Olivier Goffart
36243ccdf7
Traverse item front to back for input events
2020-08-10 10:45:02 +02:00
Olivier Goffart
cc5d5cc92b
C++: Fix input event within repeater
2020-08-10 08:55:42 +02:00
Olivier Goffart
5de801d023
C++: grabbed mouse input
2020-08-07 16:06:49 +02:00
Olivier Goffart
55ec533c40
WIP input events
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Compile and passes tests. But the mouse event are currently not working
2020-08-07 16:06:49 +02:00
Simon Hausmann
aecf6a8878
Center text in buttons in the demo and gallery
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This adds horizontal_alignment/vertical_alignment properties, along with
width/height to Text.
This still uses a hard-coded enumeration in the compiler, which is meant
to go away in favor of general enum support.
2020-08-07 10:02:52 +02:00
Olivier Goffart
da11b33e9b
Version check
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Compilation error when the compiler and the runtime are not on the same version
2020-08-03 18:44:36 +02:00
Simon Hausmann
37f874a26b
Rename test_ellapse_time to mock_elapsed_time
2020-08-03 17:52:42 +02:00
Olivier Goffart
5f38f03a1b
Test setting signal handler and a few fix to make it work
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We were not parsing CodeBlock node from the signal handler correctly,
we wer eonly taking the first expression instead of the whole codeblock
In JS, emitting signal before the show() did not update the GLOBAL_CONTEXT
needed to emit signals defined in JS
2020-08-03 15:01:10 +02:00
Olivier Goffart
a4efac920a
C++: make all properties and sub elements private
2020-08-03 15:01:10 +02:00
Simon Hausmann
cb7aca54d4
Implement support for nested layouts in the C++ generator
2020-07-30 19:41:38 +02:00
Olivier Goffart
9760cf4969
Begin to implement a Flickable
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The implementation is still very rough and will need to be improved
2020-07-30 14:36:21 +02:00
Olivier Goffart
46a011683f
Implement easing curve in the runtime
2020-07-29 15:20:28 +02:00
Olivier Goffart
b57f3775c9
Refactor GridLayout
2020-07-28 10:31:05 +02:00
Simon Hausmann
389c2ab3cd
Fix build of C++ tests
2020-07-24 11:08:40 +02:00
Olivier Goffart
1d7effd030
Add missing files
2020-07-23 11:56:43 +02:00
Olivier Goffart
1dec276002
Continue adapting the window size
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Implement the Rust and C++ part
2020-07-15 17:52:14 +02:00
Simon Hausmann
ddc4fb6e1f
WIP: window size
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Just playing around with propagating the width/height of the window.
2020-07-15 17:52:14 +02:00
Olivier Goffart
96e5738785
Add a DPI variable in the interpreter and in the C++ backend
2020-07-15 17:13:23 +02:00
Olivier Goffart
e00491811b
Get rid of the context in properties/signal
2020-07-13 18:49:06 +02:00
Simon Hausmann
535da41ae0
More naming cleanups
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PathData::PathElements has one redundant "Path" in the name, so eliminate
for Events and Elements.
2020-07-10 13:06:28 +02:00
Simon Hausmann
1f7ae1b318
Rename PathElements to PathData
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as it can now consists of elements or events.
2020-07-10 13:01:05 +02:00
Simon Hausmann
4b6e549b96
Simplify compiled path data structure
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Use two arrays, one for events and one for coordinates. That simplifies
the code generator and the generated code, and it also provides for
a more compact memory representation.
2020-07-10 10:20:59 +02:00
Simon Hausmann
4b75ec0ee8
Lay out items on a path
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This works, but it's still missing support for positioning of the layout
itself.
2020-07-09 15:32:47 +02:00
Simon Hausmann
251ef7fc97
Add support for SVG commands in Path elements
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Using the commands property we can just paste SVG paths. This makes it
much easier to write examples/demos. A good online path designer is
for example https://codepen.io/anthonydugois/pen/mewdyZ
2020-07-09 13:41:57 +02:00
Simon Hausmann
f646809ff4
Added ArcTo element for paths
2020-07-07 16:02:46 +02:00
Simon Hausmann
1ab71b8ca3
Prepare the path element setup in the run-time for extensibility
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Make the anonymous struct for the LineTo variant in the PathElement enum
as separate structure, which can be introspected using rtto::FieldInfo.
