Commit graph

73 commits

Author SHA1 Message Date
Simon Hausmann
78771e0e37 Fix panic when loading unsupported images in Rust
The call to load the image already prints a message to stderr, so don't
panic but return a null image instead - neither when calling load_from_path
nor when decoding embedded image data.

cc #4846
2024-03-14 23:04:43 +01:00
Tobias Hunger
9873cfd7c0 janitor: Run cargo clippy --fix
Only the hand-picked sensible things, not all of it ;-)

Also fix a few typos that cspell complained about when I
tried to commit and some formatting changes that cargo fmt
insisted on when commiting.
2024-03-14 13:42:38 +01:00
Olivier Goffart
255dc59ef4 Rename @image-url(..., 9slice(...)) to @image-url(..., nine-slice(...))
As per API review:
 - In the Rust and C++ API we use `set_nine_slice_edges` because the getter couldn't start with 9
 - in english we spell number less than 10 with letters and this is a name
2024-03-07 17:01:57 +01:00
Olivier Goffart
43266f7f76 Fix some issues with image 9slice
- Don't panic if the image is smaller then the borders
 - Some height and witdh cooredinate were inversed (should have tried
   with non-squared image before
 - Fix offset when there is no tiling
2024-03-06 19:31:13 +01:00
Olivier Goffart
3910095e4d Tiling for the nine slice images 2024-02-26 12:16:41 +01:00
Olivier Goffart
5e7ddf3a19 Image Tiling
(Doesn't work yet with 9slice)
2024-02-26 12:16:41 +01:00
Olivier Goffart
7b2ff89f1c Fix nightly warnings
eg:
```
warning: the item `Box` is imported redundantly
```
2024-02-21 10:52:04 +01:00
Olivier Goffart
2a63df6ed6 Implementation of border image in the software renderer 2024-02-13 14:46:27 +01:00
Olivier Goffart
97067c3d65 Add 9slice information at runtime 2024-02-13 14:46:27 +01:00
Olivier Goffart
926786fb59 Remove ImageHorizontalAlignement::Start/End
Since RTL language are not yet implemented, let's leave that out for now
2024-02-08 18:59:26 +01:00
Olivier Goffart
ce6c7f5527 Image: add horizontal and vertical alignment 2024-02-08 18:59:26 +01:00
Olivier Goffart
cb92ba1132 Add ImageFit.preserve and de-duplicate the fitting code 2024-02-08 10:10:56 +01:00
George Hopkins
0a56f43ae4 Implement std::error::Error for LoadImageError 2023-11-20 11:43:13 +01:00
Olivier Goffart
1a0e065a54 Speedup SharedPixelBuffer::clone_from_slice in debug mode
Discussed in https://github.com/slint-ui/slint/discussions/3912
2023-11-17 12:06:44 +01:00
Olivier Goffart
2f6410515c Assign value to ImageInnner enum
To make sure there are no binary incompatibilities when features are missing
2023-11-07 12:01:38 +01:00
Olivier Goffart
1864257f29 Silence error when rendering SVG in an 0x0 size
Make the size argument to svg::render optional to mean that it is the
default size of the image.
Otherwise, passing None as the size to ImageInner::render_to_buffer
would not render the image which is possible in some backend (eg: the
button image icon with the qt backend)

And if the image is really rendered on an empty because of layouting or
so, we don't need to show a warning anyway.

Fix #3790
2023-11-02 11:09:20 +01:00
Tobias Hunger
b12575a4c4 janitor: Go over our spell checking setup
* Extend the cspell word list
* Remove those extensions from individual source files
* white-list licenses and such as we should not meddle with those
* Fix spelling
2023-10-16 09:01:51 +02:00
Simon Hausmann
2b14806cd5 Default for false for ImageInner's PartialEq::eq fallback
This may help to reduce the risk of introducing issues similar to #3510.
2023-09-20 11:18:29 +02:00
Simon Hausmann
a7b6bcae6e Skia renderer: Fixed the source property of Image elements sometimes not changing when setting dynamically loaded images
After loading an image with `Image::load_from_path` and setting to a
source property, upon rendering with Skia, it would get replaced with a
Skia renderer specific image representation. When later setting another
image that was also using `ImageInner::BackedStorage`, the property
would not get set because PartialEq::eq would return true because the
image inner types are the same, instead of comparing the vtable
pointers.

Fixes #3510
2023-09-20 11:18:29 +02:00
Olivier Goffart
8f16b519a2 use #repr(uX) instead of repr(C) for fieldless enums
Otherwise the ABI may differ between the C++ and the Rust
2023-08-31 10:22:03 +02:00
Simon Hausmann
e73ad733fc API fixes to the OpenGL texture borrowing API
- Make BorrowedOpenGLTextureOrigin non_exhaustive
- Mark BorrowedOpenGLTextureBuilder::new_gl_2d_rgba_texture as unsafe instead of build(). The former takes the arguments that may be garbage, not the latter.
2023-08-30 16:18:42 +02:00
Simon Hausmann
0c9199b17f
Add support for flipping borrowed OpenGL textures vertically (#3205)
Closes #2986

Co-authored-by: Olivier Goffart <olivier.goffart@slint-ui.com>
2023-08-02 13:11:13 +02:00
Aurindam Jana
5a4a7fee63
Update royalty free license to 1.1 (#2994) 2023-07-10 10:12:11 +02:00
Olivier Goffart
aa8ef4e302 C++: add a "std" feature to the slint-cpp crate
And make it no_std otherwise

