Commit 162944b8c9 changed `set_component` to
clear the weak focus item ref (correct), which made the test failure. That's because
the interpreter called set_component after running the setup code (wrong).
Return an iterator when querying the properties. This requires a
one-time copy of the property declarations out of the compiler data
structure, which is read-only.
This is just a starting point, to be turned into a real Transform
element later, along with syntactic sugar to turn rotation, etc. into a
transform matrix in the generated output.
Add support for built-in property aliases and rename `color` to
`background` - in preparation for it also changing to type brush.
Right now the alias is silent, a deprecation and overall change
will come in a subsequent change.
This intends to provide a configurable rectangular "drop shadow". The
API is modeled after CSS/HTML5 Canvas where the element can be "bound"
to an existing rectangular shape (geometry and radius), the offset can
be used to place the shadow and color and blur configure the shadow.
The shadow's color fades into transparent.
TODO (in subsequent changes):
* Documentation
* Qt implementation
This allows creating multiple windows for example, and it will allow for
showing windows in those tests that require a mapped window.
As a bonus, the run() function on generated components is not consuming
anymore.
Instead of determining the focus item through item tree traversal and
pointer comparison and storing the intermediate indices in the
components in the tree, remember the focus item by a pair of
VWeak<ComponentVTable, Dyn> and item_index: usize.
This speeds up determining the focus item as well as delivering events,
which can now be done directly after retrieving an ItemRef with
get_item_ref.
This also fixes the duplicate line edit focus in the 7gui cells
test case.
This is in preparation for allowing the run-time / items to clone VRc's
of the component.
ComponentVTable functions like visit_children_item contine to take a
ComponentRefPin as "self" parameter type, as a VRc would not be
supported by rust right now. That means the implementation then uses
self_weak to obtain a strong self-reference.
The setup code is used to place an initial set_focus_item call, for
example. In preparation for future changes, this needs to happen *after*
self_weak has been set up. For C++ this means placing the code into the
create() function, where there's no (implicit) this pointer, so we need
to use self in some places.
All call sites of dynamic_component::instantiate move the result into a VRc<ErasedComponentBox>,
so might as well do this in that function.
Also added a self_weak for future use.