Commit graph

196 commits

Author SHA1 Message Date
Olivier Goffart
2e74fa43cd Use pin-weak from crates.io 2020-08-03 09:18:04 +02:00
Olivier Goffart
75671c18e7 Rename weak-pin crate to pin-weak 2020-07-31 18:18:12 +02:00
Simon Hausmann
cb7aca54d4 Implement support for nested layouts in the C++ generator 2020-07-30 19:41:38 +02:00
Simon Hausmann
884af3c88f Implement support for nested layouts in the Rust generator 2020-07-30 19:41:29 +02:00
Olivier Goffart
9760cf4969 Begin to implement a Flickable
The implementation is still very rough and will need to be improved
2020-07-30 14:36:21 +02:00
Olivier Goffart
46a011683f Implement easing curve in the runtime 2020-07-29 15:20:28 +02:00
Olivier Goffart
feec73674f Start implementing easing curve 2020-07-29 15:19:41 +02:00
Olivier Goffart
b57f3775c9 Refactor GridLayout 2020-07-28 10:31:05 +02:00
Simon Hausmann
09cae799d3 Fix return type of compile_syntax_node
All call sites are only interested in the root component, so might
as well return that.
2020-07-28 09:21:32 +02:00
Olivier Goffart
b8299747c6 WIP: some draft of a Qt style 2020-07-24 17:59:23 +02:00
Simon Hausmann
88fb491837 Add support for mapping elements to different native classes
The Rectangle element has properties for a border outline. If those are
used, then the generated code should use BorderRectangle. But if they are
not used, then we can fall back to just generating a Rectangle.
2020-07-24 17:48:19 +02:00
Olivier Goffart
232848de9e Make sure that there is only one error reported when assigning to invalid
This also start parsing assignment ('=') as a self assignement
but the code generation is not yet implmented
2020-07-24 11:33:00 +02:00
Simon Hausmann
389c2ab3cd Fix build of C++ tests 2020-07-24 11:08:40 +02:00
Olivier Goffart
1d7effd030 Add missing files 2020-07-23 11:56:43 +02:00
Olivier Goffart
05c5f7c53d Test and fix animations on properties
The animation should not start when the property is initialized, only when the
property is set by the setter
2020-07-23 11:45:34 +02:00
Simon Hausmann
a9b0d84a72 Improve source file propagation
Instead of doing the SyntaxNodeWithSourceFile construction as late as
possible (in Document::from_node), we can do it as early as possible.
That'll reduce the chances of missing out the source file and prepares
for dependency loading just based on a SNWS :)

This also makes the source_file optional in the SNWS, but that's
consistent with what the diagnostics expect.
2020-07-22 16:10:02 +02:00
Simon Hausmann
31223c4b96 Store the path in the diagnostics as Rc
This string (path) will be shared a lot more often in the future.
2020-07-20 15:35:43 +02:00
Simon Hausmann
0aaa163058 Add support for specifying include paths to the nodejs API
I tried passing this as a component of the file name (uri style with a query),
but nodejs wants only valid paths for
require() calls. So instead this uses simply an environment variable.
2020-07-19 18:29:37 +02:00
Simon Hausmann
a178b9b2e3 Add support for include paths to the procedural macro
Using a #[include_path="../path"] attribute. Not quite perfect, but it works :-)
2020-07-17 17:44:32 +02:00
Simon Hausmann
2f0718bffa Add include path options to the viewer and compiler
This allows specifying additional component locations. It works for
simple structs, but not yet for more complex types due to a bug yet to
be fixed :-)
2020-07-17 15:26:35 +02:00
Olivier Goffart
6c54dfb67d Layout the item in a PathLayout if they are part of a repeater 2020-07-17 15:00:12 +02:00
Olivier Goffart
0feec40a31 Add a quick and dirty code indenter so the generated code has several lines
This helps to debug error messages
2020-07-17 15:00:12 +02:00
Simon Hausmann
893b5132c8 Further encapsulate Diagnostics
Use has_error() and a new convenience function to get the diagnostics as a string vector.
2020-07-17 11:52:29 +02:00
Simon Hausmann
732a56259f Simplify compilation call sites further
Move run_passes into the library compilation function. That way the
FileDiagnostics are created by the parser, can be passed on to the library
compilation function and after that we don't need them anymore and can
replace them with future BuildDiagnostics for example.
2020-07-16 18:53:59 +02:00
Simon Hausmann
4c1e4c4da4 Reduce direct access to CompilerDiagnostic::message
Instead use to_string(), to make it easier to change in the future.
2020-07-16 18:22:23 +02:00
Olivier Goffart
170564ecea Implement % as a unit 2020-07-16 11:24:46 +02:00
Simon Hausmann
c3aae7648a Further simplify compilation call sites
Remove the need to construct the type registry at all the call sites by
offering a compile_syntax_node function in the compiler library.
2020-07-16 09:25:26 +02:00
Simon Hausmann
298c8586d2 Fix window property propagation for the nodejs front-end 2020-07-16 08:20:20 +02:00
Simon Hausmann
64a4e749b7 Simplify path setup in the Diagnostics
Pass the path to the parse function, as that's easier at most call sites.
Also offer a convenience parse_file function.
2020-07-15 19:21:25 +02:00
Olivier Goffart
dfd4a35e35 Set the DPI property according to the window's screen 2020-07-15 18:46:55 +02:00
Olivier Goffart
1dec276002 Continue adapting the window size
Implement the Rust and C++ part
2020-07-15 17:52:14 +02:00
Simon Hausmann
ddc4fb6e1f WIP: window size
Just playing around with propagating the width/height of the window.
2020-07-15 17:52:14 +02:00
Simon Hausmann
8e047d3761 Simplify compiler diagnostics API
Don't require the callers to hold on to the source code string until an
eventual diagnostics code path is hit. Instead it turns out it's
simpler to let the parser consume the source code as string, where
internally after tokenizing it can be moved into the diagnostics and
from there into the code map if needed.

