Aurindam Jana
5a4a7fee63
Update royalty free license to 1.1 ( #2994 )
2023-07-10 10:12:11 +02:00
Tobias Hunger
e02c360000
Clippy polish
2023-06-28 14:22:30 +02:00
Olivier Goffart
a709402bf9
LSP: auto-complete relative to CARGO_MANIFEST_DIR in slint! macro
2023-06-26 18:44:34 +02:00
Olivier Goffart
56a58f704b
Compiler: load import and other files relative to the CARGO_TARGET_DIR for .rs files
2023-06-26 18:44:34 +02:00
Olivier Goffart
300cb06ac8
Make sure we don't load internal files
2023-06-16 22:03:45 +02:00
Olivier Goffart
11dea135f7
Domain: slint-ui.com -> slint.dev
2023-06-16 10:55:08 +02:00
Aurindam Jana
039e54a5de
Add royalty free license to files except examples and docs ( #2888 )
2023-06-15 11:20:50 +02:00
Olivier Goffart
b847faa027
Typeloader: In case of load error, don't keep invalid files as currently loading
...
Because we `return None` in case of error before we remove the file from `currently_loading`
we would then await forever next time we try to load that file.
This will cause a deadlock that can be causing #2709
2023-05-15 16:10:35 +02:00
Simon Hausmann
6c8fa5f215
Fix duplicated loading/embedding of images ( #2612 )
...
For .slint files that are included, we canonicalize the path before
adding it into the import stack, to avoid duplicates. We didn't do that
for images in the global_embedded_resources.
Ensure this by canonicalizing as early as possible.
Fixes #2608
2023-04-21 13:15:22 +02:00
Olivier Goffart
40922874fa
parser: don't parse error on empty import statement
...
Report the error later when loading the import.
That way, we get a more complete AST for auto-completion
2023-04-17 07:58:18 +02:00
Olivier Goffart
c93b5b1be8
typeloader: make sure the vector of wakers don't grow too much
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Poll can be called many times with the same waker
2023-03-30 10:48:38 +02:00
Olivier Goffart
bca5f136de
typeloader: don't think we recurse if we're loading twice the same file at the same time
...
It can just be that we need to await for it.
And we need to maintain another stack for the case where we indeed
recurse
2023-03-30 10:48:38 +02:00
Olivier Goffart
ba407694ac
Load files in parallel
...
Should speedup the loading of big project in the online code editor
2023-03-30 10:48:38 +02:00
Olivier Goffart
3404792114
Refactoring: Make the TypeLoader function take a RefCell
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So they can operate without mutably borrowing across await
2023-03-30 10:48:38 +02:00
Tobias Hunger
3ac01c3f07
clippy: Fix clippy warnings
2023-03-09 09:35:29 +01:00
Olivier Goffart
a0fb8bc771
Remove support of old SIXTYFPS_ env variable, and sixtyfps_widgets.60
2023-01-26 13:36:38 +01:00
Simon Hausmann
554d153e35
Limit re-exporting of types
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- Only allow one module re-export per file
- Warn when a re-exported type clashes with a locally exported type, and prioritize the local type.
2022-12-09 11:05:08 +01:00
Simon Hausmann
b38fe7c5f0
Clean up internal Exports struct
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- Use deref instead of `.0` tuple access (looks neater)
- Provide a convenience find() function that also makes use of the sorting
2022-12-09 11:05:08 +01:00
Simon Hausmann
03fe599890
Add support for re-exporting modules
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Use `export * from "somewhere.slint"` to avoid having to repeat all the
types of an existing module in order to re-export all of the types.
2022-12-09 11:05:08 +01:00
Simon Hausmann
59d3a69688
Fix support for multiple import statements from the same path ( #1868 )
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Importing multiple types from the same file with multiple import statements would produce an error.
2022-11-21 15:37:38 +01:00
Olivier Goffart
28ae8f7bc4
Refactoring: split ElementType away from the types used as property type
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These are two different concept, and it is confusing to keep them in the
same enum
We want to support component without any base element, and Void is
already used for global component, so do this refactoring before
2022-10-26 14:50:44 +02:00
Olivier Goffart
31502d5918
VSCode web extension: load files from the vscode API
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We can't use file system call to load files with wasm, we need to go through the vscode API
Note that this is all async, so i had to prevent re-entry within the compiler using a rentry trick.
I removed the lifetime in the TypeLoader because I thought this was going to be necessary
to get 'static futures. But it turned out not to be necessary. Anyway, I kept it htis way because
it is actually nicer IMHO, even if the CompilationConfiguration is now copied
2022-06-02 16:21:07 +02:00
Tobias Hunger
c072998719
Let's not hard-code the list of styles
2022-02-15 13:55:50 +01:00
Tobias Hunger
e5582a8a17
Update internal/compiler/typeloader.rs
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Co-authored-by: Olivier Goffart <olivier@woboq.com>
2022-02-15 13:55:50 +01:00
Tobias Hunger
da0deb4119
Test style error when creating TypeLoader
2022-02-15 13:55:50 +01:00
Tobias Hunger
98cf796866
Scan for style files in the include directories
2022-02-15 13:55:50 +01:00
Tobias Hunger
d64dfa500c
Error out when selecting unknown styles
2022-02-15 13:55:50 +01:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
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Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Olivier Goffart
00ff5e21a7
Update git repository URL
2022-02-08 08:26:21 +01:00
Simon Hausmann
e5483f2836
Add support for selecting the style via SIXTYFPS_STYLE as fallback
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This makes transitioning easier
2022-02-07 17:49:44 +01:00
Tobias Hunger
cc3994b58d
Rename rust API
2022-02-02 13:26:35 +01:00
Olivier Goffart
03534039d6
Replace more .60 by .slint
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Mainly an automated change with
git grep -O"sed -i 's/\.60/.slint/g'" -w "\.60"
and some manual checks
2022-02-02 10:12:31 +01:00
Olivier Goffart
d706d63ce1
Replace references to the .60 files that are now renamed with .slint
2022-02-02 10:12:31 +01:00
Olivier Goffart
46902a8662
Redirects and have a deprecated warning when importing sixtyfps_widgets.60
2022-02-01 19:01:28 +01:00
Olivier Goffart
0308f86cd4
Rename sixtyfps_widgets.60 to std-widgets.slint
2022-02-01 18:58:54 +01:00
Olivier Goffart
1a60171701
Allow loading .slint files in addition to .60
2022-02-01 18:58:54 +01:00
Tobias Hunger
e6b24bceec
[reorg]: Set up and populate the internal
directory
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Move "internal" crates into the `internal` directory. This first batch
includes most of sixtyfps_runtime but leaves the rendering backends
alone for now.
pre-commit applied some cleanups to the moved files:
- Consistent newline at end of file policy
- trimming trailing whitespace
- Formatting Cargo.toml files.
2022-01-31 16:00:50 +01:00