This is the initial implementation based on DRM dumb buffers,
which cleans up various things at the same time:
- DRM output is separate from GBM and DRM dumb buffer displays.
The latter two re-use the former.
- The timer refresh for the Vulkan KHR Display rendering lives
now with the KHR display code, in hope to be replaced with a
better mechanism in the future.
What's missing still is support for partial updates as well as
rendering with our own software renderer.
Move this back out of render() again and make it stateful in the renderer. Reduces the amount of book-keeping required and it's always the same callback anyway.