Olivier Goffart
3fce3e6f1b
Get rid of the component in the C++ ComponentWindow::run
2020-11-19 13:42:52 +01:00
Olivier Goffart
c50fc6f51c
More work on state properties with transitions
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C++ set the proper binding for StateInfo state binding
2020-11-19 13:31:18 +01:00
Simon Hausmann
a2839e03c2
Cpp: Add a self_weak to repeated components
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The main struct has it, and sub-components should have it, too.
2020-11-18 12:00:30 +01:00
Simon Hausmann
7a5113ece1
Free graphics resources without item tree traversal
2020-11-18 08:49:57 +01:00
Olivier Goffart
7967a074fb
Fix accessing struct declared in a different file
2020-11-17 12:02:21 +01:00
Simon Hausmann
54ee7b3556
Cpp: Give each generated component a ComponentWindow
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That's a counted reference to the window in the run-time and avoids the need to do the parent->parent->window dance.
2020-11-16 16:59:57 +01:00
Olivier Goffart
dd4435fe5d
Add round/ceil/floor
2020-11-16 12:52:01 +01:00
Olivier Goffart
b45a14bd7a
modulo
2020-11-13 16:07:18 +01:00
Olivier Goffart
d499e86640
Implement cubic-bezier
2020-11-13 13:36:32 +01:00
Simon Hausmann
64b92df87e
Initialize the component in the Window at component creation time
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This will allow getting rid of the component as parameter to run()
2020-11-11 19:03:04 +01:00
Simon Hausmann
5d744c86c2
Begin passing the VRC<ComponentVTable, Dyn> into the run-time library
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First by changing the signature of run() and by adding a self_weak
to the C++ struct.
2020-11-11 18:31:51 +01:00
Olivier Goffart
7f66ca9584
Add a function in the ComponentVTable to get an ItemRef from an index
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Needed to adjust vtable so it can work if the return type has a reference
2020-11-11 14:29:44 +01:00
Olivier Goffart
d6a440aa4a
Change C++ API to use the ComponentHandle
2020-11-10 19:28:34 +01:00
Olivier Goffart
95c4bac794
Add a dealloc and drop_in_place function to the ComponentVTable
2020-11-06 17:13:01 +01:00
Olivier Goffart
11e55dd8d2
String -> Float conversions
2020-11-03 15:19:58 +01:00
Olivier Goffart
4a182ef4d0
Layout alignment
2020-11-03 12:22:34 +01:00
Olivier Goffart
661982e747
Fix bindings on animation duration
2020-11-02 21:15:22 +01:00
Olivier Goffart
a82c23fc41
Add ability for the native style to export native Globals
2020-11-02 16:13:04 +01:00
Olivier Goffart
232d59bf24
Ensure that the repeater are updated when layouting box layout
2020-11-02 11:37:04 +01:00
Olivier Goffart
1eb7203ec8
Also do the comperty comparison in C++
2020-10-31 14:36:38 +01:00
Olivier Goffart
ab14978fa8
Support for
in box layout in the C++ backtend
2020-10-31 09:10:16 +01:00
Olivier Goffart
a4b476bdf3
implement Component::layout_info in C++
2020-10-29 19:08:52 +01:00
Olivier Goffart
5face45c51
Rename Component::compute_layout to apply_layout
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And pass the expected rectangle.
