Commit graph

28 commits

Author SHA1 Message Date
J-P Nurmi
c5248c005e Allow specifying paths for @library imports 2023-10-20 16:47:00 +02:00
Tobias Hunger
283ef4b461 compiler: Implement resource URL remapping
This is used in slintpad to map relative image URLs to their real
download locations.

This has the side-effect of removing the service worker.

Fixes: #2905
2023-10-12 21:41:26 +02:00
Tobias Hunger
0ff8e2cdb6 compiler: Rework path handling
Add some code to do platform-independent path processing.

This is necessary aas WASM does e.g. not have any absolute paths and
such and the compiler tended to produce wrong results in that case.

Side-effect: We no longer need to depend on `dunce`
2023-10-10 20:04:47 +02:00
Tobias Hunger
b55cdb9cf4 Make ComponentContainer a compiler configuration feature
Require `SLINT_EXPERIMENTAL_FEATURES` to be set in the environment to
enable `ComponentContainer` and `component-factory`.
2023-07-27 12:04:16 +02:00
Olivier Goffart
c990660500 Run the import pass even when building the object tree fails.
This improve the code coverage of syntax_text, so some adjustment had to
be made.
This may add more error in the main file, but this make it the same
behavior as for imported files and lsp who were already running these
passes all the time
2023-07-14 14:13:48 +02:00
Aurindam Jana
5a4a7fee63
Update royalty free license to 1.1 (#2994) 2023-07-10 10:12:11 +02:00
Olivier Goffart
11dea135f7 Domain: slint-ui.com -> slint.dev 2023-06-16 10:55:08 +02:00
Aurindam Jana
039e54a5de
Add royalty free license to files except examples and docs (#2888) 2023-06-15 11:20:50 +02:00
Olivier Goffart
ce25fb65a6 Pass the translation domain to the runtime
For rust, it uses the crate name, for others, it needs to be passed in
the comment line
2023-06-05 16:34:59 +02:00
Simon Hausmann
19d914f548 Fix SLINT_EMBED_RESOURCES environment variable
The logic was inverted: Setting to true should embed everything, while
false should be the same as if it's not set: Only embed built-in
resources (as always).
2023-02-23 21:10:43 +01:00
Simon Hausmann
03fe599890 Add support for re-exporting modules
Use `export * from "somewhere.slint"` to avoid having to repeat all the
types of an existing module in order to re-export all of the types.
2022-12-09 11:05:08 +01:00
Olivier Goffart
1884750960 WIP: LSP: highlight selected element in the preview 2022-11-17 12:23:23 +01:00
Olivier Goffart
4556291e1a Compiler: move the image and font embedding behind a software-renderer flag
Limit the dependency tree of things like the interpreter or the C++ compiler that
doesn't support it anyway.
It is still enabled inconditionally in slint-build though
2022-11-09 12:56:44 +01:00
Simon Hausmann
d90b503a1c Move the mcu backend to become a board support helper crate for examples 2022-08-25 12:54:52 +02:00
Olivier Goffart
1884ddf4c6 Add api so slint-build to chose how to embed the images 2022-08-24 18:18:44 +02:00
Tobias Hunger
07ad20a09c
Basic Slint accessibility support (#1294)
Implement basic accessibility (a11y) support, using the Qt backend.

_This should get us started, but accessibility support is an additional way to interact with UIs that is very different from the "graphical way" most users will interact with the UI. No single PR will "make a toolkit accessibility", this needs to be an ongoing effort!_

Parts of this PR:

* Add functions to access a11y-related properties to Component
* Add helper functions to Item struct 
* Handle accessible- properties in the compiler
* Add documentation, add description, enforce some basic rules
* Make the Text element accessible by default
* Don't optimize away accessibility property in the LLR
* Ensure that accessibility property are marked as used
* Add some accessibility properties to the native style widgets
* Support for bool and integer `accessible` properties
* Implement basic support for accessibility
* Make basic widgets accessible by default
* Make slider focus-able and interactable with keyboard
* Tell a11y layer about value changes
* Generate QAccessible constants using bindgen
* Don't expose the `accessible` properties when using the MCU backend: There is no backend to make use of them
* Handle focus change based on keyboard focus of the window
* Report accessible widgets at correct positions
* Allow for (virtual) focus delegation at the a11y level
* Calculate value step size dynamically
* Make sure to not send notifications to a11y backend about dead objects
2022-06-08 20:42:10 +02:00
Olivier Goffart
31502d5918 VSCode web extension: load files from the vscode API
We can't use file system call to load files with wasm, we need to go through the vscode API

Note that this is all async, so i had to prevent re-entry within the compiler using a rentry trick.

I removed the lifetime in the TypeLoader because I thought this was going to be necessary
to get 'static futures. But it turned out not to be necessary. Anyway, I kept it htis way because
it is actually nicer IMHO, even if the CompilationConfiguration is now copied
2022-06-02 16:21:07 +02:00
Olivier Goffart
cf49568373 Compiler: make the image processing an enum in the config 2022-03-24 13:16:21 +01:00
Simon Hausmann
738ac0dc01 mcu: scale images at compile time (#966)
Apply a scale factor to reduce the size of embedded images at compile
time.
2022-03-03 13:28:47 +01:00
Tobias Hunger
e3908cfce6 Do not continue on errors when creating the TypeLoader 2022-02-15 13:55:50 +01:00
Tobias Hunger
d64dfa500c Error out when selecting unknown styles 2022-02-15 13:55:50 +01:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Olivier Goffart
1425ef63de Change the Url from sixtyfps.io to slint-ui.com
Also, change the URL of the logo in the docs
2022-02-08 08:52:46 +01:00
Tobias Hunger
de4e195280
Rename internal crates and add a README.md to them
The README.md contains the warning that used to be in lib.rs.

Add README.md files to all internal crates

... pointing to the official public crate to use instead.

Rename internal crates

fixup: README files

fixup rename
2022-02-07 13:12:48 +01:00
Tobias Hunger
2b55c488ca
Rename sixtyfps to slint in internal 2022-02-02 16:16:55 +01:00
Tobias Hunger
1a0a495bc5
Rename environment variables 2022-02-02 13:35:07 +01:00
Simon Hausmann
7382ea1f2c Rename SIXTYFPS_EMBED_RESOURCES environment variable 2022-02-02 09:10:52 +01:00
Tobias Hunger
e6b24bceec [reorg]: Set up and populate the internal directory
Move "internal" crates into the `internal` directory. This first batch
includes most of sixtyfps_runtime but leaves the rendering backends
alone for now.

pre-commit applied some cleanups to the moved files:
 - Consistent newline at end of file policy
 - trimming trailing whitespace
 - Formatting Cargo.toml files.
2022-01-31 16:00:50 +01:00
Renamed from sixtyfps_compiler/lib.rs (Browse further)