This is a first step towards getting C++ on MCU (#2136)
2023-07-05 21:48:01 +02:00
Tobias Hunger
e02c360000 Clippy polish 2023-06-28 14:22:30 +02:00
Simon Hausmann
d1daa8dbe4 doc: Document coordinate system expectations for borrowed textures 2023-06-26 12:49:22 +02:00
Simon Hausmann
aa41277df1 Improve safety notes on the slint::Image texture import functions
Elaborate how to call this function safely, and copy the same description to the C++ docs.
2023-06-22 22:31:51 +02:00
Olivier Goffart
11dea135f7 Domain: slint-ui.com -> slint.dev 2023-06-16 10:55:08 +02:00
Aurindam Jana
039e54a5de
Add royalty free license to files except examples and docs (#2888) 2023-06-15 11:20:50 +02:00
Simon Hausmann
e7320607a3 Remove BorrowedOpenGLTexture from the public API again and just provide a factory function in slint::Image 2023-06-01 15:56:55 +02:00
Simon Hausmann
084ff70079 C++: Improve reliability of comparison operator of slint::Image
Call into the Rust implementation, so that we have to maintain only one
implementation.
2023-06-01 15:56:55 +02:00
Simon Hausmann
eadfec64a3 Add support for importing OpenGL textures into Slint
This is the initial API for Slint to borrow OpenGL textures from the
application for rendering.
2023-06-01 15:56:55 +02:00
Yuyi Wang
fa690fe0db
Add Image::load_from_svg_data. (#2638) 2023-04-26 15:33:30 +02:00
Simon Hausmann
6c8fa5f215
Fix duplicated loading/embedding of images (#2612)
For .slint files that are included, we canonicalize the path before
adding it into the import stack, to avoid duplicates. We didn't do that
for images in the global_embedded_resources.

Ensure this by canonicalizing as early as possible.

Fixes #2608
2023-04-21 13:15:22 +02:00
Olivier Goffart
3213ca079e
Docs: Image and threads
Closes #1649
2023-04-20 10:05:26 +02:00
Simon Hausmann
2cb0b2233a Attempt at making the C/C++ ABI more robust
Add explicit enum values for repr(C) enums that have attributes like
cfg, so that even if there's a cfg gap in an enum (say cfg(feature =
"svg")) it won't break the ABI.

See also 004dce6c0b
2023-04-14 14:57:47 +02:00
Olivier Goffart
c82bb1515e C++ image: add some docs
Note: Don't use cbindgen to generate `operator==` for public types.
Because it doesn't have docs and the documentation show warnings
otherwise
2023-03-20 17:22:56 +01:00
Olivier Goffart
be47c8464c C++: implement creation of image from raw data
Issue #616
2023-03-20 17:22:56 +01:00
Simon Hausmann
8c807cb1da
Remove slint::Image::stride() (#2147)
cc #2138
2023-01-30 13:59:31 +01:00
Olivier Goffart
ccf3e8e9e9 C++: Generate image texture data for software renderer 2022-12-09 09:25:48 +01:00
Simon Hausmann
c0a22e790e internal: Add missing alpha field for Rgba8Pixel as seen by cbindgen 2022-12-08 15:58:34 +01:00
Simon Hausmann
7122d22c88 janitor: use the new default attribute for enums 2022-12-05 10:20:39 +01:00
Olivier Goffart
2e08b7dd1e Fix the rendering size of svg
- On the web, to return the image size, we need to use the natural size
   of the image, and not its dom size, as the later get modified since
   commit  b727aba4a0

 - The target size did not take in account the image fit, that's because
   former version of resvg could only render by respecting the aspect
   ratio. But since the web don't have this limitation, we now need to
   take it into account. And new version of resvg can also scale with
   any aspect ratio
2022-10-24 10:05:38 +02:00
Simon Hausmann
b727aba4a0
Fix quality of SVG rendering in the online editor (#1740)
SVGs are rendered using HTML image elements, that are converted to textures.
The size of the texture defaults to the SVGs viewbox, which may be small - despite
it being possible to render the SVG at a higher resolution with great quality.

Similar to the native code path, this patch also uses the target image size
and propagates it to the DOM HTML image element to instruct the browser to
render the SVG at a higher resolution.

Co-authored-by: Olivier Goffart <olivier.goffart@slint-ui.com>
2022-10-18 14:43:33 +02:00
Simon Hausmann
0577d8a20d Use physical lengths for the image cache rendering
This avoids accidental use of logical pixels, esp. for SVG, elimiates
one call to `to_untyped()` as well as an untyped scale factor in the
femtovg renderer.
2022-10-13 17:02:18 +02:00
Olivier Goffart
36845dcbab
Support drawing embedded textures with the non-software renderers 2022-09-07 18:44:14 +02:00
Olivier Goffart
a1724602e6 Skia: Cache the Skia image in the core image cache
Because re-generating the Skia image is slow and there is no point
storing both the image buffer and the SkiaImage in the cache as it
is basically the same information.
2022-08-16 11:22:11 +02:00
Simon Hausmann
650fd2c6ba Simplify internal svg rendering API a little bit
Since there is only one call site now, we can also return the correct
type without inconveniencing any other code.
2022-07-20 12:57:37 +02:00
Olivier Goffart
847a532732 Move the SVG rendering to a buffer in core 2022-07-20 12:57:37 +02:00
Simon Hausmann
5619abb878 Move ImageCacheKey into the image module
That way it'll be eaiser to deal with the code with image-decoders disabled
2022-07-20 12:57:37 +02:00