Commit graph

23 commits

Author SHA1 Message Date
Tobias Hunger
48de2f83e4 compiler: Add layout debug info to all nodes when lowering layouts
This enables us to find all layouts e.g. in

```slint
component MyLayout inherits GridLayout { @children }

component FooBar {
   my-layout := MyLayout {
      Rectangle {
      }
   }
}
```
2024-02-26 22:19:29 +01:00
Olivier Goffart
fac0921579 Compiler: keep the layout debugging info next to its node 2024-02-21 11:33:37 +01:00
Olivier Goffart
85526d772e Fix detection of properties when they are only used in two way bindings
Fixes #2166
2023-12-19 11:14:53 +01:00
Olivier Goffart
9ffe26459f Layout: when using a fixed window size, dissociate the WiondowItem's size with the slint size
If you have a window like so:
```
component W inherits Window {
   width: 200px; // or some other bindings
}
```

Before this patch, it will be converted by the compiler to something like

```
component W inherits Window {
   width: 200px; // or some other bindings
   min-width: width; // (not actual property, but part of the layout_info)
   max-width: width;
}
```

When the window is on the screen, the platform backend will set the max
with and min width on the window manager window to the value from the
layout info.
But slint will also set the width and the height of the WindowItem to
the actual value.  This will break the binding for width if any, and
will also cause the min and max with do be updated, which is wrong.

We haven't had much problem with that before, but with the
ComponentContainer, this becomes a problem as we want to set the width
and height of the inner from the outer by adding a two way binding,
which cause a binding loop at runtime.

The behavior change is that if you have a fixed window size and use that
on a MCU or platform that has a different size, the window will be
cropped or padded but will no longer be resized
2023-10-27 17:45:46 +02:00
Olivier Goffart
3b7c2d0c5e compiler: Add layout information the the Element 2023-10-24 15:49:12 +02:00
Olivier Goffart
ae4debafe2 Compiler: Don't panic when a Row is repeated in a GridLayout
Fixes #3729
2023-10-23 19:43:46 +02:00
Guiguiprim
05cdf88871
Add spacing-horizontal and spacing-vertical to layout (#3532) 2023-09-28 13:49:28 +02:00
Aurindam Jana
5a4a7fee63
Update royalty free license to 1.1 (#2994) 2023-07-10 10:12:11 +02:00
Olivier Goffart
03bed94072 Fix default geometry of items with inject_element_as_repeated_element
Fixes #3027
2023-06-30 17:35:29 +02:00
Olivier Goffart
11dea135f7 Domain: slint-ui.com -> slint.dev 2023-06-16 10:55:08 +02:00
Aurindam Jana
039e54a5de
Add royalty free license to files except examples and docs (#2888) 2023-06-15 11:20:50 +02:00
Olivier Goffart
946552b0c5 Fixes access to unset layout property
The previous code was only re-creating the layout properties for these
that had a binding, but that wasn't done if the property was just read,
leading to access to non-existing properties later.

Fixes #2483
2023-04-14 13:51:57 +02:00
Olivier Goffart
1089d29ebb Make Empty not fill the parent by default
Unless `preferred-*:100%` is set

Part of #2284
2023-03-24 11:15:05 +01:00
Simon Hausmann
629c7ed80e Remove undocumented and dysfunctional PathLayout
This type is poorly implemented and not documented. Let's remove it for now.
It shall remain available in the git history in the event of a resurrection.
2023-01-21 13:10:19 +01:00
Olivier Goffart
5fbf68a647 Compiler: use the empty type more often instead of the Rectangle
We have that type now, so it should be used when we don't really need a
rectangle
2023-01-10 22:23:53 +01:00
Olivier Goffart
1cbd61145e WIP: pure qualifier for callback and functions 2022-12-22 00:26:27 -08:00
Olivier Goffart
28ae8f7bc4 Refactoring: split ElementType away from the types used as property type
These are two different concept, and it is confusing to keep them in the
same enum

We want to support component without any base element, and Void is
already used for global component, so do this refactoring before
2022-10-26 14:50:44 +02:00
Olivier Goffart
c1f4f4e96b Start working on input/output properties 2022-10-20 08:02:26 +02:00
Olivier Goffart
dd081758b0 Upgrade to lyon 1.0 2022-07-22 19:27:49 +02:00
Olivier Goffart
31502d5918 VSCode web extension: load files from the vscode API
We can't use file system call to load files with wasm, we need to go through the vscode API

Note that this is all async, so i had to prevent re-entry within the compiler using a rentry trick.

I removed the lifetime in the TypeLoader because I thought this was going to be necessary
to get 'static futures. But it turned out not to be necessary. Anyway, I kept it htis way because
it is actually nicer IMHO, even if the CompilationConfiguration is now copied
2022-06-02 16:21:07 +02:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Olivier Goffart
0308f86cd4 Rename sixtyfps_widgets.60 to std-widgets.slint 2022-02-01 18:58:54 +01:00
Tobias Hunger
e6b24bceec [reorg]: Set up and populate the internal directory
Move "internal" crates into the `internal` directory. This first batch
includes most of sixtyfps_runtime but leaves the rendering backends
alone for now.

pre-commit applied some cleanups to the moved files:
 - Consistent newline at end of file policy
 - trimming trailing whitespace
 - Formatting Cargo.toml files.
2022-01-31 16:00:50 +01:00
Renamed from sixtyfps_compiler/passes/lower_layout.rs (Browse further)