There are a few places where we now clone the source code, but that's
only in cases where we also extract stuff separately (test code) or the
syntax updater.
2020-07-15 17:34:11 +02:00
Olivier Goffart
96e5738785 Add a DPI variable in the interpreter and in the C++ backend 2020-07-15 17:13:23 +02:00
Simon Hausmann
5b43962bb2 Split up TypeRegistry
For a .60 files the locally defined components are now stored in a separate
per-document TypeRegistry instance that falls back to the global registry
for lookups.
2020-07-15 13:09:43 +02:00
Olivier Goffart
24033ecdc3 Support for logical_lenght type 2020-07-15 11:53:19 +02:00
Olivier Goffart
8e7e3aaa7a Make the length its own unit 2020-07-14 17:45:03 +02:00
Olivier Goffart
952ddda7c4 Force duration to have an unit 2020-07-14 16:18:12 +02:00
Olivier Goffart
e00491811b Get rid of the context in properties/signal 2020-07-13 18:49:06 +02:00
Olivier Goffart
ab7ae9f3e2 Some refactoring of the rust generated code
Always use a Pin<Rc> for the component. (This is required to support repeater
within repeater as well anyway)
Do not use the context within the binding. We can get along by simply capturing
a weak pointer to the component
2020-07-13 16:37:54 +02:00
Simon Hausmann
6243df1702 Avoid unnecessary path building
When the path was constructed from events (SVG commands), then we don't really need to build an intermediate path,
neither for rendering nor for path layouting.
2020-07-10 13:59:40 +02:00
Simon Hausmann
535da41ae0 More naming cleanups
PathData::PathElements has one redundant "Path" in the name, so eliminate
for Events and Elements.
2020-07-10 13:06:28 +02:00
Simon Hausmann
1f7ae1b318 Rename PathElements to PathData
as it can now consists of elements or events.
2020-07-10 13:01:05 +02:00
Simon Hausmann
4b6e549b96 Simplify compiled path data structure
Use two arrays, one for events and one for coordinates. That simplifies
the code generator and the generated code, and it also provides for
a more compact memory representation.
2020-07-10 10:20:59 +02:00
Simon Hausmann
4b75ec0ee8 Lay out items on a path
This works, but it's still missing support for positioning of the layout
itself.
2020-07-09 15:32:47 +02:00
Simon Hausmann
251ef7fc97 Add support for SVG commands in Path elements
Using the commands property we can just paste SVG paths. This makes it
much easier to write examples/demos. A good online path designer is
for example https://codepen.io/anthonydugois/pen/mewdyZ
2020-07-09 13:41:57 +02:00
Simon Hausmann
be60079f21 Add support for pre-compiled paths
They are represented as lyon-style path events. We can use this to
compile SVG paths ahead of time and use them
without including lyon's SVG path builder.
2020-07-09 10:43:49 +02:00
Simon Hausmann
c17c06c6e7 Making closing of a path optional
By default paths are not closed and they can be closed using a Close {}
element.
2020-07-09 09:52:09 +02:00
Simon Hausmann
5629683942 Remove PathElements::as_slice()
This function is not needed anymore
2020-07-09 08:54:19 +02:00
Simon Hausmann
f646809ff4 Added ArcTo element for paths 2020-07-07 16:02:46 +02:00