This is currently not used yet but will be needed when we can have
repeated elements within a box layout
2020-10-29 19:08:52 +01:00
Olivier Goffart
1479bc956e
Support for global in the interpreter
2020-10-29 11:01:04 +01:00
Olivier Goffart
7f7bf6acb4
Access of global items from C++
2020-10-29 11:01:04 +01:00
Olivier Goffart
70d6648880
Remove some remains of code that allowed to use Component as Object
2020-10-27 16:25:21 +01:00
Olivier Goffart
d3801e26d3
Change the syntax of structures to require the struct keyword
2020-10-27 16:09:05 +01:00
Olivier Goffart
333c96fd79
Change Type::Object to be able to hold a name
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Internally, structure will be represented with a Type::Object with a name
instead of a Component with a void base type
2020-10-27 16:09:05 +01:00
Olivier Goffart
4a702243d1
Fix C++ layouts
2020-10-27 08:16:02 +01:00
Olivier Goffart
9ec2013a3a
Layout refactor: move the constraints dirrectly into the layout item
2020-10-26 17:17:29 +01:00
Olivier Goffart
47be71e16d
Introduce layout stretching
2020-10-26 16:40:35 +01:00
Olivier Goffart
7ff0b4b73f
Vertical layout
2020-10-26 14:19:12 +01:00
Olivier Goffart
aeade826fe
New runtime implementation for the box layout
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Currently only horizontal layout is supported
2020-10-26 14:19:12 +01:00
Olivier Goffart
537051a1e4
Refactor get_layout_info_ref to contains the constraints
2020-10-26 14:19:12 +01:00
Olivier Goffart
c659c4369a
Refactor the Layout generation code
2020-10-26 10:07:31 +01:00
Olivier Goffart
de17702a38
Layout: Attempt to reduce code duplication between rust and c++ codegen
2020-10-24 12:15:21 +02:00
Olivier Goffart
ed01d8369a
Start working on VerticalLayout/HorizontalLayout
2020-10-23 14:08:58 +02:00
Olivier Goffart
27a6ff1227
Move Type and related concepts in a different module
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Leaving only the TypeRegister in the typeregister module
2020-10-23 11:17:14 +02:00
Olivier Goffart
4fb87f401e
Some fixes for the initializations of two way bindings within sub components
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There are still more issues
2020-10-20 14:33:06 +02:00
Olivier Goffart
837cc769eb
Fix conversion to void in cpp
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The test test_cpp_conditional_stm was failing because it was trying to return void
2020-10-19 20:37:11 +02:00
Simon Hausmann
071ab9fda1
Prepare for use of percentages as widths in layouts
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Delay the conversion of percentage to the float to code generation type
by inserting the multiplication into the syntax tree. That way we will
be able to detect plain uses of percetages and interpret them
differently.
2020-10-16 15:38:35 +02:00
Simon Hausmann
d8459ef00e
GridLayout cleanup
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Separate out the padding and spacing parameter handling. A separate data
holds these and the code generation is also split out into
helper functions in the C++ and Rust generator. This will allow re-use in the future.
2020-10-13 22:52:04 +02:00
Simon Hausmann
0b78a782b7
Minor C++ grid layout codegen cleanup
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We don't need to use local variables for the layout width/height
2020-10-13 22:45:22 +02:00
Simon Hausmann
e5b8e5d64d
Prepare for more code sharing in layout handling
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Move layout constraints for layout items into a separate
helper struct.
2020-10-13 18:17:47 +02:00
Simon Hausmann
1b4317a93a
Minor cleanup in the layout code in the compiler
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Free the term "Layout Constraints" for use later for the actual constraints
of layouts.
2020-10-13 18:00:54 +02:00
Simon Hausmann
a37d42fa0e
Add an init function to the Item vtable
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This will be called by the run-time and will allow items to set up
bindings that rely on internals that should not be exposed to the
compiler/runtime.
2020-10-12 16:49:44 +02:00
Olivier Goffart
58b176d10c
ListView in C++
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This make sure the layout is correct, but does not implement the
optimization to only instentiate visible items
2020-10-05 11:32:43 +02:00
Simon Hausmann
7e0e7b43f0
Add support for calling focus() on TextInput elements
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This allows activating text inputs in signal handlers connected for
example to buttons.
This implements parts of #55
2020-10-01 08:52:45 +02:00
Simon Hausmann
9ad8968529
Add support for the initial_focus synthetic property
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Setting it will translate to a set_focus_item call in the constructor.
This implements parts of #55
2020-09-30 15:11:01 +02:00
Olivier Goffart
2050f08f1e
Ability to make change to the model property
2020-09-30 15:04:32 +02:00