2020-07-07 14:14:17 +02:00
Olivier Goffart
90532e80d2
C++: Support of dynamic model and if expression
2020-07-03 17:37:07 +02:00
Olivier Goffart
769474a478
Introduce a property listener
2020-07-03 13:02:50 +02:00
Olivier Goffart
9d852f802e
Property refactoring
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The tests are working and everything seems to be back normal.
But there is still some cleanup required
2020-07-02 14:14:49 +02:00
Simon Hausmann
4e22c2839e
Add the rendering primitives for rendering a path
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Right now the path is limited to polygons (only LineTo elements) and only the fill color can be specified.
2020-07-01 14:58:09 +02:00
Simon Hausmann
e4ab64f858
Add a SharedArray type
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This is based on the SharedString code and will allow sharing ownership
of arrays between Rust and C++.
2020-07-01 14:58:09 +02:00
Olivier Goffart
967a2b94eb
C++: put a pointer to the parent in the component
2020-06-29 10:35:18 +02:00
Simon Hausmann
b8ca0fe3c9
Add support for animating color properties
2020-06-27 16:51:48 +02:00
Simon Hausmann
be75cb2b21
Fix failing C++ build tests
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Making color a real property type broke the build of tests that compare
color properties. Fix this and the incorrect decoding of
strings in the cast to colors, by providing a proper public C++ color
wrapper type.
2020-06-27 16:09:59 +02:00
Simon Hausmann
e6b386ab53
Implement property animations for C++
2020-06-25 13:38:51 +02:00
Olivier Goffart
f50a705e00
Add the #[pin] attribute to be able to project to the pinned item
2020-06-25 12:18:09 +02:00
Olivier Goffart
caca0d0ba4
Put the component in a Pin<>
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Removed the drop and create from the ComponentVTable:
since we are not using VBox<ComponentVTable>, this simplifies a bit
the code of the interpreter and everything else.
But there is still a lot of changes everywhere to support that the Component
is pinned.
This is just for the component. Which would be required if later we want
to access the properties as Pin<Property<_>>. But we have not yet ability
to do projections
2020-06-24 14:13:27 +02:00
Olivier Goffart
f8b7989c0b
Access the properties in the parent component of a repeated element
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This required some refactoring of the EvaluationContext structure to include the parent context
2020-06-22 14:38:38 +02:00
Olivier Goffart
4e3473d40c
clang_format
2020-06-19 14:30:50 +02:00
Olivier Goffart
022cd64625
Support for array model in C++
2020-06-19 14:29:54 +02:00
Olivier Goffart
6238d0d14f
Prepare for the ability to access the model
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Add an expression type for the access of the model variable from a repeater
2020-06-19 13:46:55 +02:00
Olivier Goffart
864e74601d
Add a Model type for
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I guess in the future we want to make model a type that knows its inside
2020-06-19 13:13:19 +02:00
Simon Hausmann
8f613685ba
Expose a ComponentWindow in C++
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This paves a way for a more modular API.
2020-06-17 19:15:18 +02:00
Olivier Goffart
096fd7bbb4
Repeater in C++
2020-06-17 14:39:33 +02:00
Olivier Goffart
e8c825b434
Add a test for embedded conditionals
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Also fix the initialization of properties in C++, make them zero-initialized like in rust
2020-06-16 17:47:10 +02:00
Olivier Goffart
30b201d946
Reduce the use of unsafe in corelib and in the rust backend
2020-06-12 19:03:15 +02:00
Olivier Goffart
e7644eba94
Fix C++ compilation with the new item visitor
2020-06-12 17:09:51 +02:00
Olivier Goffart
ef9d3963e4
Fix casting of conditional operator
2020-06-12 10:32:56 +02:00
Olivier Goffart
9c23326c60
Layout for the C++ as well
2020-06-10 19:41:24 +02:00
Olivier Goffart
bd4bcdfeb3
Even better way to use enums from C++
2020-06-10 10:18:27 +02:00