Semi-random selection of clippy topics that were
uncontroversial before:-).
Leaves about 84 deduplicated issues in the code base
according to clippy from nightly.
Fixes#4741
This commit move the property_binding_and_analysis from the inlining
pass to an associated funciton in the context.
Then re-use that from the rust and c++ generator to actually get the
right animation
```
error: casting references to a bigger memory layout than the backing allocation is undefined behavior, even if the reference is unused
--> internal/core/item_tree.rs:1035:32
|
1035 | Pin::new_unchecked(&*(&**component as *const Dyn as *const u8)),
| ^^^^-----------^^^^^^^^^^^^^^^^^^^^^^^^^^^^
| |
| backing allocation comes from here
|
= note: casting from `vtable::Dyn` (0 bytes) to `u8` (1 bytes)
= note: `#[deny(invalid_reference_casting)]` on by default
```
Warning looks like that
```
C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.35.32215\include\tuple(144,47): warning C4244: 'initializing': conversion from '_Ty' to '_Ty', possible loss of data [D:\a\slint\cppbuild\examples\virtual_keyboard\cpp\virtual_keyboard.vcxproj]
with
[
_Ty=int
]
and
[
_Ty=float
]
C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.35.32215\include\tuple(239): message : see reference to function template instantiation 'std::_Tuple_val<_This>::_Tuple_val<_Ty>(_Other &&)' being compiled [D:\a\slint\cppbuild\examples\virtual_keyboard\cpp\virtual_keyboard.vcxproj]
with
[
_This=float,
_Ty=int,
_Other=int
]
C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.35.32215\include\tuple(239,81): message : see reference to function template instantiation 'std::_Tuple_val<_This>::_Tuple_val<_Ty>(_Other &&)' being compiled [D:\a\slint\cppbuild\examples\virtual_keyboard\cpp\virtual_keyboard.vcxproj]
with
[
_This=float,
_Ty=int,
_Other=int
]
C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.35.32215\include\tuple(802): message : see reference to function template instantiation 'std::tuple<float,float,float,float>::tuple<std::_Exact_args_t,int,float,float,int,0>(_Tag,_This2 &&,float &&,float &&,int &&)' being compiled [D:\a\slint\cppbuild\examples\virtual_keyboard\cpp\virtual_keyboard.vcxproj]
with
[
_Tag=std::_Exact_args_t,
_This2=int
]
C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.35.32215\include\tuple(802,12): message : see reference to function template instantiation 'std::tuple<float,float,float,float>::tuple<std::_Exact_args_t,int,float,float,int,0>(_Tag,_This2 &&,float &&,float &&,int &&)' being compiled [D:\a\slint\cppbuild\examples\virtual_keyboard\cpp\virtual_keyboard.vcxproj]
with
[
_Tag=std::_Exact_args_t,
_This2=int
]
```
and their related name.
Also move the component module in the item_Tree module
register_component -> register_item_tree
ComponentItemTree -> ItemTreeNodeArray
For #3323
Rationale from that issue:
Right now, we use the term `component` in the Slint language and in the compiler to be a a tree of elements that can be used as an element in a .slint file.
The term is also currently used in the runtime as a tree of runtime Items that are allocated together. (declared in ComponentVTable)
But there are no 1 to 1 mapping between a `component` in the slint language, and a runtime Component.
(for example, the items behind a `if` or `for` or `PopupMenu` are in a different runtime component. And `component` declared in Slint are often inlined)
So we should rename the internal runtime `Component` to `ItemTree`
The currently public `slint::ComponentHandle` wraps the "root" of the ItemTree, but that's ok because it is generated from a .slint `component`, so it doesn't change name
The parent is already deleted when we delete the component that is kept
alive by the `grabber` ItemRc in `handle_mouse_grab`
When the ItemRc goes out of scope, we delete the component, but the
parent was already gone.
This doesn't solve a broader issue that we use the parent in many place
and it is not kept alive (for example when using properties of the
parent)
So it doesn't appear in the LLR and the C++ codegen can be simplified.
In particular, this removes the need to throw/catch exception to handle return
across generated lambdas
In Rust, register_component in the run-time library is called unconditionally and
invokes init(). The window adapter is an optional
parameter.
In C++, we'd call register_component only if we had a window adapter, which meant
that we're missing init calls().
Amends cd9994306e
cc #2909 , #223
New message:
```
/home/olivier/slint/build2/examples/gallery/gallery.h:6:73: error: static assertion failed: This file was generated with Slint compiler version 1.1.1, but the Slint library used is 1.1.0. The version numbers must match exactly.
6 | static_assert(1 == SLINT_VERSION_MAJOR && 1 == SLINT_VERSION_MINOR && 1 == SLINT_VERSION_PATCH, "This file was generated with Slint compiler version 1.1.1, but the Slint library used is " SLINT_VERSION_STRING ". The version numbers must match exactly.");
/home/olivier/slint/build2/examples/gallery/gallery.h:6:73: note: the comparison reduces to ‘(1 == 0)’
```
Previous message:
```
/home/olivier/slint/build2/examples/printerdemo/cpp/printerdemo.h:12218:161: error: conversion from ‘VersionCheckHelper<[...],[...],0>’ to non-scalar type ‘VersionCheckHelper<[...],[...],1>’ requested
12218 | [[maybe_unused]] constexpr slint::private_api::VersionCheckHelper<1, 1, 1> THE_SAME_VERSION_MUST_BE_USED_FOR_THE_COMPILER_AND_THE_RUNTIME = slint::private_api::VersionCheckHelper<SLINT_VERSION_MAJOR, SLINT_VERSION_MINOR, SLINT_VERSION_PATCH>();
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/olivier/slint/build2/examples/printerdemo/cpp/printerdemo.h:12218:161: error: could not convert ‘slint::private_api::VersionCheckHelper<1, 1, 0>()’ from ‘VersionCheckHelper<[...],[...],0>’ to ‘VersionCheckHelper<[...],[...],1>’
12218 | [[maybe_unused]] constexpr slint::private_api::VersionCheckHelper<1, 1, 1> THE_SAME_VERSION_MUST_BE_USED_FOR_THE_COMPILER_AND_THE_RUNTIME = slint::private_api::VersionCheckHelper<SLINT_VERSION_MAJOR, SLINT_VERSION_MINOR, SLINT_VERSION_PATCH>();
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| |
| VersionCheckHelper<[...],[...],0>
```
The type of thep property is `Point`, which existed before. It was
mapped to `slint::private_unstable_api::re_exports::Point` (euclid) and
is now mapped to slint::LogicalPosition (also in C++).