Olivier Goffart
4575011293
More work on signal: the C++ part is working
2020-05-20 19:28:58 +02:00
Olivier Goffart
638c445cf9
Support for rendering sub-elements with proper offset
2020-05-12 15:38:50 +02:00
Olivier Goffart
89f6e3529c
Revert one of the previous change
...
The goal was to ensure that the libraries are up-to-date
2020-05-12 08:29:53 +02:00
Olivier Goffart
dbada7977e
Fix C++ build
2020-05-12 08:03:18 +02:00
Simon Hausmann
83eb00b080
Run the C++ generated component through the GL backend
...
... which in turn forward to the corelib, but with the GL renderer attached.
2020-05-11 15:05:33 +02:00
Simon Hausmann
d24437055d
Prospective build fix for GH actions build
...
Make sure to call cargo from within the source tree
2020-05-11 11:02:43 +02:00
Simon Hausmann
5953b10e1c
Ensure the runtime library is up-to-date before linking the binary
2020-05-11 10:56:33 +02:00
Simon Hausmann
dd7d2c6dda
Fix build on macOS
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* Enable C++17 by default (we could do with less also... but the
compiler does not default to C++11 at least)
* Replace the .so shared library extension with the cmake variable
that handles different platforms
2020-05-07 15:18:10 +02:00
Olivier Goffart
b2b57887e2
add sixtyfps-cpp draft
2020-05-06 12:52:31 +02:00