Rust frontend
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Provide a ToTokens implementation of Diagnostics by moving the code from the macro.
This makes it easier later to re-use the same logic to return
with diagnostics.
2020-05-26 15:17:18 +02:00
Olivier Goffart
36fb526811
Do inlining in a pass before the lowering
2020-05-26 15:10:27 +02:00
Olivier Goffart
4ea78134d8
Recactor the compiler so there are passes
2020-05-26 09:40:36 +02:00
Olivier Goffart
5a7a95dbc8
Make sure that we do not recognize ': =' or '= >' as one token
2020-05-25 18:15:06 +02:00
Olivier Goffart
e34ac8c3f4
Get signals and toucharea working on the rust example
2020-05-25 17:41:24 +02:00
Olivier Goffart
c0a4902240
Rename expressions -> expression_tree
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there is already an expressions module in the parser
2020-05-25 15:28:37 +02:00
Olivier Goffart
1de4eb476b
Lookup of identifier is now done while resolving expressions
2020-05-25 14:37:09 +02:00
Olivier Goffart
3629e5f158
Refactor the Expression
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So we will resolve the expression in a different step
2020-05-25 13:15:10 +02:00
Simon Hausmann
32b99547f1
Parse property declarations
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For now this uses the syntax
property<qualified type name> name;
2020-05-25 12:38:29 +02:00
Simon Hausmann
5accea4cdd
Add support for qualified type names to the parser
2020-05-25 11:53:44 +02:00
Olivier Goffart
dd756ef112
Adapt the parser to parse := instead of =
2020-05-25 10:46:00 +02:00
Olivier Goffart
4575011293
More work on signal: the C++ part is working
2020-05-20 19:28:58 +02:00
Olivier Goffart
83d206ea39
runtime: Add a Signal class
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Not very functional yet
2020-05-20 16:13:04 +02:00
Olivier Goffart
bf64e40476
Format
2020-05-20 09:34:14 +02:00
Olivier Goffart
6b3765857a
Add a TouchArea builtin item (currently does nothing)
2020-05-20 09:32:01 +02:00
Olivier Goffart
260f17a3e0
Support for inline components within a .60 file
2020-05-19 17:43:56 +02:00
Olivier Goffart
ab28828351
Support for img!("foo.png") to make string absolute
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This is a temporary solution until we get better ressource handling
2020-05-19 16:30:48 +02:00
Olivier Goffart
f4bfc3a5b4
Use the property system for our components
2020-05-19 15:15:23 +02:00
Olivier Goffart
8ec6fd5237
Change the representation of the Property to be more FFI friendly
2020-05-19 15:09:45 +02:00
Simon Hausmann
23d3964a0d
Add boilerplate for text items
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Forward the text and color properties to the rendering backend, where
right now we just rendering all the glyphs into a dedicated texture.
Next steps are a glyph atlas texture, blending the specified color with
the alpha of the glyphs, configurable size and family, shaping with
Harfbuzz and may more things.
2020-05-18 19:04:12 +02:00
Olivier Goffart
25bf149e13
Add a shared string that can be used in properties
2020-05-18 17:09:40 +02:00
Olivier Goffart
751a3fbe59
Work on const field offset crate to give type safe offsets
2020-05-18 11:06:44 +02:00