This moves most of the version information we need to update into one
place.
Note that the workplace dependency features are in *addition* to any
feature set when using the workspace dependency. So we have all
workspace dependencies defined with `no-default-features = true`.
two bugs:
- If the .slint file did not contain any import, the depfile would have
no dependencies, and as a result, ninja would consider that it is
always dirty.
- In case the binary dir is a sub directory, the dependencies were
relative to the wrong directory. Thgis is because the behavior
changed in some version of cmake (see https://cmake.org/cmake/help/latest/policy/CMP0116.html)
to avoid any problem, use the absolute paths
Fixes#3261
We aldready document in cmake.md that a valid value for
`SLINT_EMBED_RESOURCES` is `embed-for-software-renderer`, but this
doesn't work since it expect a `software-renderer` feature that don't
exist. So create this feature.
This feature brings on all the image and font loading machinery in the
compiler. But I still enable it by default since it is a documented
cmake option.
For Ninja builds we instruct the compiler to generate a dependency file.
This would include paths like builtin:/native/../common/slint-logo-light.svg,
which my version of Ninja on Windows doesn't like at all and just flat out aborts on.
It doesn't make sense for us to emit those as dependencies, so this patch excludes
builtin paths.
The README.md contains the warning that used to be in lib.rs.
Add README.md files to all internal crates
... pointing to the official public crate to use instead.
Rename internal crates
fixup: README files
fixup rename
Move "internal" crates into the `internal` directory. This first batch
includes most of sixtyfps_runtime but leaves the rendering backends
alone for now.
pre-commit applied some cleanups to the moved files:
- Consistent newline at end of file policy
- trimming trailing whitespace
- Formatting Cargo.toml files.
The ffi function wrapper need to be changed because in the 2021 edition, when
the capture is moved into the closure, it moves the individual field instead
of the whole wrapper. But we need to move the whole wrapper because the Drop
of the wrapper will delete the C++ closure, and we don't want to call the
closure after it is deleted.